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2007-01-05Fixed installation when using CMakeBjörn Steinbrink1-0/+11
2007-01-05Synchronized build files.Björn Steinbrink1-0/+13
2007-01-05Added support for full inventory update.Guillaume Melquiond2-4/+13
2007-01-05Implemented item dropping.Guillaume Melquiond6-16/+17
2007-01-05Declared some methods const.Bjørn Lindeijer2-8/+8
2007-01-04Client-side hack for picking up items.Guillaume Melquiond7-43/+40
2007-01-04Merged 0.0 changes from revision 2898 to 2988 to trunk.Bjørn Lindeijer48-390/+409
2007-01-03Added message for new items.Guillaume Melquiond2-0/+3
2007-01-03Modified handler for items on floor.Guillaume Melquiond3-25/+21
2007-01-01Third time is the charm; changed sprite direction code again.Guillaume Melquiond3-33/+24
2006-12-31Enumerations do not need out-of-class definitions.Guillaume Melquiond4-16/+3
2006-12-31Added some variable definitions since they were reported missing by the linker.Bjørn Lindeijer1-0/+5
2006-12-30Updated protocol.Guillaume Melquiond4-41/+17
2006-12-30Improved precise positionning of character with mouse cursor.Guillaume Melquiond2-14/+11
2006-12-30Changed attack message to send the direction the player is visually facing.Guillaume Melquiond1-1/+1
2006-12-30Back to four cases when computing sprite direction.Guillaume Melquiond2-25/+11
2006-12-29Improved movement smoothness by avoiding useless changes of sprite direction.Guillaume Melquiond3-5/+27
2006-12-29Fixed displaying of progress dialog.Guillaume Melquiond1-0/+1
2006-12-29Implemented catching and displaying of damage notifications.Philipp Sehmisch6-5/+24
2006-12-27Client-sided implementation of attacksPhilipp Sehmisch13-119/+49
2006-12-25Fixed index check to prevent crashing.Bjørn Lindeijer1-1/+1
2006-12-24Major rendering performance increase in software mode, by not using RLEBjørn Lindeijer3-6/+10
compression on loaded images while most of the time, we're only drawing a small subimage of them. Also, don't try to draw an icon when it is not defined or failed to load properly.
2006-12-23Load the databases at the start of the LOGIN state, after the updates areBjørn Lindeijer5-8/+28
loaded.
2006-12-16Subclassed ShopListBox from ListBox to get rid of some duplicated code, andBjørn Lindeijer9-145/+92
fixed a problem with scrolling to the current selection. Also aligned the text a bit better and put the price in parenthesis.
2006-12-16Fixed connection dialog visibility and fixed issues with walking one tile tooBjørn Lindeijer7-9/+40
many and changing direction towards an obstacle.
2006-12-14Removed the rather useless remaining draw function from the engine class andBjørn Lindeijer6-37/+21
fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out).
2006-12-12Hide all NPC dialogs after deathEugenio Favalli1-0/+11
2006-12-12Fixed crash when selecting an item after deathEugenio Favalli1-0/+5
2006-12-12Cleaned up some unused stuff.Bjørn Lindeijer2-26/+2
2006-12-12Added Adler32 checksum for updatesEugenio Favalli3-68/+121
2006-12-12Merged r2829 from trunk (Merged the definition of ImageRect into graphics.h)Bjørn Lindeijer12-68/+26
2006-12-12Moved base64 module into utils directory.Bjørn Lindeijer5-9/+9
2006-12-12Moved Action, Animation and Frame (renamed from AnimationPhase) classes intoBjørn Lindeijer9-51/+45
the resources directory, since they are part of the SpriteDef class.
2006-12-11Fixed visibility of the update window.Bjørn Lindeijer3-7/+7
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer93-1690/+3095
2006-12-11Fixed windows binary versionEugenio Favalli3-28/+22
2006-12-09Use new animation system in character selection/creation. Shows equipment andBjørn Lindeijer12-104/+78
allowed for some cleanup. Had a bit of help from the patch by VictorSan.
2006-12-08Downgraded to base64 codec from PHP 3 to resolve licensing issues. Now let'sBjørn Lindeijer3-43/+33
hope they didn't fix some critical bug since then; at least it seems to work fine.
2006-12-06Fixed crashs when changing equipment.Philipp Sehmisch1-26/+19
2006-12-05Fixed visibility of item amount window.Bjørn Lindeijer2-1/+3
2006-12-04Introduced a new class Viewport which combines the drawing code from EngineBjørn Lindeijer12-398/+585
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates.
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer20-81/+105
2006-12-03Don't try to play empty strings as sounds, and don't return a SoundEffectBjørn Lindeijer5-14/+23
instance when Mix_Chunk loading failed.
2006-12-01forgot to include one file in the commitPhilipp Sehmisch1-2/+2
2006-12-01Monster sound effect patchPhilipp Sehmisch10-96/+113
2006-11-30Some optimizations to setSex, setWeapon and handling of player update messages.Bjørn Lindeijer2-16/+25
2006-11-29renamed addSFX to addSoundPhilipp Sehmisch3-6/+6
2006-11-29Small fix to resource path.Bjørn Lindeijer1-1/+1
2006-11-29Renamed getSFX() to getSound()Philipp Sehmisch2-2/+2
2006-11-29Updated Makefile and CMakeListPhilipp Sehmisch2-0/+8