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2005-10-19Remove debug output.Björn Steinbrink1-5/+0
2005-10-18Added garbage collecting container.Björn Steinbrink2-0/+110
2005-10-18Added automatic widget cleanup to the window class.Björn Steinbrink57-392/+48
2005-10-18Header, whitespace and intendation cleanups.Björn Steinbrink5-20/+11
2005-10-16Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}.Björn Steinbrink23-480/+475
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink2-0/+25
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink7-74/+35
2005-10-16Reduce code duplication in the findNode functions and use a functor to do ↵Björn Steinbrink1-26/+23
the search.
2005-10-16gl is default for win/apple/USE_OPENGL, needs to restart for fsDuane Bailey2-4/+16
2005-10-16Some code improvements.Björn Steinbrink1-33/+31
2005-10-16Added two missing files.Björn Steinbrink1-0/+2
2005-10-16The connection should be non-blocking now and fixed the problem with sound ↵Eugenio Favalli12-208/+234
not being played at startup.
2005-10-16Moved some variables into the block where they are used.Björn Steinbrink1-6/+7
2005-10-15A few changes to make the code look nicer. :)Björn Steinbrink1-73/+50
2005-10-15Some small cleanups.Björn Steinbrink3-15/+10
2005-10-15Removed some legacy debug code.Björn Steinbrink1-18/+0
2005-10-13Changed char to signed char for GNU/Linux PPC.Bjørn Lindeijer1-1/+1
2005-10-13Make sure Alt shortcuts don't appear in chatbox.Bjørn Lindeijer3-3/+6
2005-10-13Use gcn::Font instead of gcn::ImageFont as pointer type.Björn Steinbrink4-13/+19
2005-10-10Forgot to add new tilesets to Makefile.am and made another small fix to spritev0.0.17Bjørn Lindeijer1-1/+1
rendering.
2005-10-10Introduced new window shortcuts and corrected position of job xp bar. AlsoBjørn Lindeijer8-213/+230
corrected strange commit by ElvenProgrammer.
2005-10-10Updated docs for releaseEugenio Favalli4-109/+307
2005-10-10Pajarico added more international characters to the fixed font and rpg font.Bjørn Lindeijer2-2/+4
2005-10-10Don't include debugwindow.h/cpp twice in Makefile.amBjørn Lindeijer3-12/+17
2005-10-10Fixed path for win32Eugenio Favalli1-1/+1
2005-10-10added some forgotten stuffMarcel W. Wysocki1-0/+2
2005-10-10Always compile with debug window and hide it on startup. Also added fading outBjørn Lindeijer3-38/+30
effect on damage font (only works in OpenGL).
2005-10-09Corrected the white browser font bug and the black hp/mp bug which were ↵Yohann Ferreira7-20/+217
linked. Added a debug window.
2005-10-09Fixed player names overlapping other players and more cleanups.Bjørn Lindeijer8-141/+78
2005-10-09Fixed display of [TARGET] and Alt keys for toggling windows.Bjørn Lindeijer3-21/+12
2005-10-09Fixed map switch to crash the client.Bjørn Lindeijer2-18/+33
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer58-958/+985
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes.
2005-10-07Modified finding NPC as by timonator's suggestion in order to allow NPCs to beBjørn Lindeijer16-194/+425
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map.
2005-10-06Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵Björn Steinbrink4-349/+345
when requesting an invalid inventory item.
2005-10-05Fixed some resource cleanup and memory leaks. Also changed the way danglingBjørn Lindeijer10-38/+61
references to resources are reported to be more informative.
2005-10-04Fixed the black font bug in opengl. Only shows the current HP/MP in ↵Yohann Ferreira1-4/+4
ministatus as requested.
2005-10-04Set the white font in the ministatus window only in sdl mode until we have ↵Yohann Ferreira2-2/+8
found a solution in openGL Mode. Disable the openGL Box when compiled without opengl support.
2005-10-04Changed the font in the ministatus win. Fixed some coords bugs when the ↵Yohann Ferreira2-1/+16
stats displayed were high.
2005-10-04Fixed the chat window scrolling bug.Yohann Ferreira1-2/+12
2005-10-04Move to top the requested windows. Also corrected the default win pos for ↵Yohann Ferreira4-2/+16
inventory and equipment.
2005-10-02Allow to select a monster as target with RSHIFT+CRTLMatthias Hartmann1-1/+1
2005-10-02Added check for pthread library (needed for FreeBSD, still needs to be checkedBjørn Lindeijer6-66/+67
on MacOS X) and some cleanups.
2005-09-30Updated NEWS file for next release.Bjørn Lindeijer2-6/+1
2005-09-30Made the inventory Win behave normally when resized by default size functions.Yohann Ferreira4-7/+28
2005-09-30Change an hardcoded type to a templated type to avoid architecture problems.Cedric Borgese1-1/+1
2005-09-30Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵Cedric Borgese1-1/+1
differs from int on that arch.
2005-09-30Fixed paths for windows usersMatthias Hartmann5-11/+11
2005-09-29Improved a lot windows reset to default size and pos. Also corrected a few ↵Yohann Ferreira13-63/+84
the default win position. And moved the setposition from game to each win, to clarify the code.
2005-09-29Moved tileset management into the map class and made sure the tilesets areBjørn Lindeijer7-211/+245
cleaned up properly on switching maps.
2005-09-28Added a Reset Win Positions to Default in the Setup win.Yohann Ferreira3-11/+53