Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-12-07 | Updated version to 0.0.27 | Bjørn Lindeijer | 1 | -2/+2 | |
2008-12-07 | Fixed inconsistency in default window sizes | Bjørn Lindeijer | 9 | -21/+22 | |
The default window sizes were all too small, since they were specified in content size. On pressing "Reset Windows", the sizes would be interpreted as such and apply alright. The inconsistency is now removed, and the default window sizes are always the size of the whole widget now, not just the contents. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2008-12-07 | Use widgetResized to adjust chat window contents | Bjørn Lindeijer | 2 | -6/+4 | |
Previously was using the logic() method, adjusting window contents 100 times per second. | |||||
2008-12-07 | Made minimap visible by default | Bjørn Lindeijer | 1 | -0/+2 | |
Also remember its visibility state. | |||||
2008-12-07 | Tweaked some configuration defaults | Bjørn Lindeijer | 3 | -10/+10 | |
Scrolling is now a bit less lazy and the scroll radius is 0. In my opinion this is a better default. Framerate limiter is now off by default, since it makes the game appear a bit choppy. It's basically only useful for laptops anyway, and not too hard to find. | |||||
2008-12-07 | Some small updates and reformatting | Bjørn Lindeijer | 4 | -61/+49 | |
2008-12-07 | Added client-side status change handlers (text, icon, particle effect, audio). | Fate | 14 | -38/+559 | |
2008-12-06 | Merge branch 'master' into statuseffects | Fate | 2 | -30/+36 | |
2008-12-06 | For interaction popup window: serialise beings as IDs and look up, to allow ↵ | Fate | 2 | -30/+36 | |
them to vanish whist the interaction popup window is open | |||||
2008-12-06 | Defrobnicated ParticleContainer inheritance hierarchy | Fate | 3 | -31/+69 | |
2008-12-06 | Merge branch 'master' into statuseffects | Fate | 10 | -136/+187 | |
2008-12-06 | Minor punctuation fix, merged earlier /whisper fix/help update with separate ↵ | Fate | 1 | -2/+2 | |
fix for same issue | |||||
2008-12-06 | Merge branch 'master' of git@gitorious.org:tmw/eathena | Fate | 9 | -95/+133 | |
2008-12-06 | Fixes to the /w command | Fate | 1 | -2/+4 | |
2008-12-07 | Some code reformatting and updated NEWS | Bjørn Lindeijer | 1 | -10/+12 | |
2008-12-07 | Changed proxy fix to only tell the proxy to no-cache | Kraant | 1 | -6/+11 | |
for news.txt and resources2.txt. (cherry picked from Aethyra commit 3206b3254a1a9b90bbdbd1a7178e4df043a5ee26) | |||||
2008-12-07 | Set headers for CURL so that proxies won't cache files | Kraant | 1 | -0/+9 | |
to fix bug that causes resources2.txt to be old and out of sync with the files in the directory. (cherry picked from Aethyra commit ccacde4192268fbf5250e9bd6894d158f957922c) | |||||
2008-12-07 | Changed the status window so that all the information appears by default | Douglas Boffey | 1 | -1/+1 | |
(cherry picked from Aethyra commit 0f033c073c7ae630c9359da358128f5f425f01a6) | |||||
2008-12-07 | Fixed wrapping in some cases, removed draw method | Bjørn Lindeijer | 4 | -59/+24 | |
The 'draw' method was confusingly named, and was actually for updating the GUI after a resize. Its functionality has been merged into 'widgetResized'. The wrapping was broken in the case where text was added to the NPC dialog, cause it was added to an already wrapped string, causing the wrapping to become permanent. Sorry for all the reformatting. Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2008-12-07 | Made NPC dialogues resizeable. | Ira Rice | 4 | -7/+94 | |
(cherry picked from Aethyra commit 81299ca9acc39dec62e1e504781721ad0db0d471) Conflicts: src/gui/inventorywindow.cpp src/gui/npc_text.cpp | |||||
2008-12-06 | Some code formatting | Bjørn Lindeijer | 1 | -45/+12 | |
2008-12-06 | Made /where response include position information | Bjørn Lindeijer | 1 | -1/+4 | |
Change ported from Aethyra. | |||||
2008-12-06 | Removed unnecessary weight check in itemdb loader | Lloyd Bryant | 1 | -3/+3 | |
(cherry picked from Aethyra commit e3fef730b69e4edc328e6105ea48b9774631563d) | |||||
2008-12-06 | Added particle containers and refactored beings to use them (to clean up ↵ | Fate | 5 | -31/+281 | |
responsibilities a little) | |||||
2008-12-06 | Fix whispering | Jared Adams | 1 | -2/+2 | |
2008-12-05 | added /w shortcut for whispering | Fate | 2 | -41/+52 | |
2008-12-05 | Fade out mouse cursor when not used for some time | Bjørn Lindeijer | 2 | -12/+46 | |
The mouse cursor will now disappear when not used for 15 seconds. When using OpenGL it will even fade. Requested by doorsman. | |||||
2008-12-05 | Fixed MutexLocker to not work on a copy | Bjørn Lindeijer | 2 | -7/+10 | |
The Mutex class wasn't meant to be copied around. Silly last minute refactorings leading to untested code... | |||||
2008-12-05 | Fix race condition with a std::string access | Bjørn Lindeijer | 4 | -15/+124 | |
The downloading thread was writing to a std::string while the main thread was trying to draw it, for example. Now access to the label caption is guarded with a mutex. Should fix crashes while downloading updates. | |||||
2008-12-04 | Don't reuse the setupWindow variable from the game | Bjørn Lindeijer | 1 | -2/+2 | |
Fixes crash on exit caused by double deletion. | |||||
2008-12-04 | Deleted a few dangling pointers noticed by Bjorn. | Ira Rice | 1 | -1/+6 | |
Signed-off-by: Ira Rice <irarice@gmail.com> | |||||
2008-12-03 | Disabled "Reset Windows" button when appropriate | Bjørn Lindeijer | 1 | -0/+9 | |
You shouldn't be able to press "Reset Windows" before the in-game windows have been created. Previously this would crash. | |||||
2008-12-03 | Added the setup button to show when the client is loaded, since all of | Ira Rice | 1 | -0/+37 | |
the settings in it can be changed on client startup and aren't game specific. | |||||
2008-12-03 | While there is still a small visual artifact, this patch fixes the buy | Ira Rice | 1 | -0/+3 | |
window so that it properly reports how much money you have. | |||||
2008-12-03 | Adding missing mJobLvlLabel from last commit | Bjørn Lindeijer | 1 | -1/+3 | |
2008-12-03 | Fixed status window so that the job level is displayed next to the | Ira Rice | 1 | -10/+18 | |
level, as well as making the job level bar more consistent. Signed-off-by: Ira Rice <irarice@gmail.com> | |||||
2008-12-03 | Converted DOS to UNIX newlines | Bjørn Lindeijer | 1 | -2/+1 | |
2008-12-02 | Merge branch '0.0' of git@gitorious.org:tmw/mainline into 0.0 | Bjørn Lindeijer | 1 | -2/+3 | |
2008-12-02 | Fix background on resolutions other than 800x600 | Bjørn Lindeijer | 1 | -1/+10 | |
The image is now centered and a gray background is drawn behind it so that parts that are not covered by the image don't show redrawing issues. | |||||
2008-12-01 | Fixed a compilation error caused by path relevance. | Philipp Sehmisch | 1 | -2/+3 | |
2008-11-28 | Remember last equipped item ID so that we jump to/re-find an item of the ↵ | Fate | 2 | -7/+45 | |
same ID whenever we lose the current one | |||||
2008-11-28 | Fixed potential segfault introduced while adding extra checks to inventory | Fate | 1 | -1/+1 | |
2008-11-28 | Eliminated silly C++ warning | Fate | 1 | -1/+1 | |
2008-11-28 | Changed inventory container protocol to guarantee that we have no stale item ↵ | Fate | 3 | -24/+27 | |
references lying around | |||||
2008-11-28 | Sanity-check index for Equipment::removeEquipment(int) | Fate | 1 | -1/+1 | |
2008-11-28 | Initialise mSkillPoint variable to avoid erroneous skill point displays ↵ | Fate | 1 | -0/+1 | |
during game startup | |||||
2008-11-27 | Make sure to initialize joystick enabled state | Bjørn Lindeijer | 3 | -48/+31 | |
Joystick enabled state could end up uninitialized on unsuccesfully trying to open a joystick. In addition, the enabled state wasn't actually used in the accessor methods for the joystick buttons. | |||||
2008-11-24 | Converted some DOS newlines to UNIX | Bjørn Lindeijer | 2 | -29/+29 | |
2008-11-23 | Delete resources after removing from the orphan list, to avoid double frees ↵ | Fate | 1 | -1/+1 | |
during recursion | |||||
2008-11-23 | Fixed MP bar colour | Fate | 1 | -1/+1 | |