Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-12-06 | Added particle containers and refactored beings to use them (to clean up ↵ | Fate | 5 | -31/+281 | |
responsibilities a little) | |||||
2008-12-05 | Fade out mouse cursor when not used for some time | Bjørn Lindeijer | 2 | -12/+46 | |
The mouse cursor will now disappear when not used for 15 seconds. When using OpenGL it will even fade. Requested by doorsman. | |||||
2008-12-05 | Fixed MutexLocker to not work on a copy | Bjørn Lindeijer | 2 | -7/+10 | |
The Mutex class wasn't meant to be copied around. Silly last minute refactorings leading to untested code... | |||||
2008-12-05 | Fix race condition with a std::string access | Bjørn Lindeijer | 4 | -15/+124 | |
The downloading thread was writing to a std::string while the main thread was trying to draw it, for example. Now access to the label caption is guarded with a mutex. Should fix crashes while downloading updates. | |||||
2008-12-04 | Don't reuse the setupWindow variable from the game | Bjørn Lindeijer | 1 | -2/+2 | |
Fixes crash on exit caused by double deletion. | |||||
2008-12-04 | Deleted a few dangling pointers noticed by Bjorn. | Ira Rice | 1 | -1/+6 | |
Signed-off-by: Ira Rice <irarice@gmail.com> | |||||
2008-12-03 | Disabled "Reset Windows" button when appropriate | Bjørn Lindeijer | 1 | -0/+9 | |
You shouldn't be able to press "Reset Windows" before the in-game windows have been created. Previously this would crash. | |||||
2008-12-03 | Added the setup button to show when the client is loaded, since all of | Ira Rice | 1 | -0/+37 | |
the settings in it can be changed on client startup and aren't game specific. | |||||
2008-12-03 | While there is still a small visual artifact, this patch fixes the buy | Ira Rice | 1 | -0/+3 | |
window so that it properly reports how much money you have. | |||||
2008-12-03 | Adding missing mJobLvlLabel from last commit | Bjørn Lindeijer | 1 | -1/+3 | |
2008-12-03 | Fixed status window so that the job level is displayed next to the | Ira Rice | 1 | -10/+18 | |
level, as well as making the job level bar more consistent. Signed-off-by: Ira Rice <irarice@gmail.com> | |||||
2008-12-03 | Converted DOS to UNIX newlines | Bjørn Lindeijer | 1 | -2/+1 | |
2008-12-02 | Merge branch '0.0' of git@gitorious.org:tmw/mainline into 0.0 | Bjørn Lindeijer | 1 | -2/+3 | |
2008-12-02 | Fix background on resolutions other than 800x600 | Bjørn Lindeijer | 1 | -1/+10 | |
The image is now centered and a gray background is drawn behind it so that parts that are not covered by the image don't show redrawing issues. | |||||
2008-12-01 | Fixed a compilation error caused by path relevance. | Philipp Sehmisch | 1 | -2/+3 | |
2008-11-28 | Remember last equipped item ID so that we jump to/re-find an item of the ↵ | Fate | 2 | -7/+45 | |
same ID whenever we lose the current one | |||||
2008-11-28 | Fixed potential segfault introduced while adding extra checks to inventory | Fate | 1 | -1/+1 | |
2008-11-28 | Eliminated silly C++ warning | Fate | 1 | -1/+1 | |
2008-11-28 | Changed inventory container protocol to guarantee that we have no stale item ↵ | Fate | 3 | -24/+27 | |
references lying around | |||||
2008-11-28 | Sanity-check index for Equipment::removeEquipment(int) | Fate | 1 | -1/+1 | |
2008-11-28 | Initialise mSkillPoint variable to avoid erroneous skill point displays ↵ | Fate | 1 | -0/+1 | |
during game startup | |||||
2008-11-27 | Make sure to initialize joystick enabled state | Bjørn Lindeijer | 3 | -48/+31 | |
Joystick enabled state could end up uninitialized on unsuccesfully trying to open a joystick. In addition, the enabled state wasn't actually used in the accessor methods for the joystick buttons. | |||||
2008-11-24 | Converted some DOS newlines to UNIX | Bjørn Lindeijer | 2 | -29/+29 | |
2008-11-23 | Delete resources after removing from the orphan list, to avoid double frees ↵ | Fate | 1 | -1/+1 | |
during recursion | |||||
2008-11-23 | Fixed MP bar colour | Fate | 1 | -1/+1 | |
2008-11-23 | Merge branch '0.0' of git@gitorious.org:tmw/mainline into 0.0 | Fate | 293 | -689/+522 | |
2008-11-23 | Grey out magic bar if matk negative, update F2 window magic bar | Fate | 2 | -1/+6 | |
2008-11-22 | Fixed warning about passing NULL for a non-pointer | Bjørn Lindeijer | 2 | -10/+6 | |
Encountered by z0ro. | |||||
2008-11-22 | Fixed non-virtual destructor | Bjørn Lindeijer | 1 | -25/+22 | |
The class had virtual methods, in which case it's good practice to also make the destructor virtual. Otherwise you can end up with destructors of subclasses not being called on deletion. | |||||
2008-11-22 | Added ability to add equipment to the shurtcut bar | Nikos Giagtzoglou | 3 | -28/+25 | |
Patch by Nikos, with some improvements. | |||||
2008-11-22 | Added custom nib for Cmd-Q on OSX | David Athay | 1 | -76/+181 | |
2008-11-22 | Inventory window now displays amount of slots used | Nikos Giagtzoglou | 4 | -10/+32 | |
Patch by Nikos, with some improvements by vargavind. | |||||
2008-11-21 | Center large minimaps on player | Bjørn Lindeijer | 1 | -15/+19 | |
Based on a patch by QOAL. | |||||
2008-11-20 | Removed a duplicated include | Bjørn Lindeijer | 1 | -1/+0 | |
2008-11-17 | Added Xcode files. | David Athay | 2 | -0/+289 | |
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 291 | -600/+24 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2008-11-11 | Fixed two broken include paths | Philipp Sehmisch | 1 | -2/+2 | |
2008-11-08 | Fixed compile error with GCC 4.4 reported by Martin Michlmayr. | Bjørn Lindeijer | 1 | -5/+1 | |
2008-11-06 | Tweak member naming to fit conventions as a fix to r4934. | Dennis Friis | 2 | -4/+4 | |
2008-11-06 | Arrange system includes after project includes as a tweak to r4929. | Dennis Friis | 1 | -2/+2 | |
2008-11-06 | Have equipment tied into player inventory instead of keeping its own list of ↵ | Dennis Friis | 6 | -34/+35 | |
pointers to items. This ensures the ressource is up-to-date and avoids crashes on stale item pointers. | |||||
2008-11-06 | Remove an extra include and arrange headers like the trunk client for easier ↵ | Dennis Friis | 1 | -3/+1 | |
merging. | |||||
2008-11-06 | Fix a missing brace that got lost on last commit (r4927) | Dennis Friis | 1 | -0/+1 | |
2008-11-06 | Do not activate shortcuts if tradewindow is visible. | Dennis Friis | 1 | -9/+12 | |
2008-11-04 | Applied more changes by vargavind, adding the complete ISO-8859-15 character | Bjørn Lindeijer | 1 | -3/+13 | |
set to the sans-serif font. | |||||
2008-11-01 | * Report unmapped skill names as `Mystery Skill' (rather than random characters) | Fate | 1 | -4/+22 | |
2008-11-01 | * Use hair.xml to determine hair colours (#514) | Fate | 4 | -27/+106 | |
* Auto-detect number of hair styles available (#514) | |||||
2008-11-01 | * Updated GUI table and model to better handle NULL widgets during ↵ | Fate | 9 | -67/+178 | |
initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena) | |||||
2008-10-31 | Applied patch by vargavind which adds more special characters to the font. | Bjørn Lindeijer | 1 | -1/+1 | |
Somehow they were already part of the font image, but not used. | |||||
2008-10-30 | Added particle effect on critical hits. | Philipp Sehmisch | 1 | -4/+8 | |