Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-09-11 | Fixed more fps issues | Eugenio Favalli | 1 | -1/+4 | |
2006-09-09 | Removed easy targeting functionality since it interferes with walking around | Bjørn Lindeijer | 1 | -2/+3 | |
too much. Targeting can still be rather conveniently done with 'a' or the middle mouse button. | |||||
2006-09-07 | Fixed a typo. | Björn Steinbrink | 1 | -1/+1 | |
2006-09-07 | Worked around a memory leak when using OpenGL. | Björn Steinbrink | 1 | -5/+16 | |
2006-09-06 | Fixed fps limiter when disabled | Eugenio Favalli | 1 | -2/+11 | |
2006-09-06 | Fixed fps limiter issues and increased default limit to 60 | Eugenio Favalli | 3 | -10/+10 | |
2006-09-03 | Fixed updating of labels in buy and sell dialogs. Also made our listbox respond | Bjørn Lindeijer | 7 | -36/+157 | |
to mouse dragging to change the selection. | |||||
2006-09-03 | Fixed updating of labels in trade window. | Bjørn Lindeijer | 3 | -35/+40 | |
2006-09-03 | Introduced SelectionListener to fix updating problem in inventory window | Bjørn Lindeijer | 18 | -96/+259 | |
(should also be used to fix similar problem in trade, buy and sell dialogs). Made the ItemInfo be passed around as a reference instead of a pointer, since it is never NULL. | |||||
2006-09-02 | Corrected mistake in using player coordinates instead of mouse coordinates. | Bjørn Lindeijer | 1 | -2/+1 | |
2006-09-02 | Applied patch by Bernard Lidicky, adding targetting nearest monster with either | Bjørn Lindeijer | 5 | -6/+71 | |
keyboard or mouse. Also made clicking beings in general a bit easier (patch applied by Bjørn Lindeijer). | |||||
2006-08-29 | Updated NEWS file and made getAll return a reference instead of a pointer. | Bjørn Lindeijer | 5 | -9/+9 | |
2006-08-29 | Applied patch by Andrew Harrison, adding a command line option to specify which | Bjørn Lindeijer | 1 | -28/+37 | |
configuration file to use. | |||||
2006-08-28 | Modified the ranges of the ScrollLaziness and ScrollRadius sliders. | Philipp Sehmisch | 1 | -4/+4 | |
2006-08-26 | Applied patch by AHarrison that adds item pickup messages to the chat window. | Bjørn Lindeijer | 1 | -0/+9 | |
2006-08-26 | Applied patch by Pascal, adding sliders to configure the scrolling behaviour | Bjørn Lindeijer | 7 | -40/+180 | |
and a checkbox to enable or disable the joystick. | |||||
2006-08-26 | Applied patch by Bahamut81 which implements resetting of Animation, Action and | Bjørn Lindeijer | 5 | -19/+79 | |
AnimatedSprite. This fixes the animation synchronization issues. | |||||
2006-08-25 | Applied patch by mrha (Herbi), adding experience bar to the ministatus in ↵ | Bjørn Lindeijer | 2 | -8/+44 | |
the top left. | |||||
2006-08-25 | Applied patch by Matthias, adding --playername command line option. | Bjørn Lindeijer | 3 | -4/+33 | |
2006-08-24 | added a config option to set the grade of detail of the overlay system. | Philipp Sehmisch | 3 | -5/+17 | |
2006-08-24 | Added support for sticky windows as discussed with doener. Patch by AHarrison | Eugenio Favalli | 4 | -2/+70 | |
2006-08-24 | scrolling and overlays are no longer linked to the framerate | Philipp Sehmisch | 3 | -49/+83 | |
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ↵ | Philipp Sehmisch | 5 | -26/+201 | |
to create the makefiles for the unix users) | |||||
2006-08-20 | some fixes to automake building, and debian packagaing updates. Happy to be ↵ | Yohann Ferreira | 1 | -0/+1 | |
back :) | |||||
2006-08-17 | the item icons are now stored in different files with more descriptive names | Philipp Sehmisch | 10 | -42/+75 | |
2006-08-13 | Fixed Guichan 0.5.0 compilation issues. | Eugenio Favalli | 1 | -2/+3 | |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 76 | -232/+286 | |
from the 0.1.0 branch. | |||||
2006-08-07 | A bunch of cleanups. | Björn Steinbrink | 4 | -75/+45 | |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 7 | -208/+162 | |
2006-08-05 | Forgot to commit the ChangeLog as well... | Björn Steinbrink | 1 | -8/+4 | |
2006-08-04 | Fix enum being treated as string. | Björn Steinbrink | 1 | -1/+1 | |
2006-08-04 | Small code cleanup. Removed unused headers. | Björn Steinbrink | 1 | -20/+15 | |
2006-08-04 | Small code cleanup/lower indentation. | Björn Steinbrink | 1 | -36/+35 | |
2006-08-04 | Fixed presence of NULL actions. This is doener's version of the fix, because it | Bjørn Lindeijer | 1 | -1/+4 | |
was more efficient in the more common case. | |||||
2006-08-02 | Some cleanups, fixes and a small start on a solution for the animated sprite | Bjørn Lindeijer | 7 | -124/+191 | |
synchronization problem (resetting all animations). | |||||
2006-08-01 | animations and directions are now passed and stored as enums and no longer ↵ | Philipp Sehmisch | 5 | -53/+162 | |
as strings. | |||||
2006-07-30 | Unified the play methods. | Björn Steinbrink | 2 | -21/+8 | |
2006-07-29 | A bunch of cleanups. | Björn Steinbrink | 3 | -109/+62 | |
2006-07-29 | Moved include from header to source file. | Björn Steinbrink | 2 | -2/+1 | |
2006-07-28 | Moved AnimatedSprite into its own files, removed useless includes. | Björn Steinbrink | 11 | -416/+483 | |
2006-07-28 | Removed an unused var. | Björn Steinbrink | 1 | -5/+0 | |
2006-07-26 | Fixed direction and action issues when changing appeareance, frames are ↵ | Eugenio Favalli | 3 | -6/+17 | |
still out of sync. | |||||
2006-07-25 | Fixed updating on Windows (rename was failing when target file existed). | Bjørn Lindeijer | 1 | -4/+7 | |
2006-07-24 | Fixed the loading of updates and made skipping the update process also skip thev0.0.20 | Bjørn Lindeijer | 2 | -7/+12 | |
loading of updates. | |||||
2006-07-24 | Equipments now use real slot positions. | Eugenio Favalli | 1 | -6/+6 | |
2006-07-24 | Fixed setDirection() semantics. | Björn Steinbrink | 2 | -10/+8 | |
Removed a printf-leftover. | |||||
2006-07-24 | Removed unused code, fixed "change direction when not walking" bug, updated ↵ | Eugenio Favalli | 3 | -21/+6 | |
project files. | |||||
2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 18 | -239/+376 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2006-07-21 | Whooops | Eugenio Favalli | 1 | -1/+1 | |
2006-07-21 | Removed unused code, fixed a numeric conversion, used a more meaningful speed. | Eugenio Favalli | 2 | -30/+14 | |