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2005-10-04Changed the font in the ministatus win. Fixed some coords bugs when the ↵Yohann Ferreira2-1/+16
stats displayed were high.
2005-10-04Fixed the chat window scrolling bug.Yohann Ferreira1-2/+12
2005-10-04Move to top the requested windows. Also corrected the default win pos for ↵Yohann Ferreira4-2/+16
inventory and equipment.
2005-10-02Allow to select a monster as target with RSHIFT+CRTLMatthias Hartmann1-1/+1
2005-10-02Added check for pthread library (needed for FreeBSD, still needs to be checkedBjørn Lindeijer6-66/+67
on MacOS X) and some cleanups.
2005-09-30Updated NEWS file for next release.Bjørn Lindeijer2-6/+1
2005-09-30Made the inventory Win behave normally when resized by default size functions.Yohann Ferreira4-7/+28
2005-09-30Change an hardcoded type to a templated type to avoid architecture problems.Cedric Borgese1-1/+1
2005-09-30Avoid a warning on x86_64 arch because std::string:npos is a long and it ↵Cedric Borgese1-1/+1
differs from int on that arch.
2005-09-30Fixed paths for windows usersMatthias Hartmann5-11/+11
2005-09-29Improved a lot windows reset to default size and pos. Also corrected a few ↵Yohann Ferreira13-63/+84
the default win position. And moved the setposition from game to each win, to clarify the code.
2005-09-29Moved tileset management into the map class and made sure the tilesets areBjørn Lindeijer7-211/+245
cleaned up properly on switching maps.
2005-09-28Added a Reset Win Positions to Default in the Setup win.Yohann Ferreira3-11/+53
2005-09-28Save and load X, Y, Height, and Width to useful wins.Yohann Ferreira10-9/+54
2005-09-28Added window internal name to every window. Useful to later get and save X, ↵Yohann Ferreira10-6/+34
Y, Height, and Width of these wins.
2005-09-28Fix deletion of the gui font because of a missing check.Björn Steinbrink1-1/+3
2005-09-28HP and MP display in the mini status window.Yohann Ferreira2-3/+29
2005-09-28Fixed the scroll bug in the update window.Yohann Ferreira1-11/+25
2005-09-28Added -Werror to CXXFLAGS. Removed unnecessary ambigous inheritance.Björn Steinbrink2-2/+2
2005-09-27Provide a little more info on connection error.Cedric Borgese1-1/+10
2005-09-27Dont crash if there is an unknown error at login.Cedric Borgese4-19/+38
Remove a bug that do x86_64 arch fail to connect to server : long is 8 bytes on that arch, use int for 4 bytes integer.
2005-09-26Updated Debian Files. And corrected a bug let by Elven.Yohann Ferreira1-1/+1
2005-09-26Now error message is displayed properly when the map server is offline.Eugenio Favalli5-10/+17
2005-09-26...and those ones. :/Eugenio Favalli1-2/+2
2005-09-26Oops, I forgot this oneEugenio Favalli1-1/+1
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli3-2/+120
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli10-69/+80
2005-09-24Fix crash on exit after taking screenshot in OpenGL and fix compiler warning.Bjørn Lindeijer1-12/+30
2005-09-24Fix compile error and memory leak as by Nayr's patch. Verified to work on ↵Bjørn Lindeijer1-5/+6
Windows, still needs to be tested by Mac (maybe needs the byte mask stuff) and I would like the code to be verified again, too.
2005-09-23Merged most of the changes in biggeruniverse's second memory cleanup patch.Bjørn Lindeijer24-77/+117
2005-09-23fixed opengl screenshot, made opengl smoother on macosxDuane Bailey1-47/+23
2005-09-23Reverted the latst change that broke the screenshots facility.Eugenio Favalli1-1/+3
2005-09-22fixed minor bug; changed 16 to 32 (*reminds self to test before committing*)Duane Bailey1-1/+1
2005-09-22removed win2mac supportDuane Bailey6-47/+7
2005-09-21Show time of the messages in the chat window.Andrej Sinicyn1-1/+17
2005-09-20Fixed use of Enter for closing death and weight notices, and changed glColor4fBjørn Lindeijer5-44/+37
to glColor4ub.
2005-09-19Mostly code cleanups related to commits in past two days.Bjørn Lindeijer14-157/+110
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value.
2005-09-19Got rid of writeSet() calls.Eugenio Favalli21-76/+12
2005-09-19Removed useless flush() calls.Eugenio Favalli4-12/+2
2005-09-18Increased joypad tolerance which is safer and simplifyed joypad state reset ↵Eugenio Favalli2-8/+6
code.
2005-09-18 Applyed biggeruniverse's patch to fix memory leaks.Eugenio Favalli5-8/+19
2005-09-18Updated dev-cpp project file to last changes, and fixed the bug with npc ↵Eugenio Favalli1-10/+14
lists I introduced earlier.
2005-09-182005-09-18 Duane Bailey <nayryeliab@gmail.com>Duane Bailey1-1/+23
* src/game.cpp: added code so that wehn someone starts carrying more then half thier max weight.
2005-09-18Move the writing logic out of the Graphics class once again... Some cleanups ↵Björn Steinbrink3-53/+37
in the screenshot filename selection code.
2005-09-18Small cleanups.Björn Steinbrink1-3/+6
2005-09-18As m[a]tt noticed, made the status win a little more wide, and resizable.Yohann Ferreira1-2/+2
2005-09-18Corrected a range value bug for derived stats. Fixed, the percentage of the ↵Yohann Ferreira2-7/+5
update win, updated debian information.
2005-09-18oopsYohann Ferreira1-1/+0
2005-09-18Temporary fixed a bug in the determination of the update host I had.Yohann Ferreira1-1/+6
2005-09-18Some minor optimizations.Yohann Ferreira1-7/+5