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2005-09-18Move the writing logic out of the Graphics class once again... Some cleanups ↵Björn Steinbrink3-53/+37
in the screenshot filename selection code.
2005-09-18Small cleanups.Björn Steinbrink1-3/+6
2005-09-18As m[a]tt noticed, made the status win a little more wide, and resizable.Yohann Ferreira1-2/+2
2005-09-18Corrected a range value bug for derived stats. Fixed, the percentage of the ↵Yohann Ferreira2-7/+5
update win, updated debian information.
2005-09-18oopsYohann Ferreira1-1/+0
2005-09-18Temporary fixed a bug in the determination of the update host I had.Yohann Ferreira1-1/+6
2005-09-18Some minor optimizations.Yohann Ferreira1-7/+5
2005-09-18Removed unuseful comments. Made the saveScreenshots() function return a ↵Yohann Ferreira2-89/+5
correct value.
2005-09-18Made the saveScreenShot makes its screenshots under user home dir in *nices, ↵Yohann Ferreira5-17/+148
made it more C++ way to avoid a leak, and made it check for existence of a file with same name before writing; In that case the screenshot's number is incremented until it finds an adequate name.
2005-09-18Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the ↵Björn Steinbrink6-94/+87
ImageWriter to save that screenshot.
2005-09-18Added ImageWriter.Björn Steinbrink2-0/+141
2005-09-17configure.ac: Fix typo.Björn Steinbrink4-6/+7
src/Makefile.am: Remove useless (duplicate) -lpng. src/graphics.cpp: Add missing cstdarg header. src/net/messagein.cpp: Fix some funny looking preprocessor statement. src/net/messageout.cpp: Readd SDLnet header, for changed preprocessor stuff.
2005-09-172005-09-17 Duane Bailey <nayryeliab@gmail.com>Duane Bailey3-7/+7
* src/netmessagein.cpp, src/net/messageout.cpp, src/net/network.cpp: changed ifdefs to ifs
2005-09-172005-09-17 Duane Bailey <nayryeliab@gmail.com>Duane Bailey7-9/+122
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff
2005-09-17Remove inclusion of being.h, there was a forward declaration anyways...Björn Steinbrink1-1/+1
2005-09-17Fixed typo.José Ávila1-1/+1
2005-09-172005-09-17 Duane Bailey nayryeliab@gmail.comDuane Bailey3-2/+5
* game.h: fixed bugs created by matt * messageout.h: fixed bug concering expand arguments * mesageout.cpp: adding include to win2mac.h and commented out SDL_net include; caused bugs on macs
2005-09-17Added PVPMatthias Hartmann5-10/+36
2005-09-17Indent properly.Bjørn Lindeijer2-21/+28
2005-09-17I already know my own name...and i dont want to trade with myself.Matthias Hartmann2-0/+4
2005-09-17Completed transition to use MessageOut.Eugenio Favalli21-213/+262
2005-09-17Now derived stats are updated on equip/unequip. The status win is also ↵Yohann Ferreira1-0/+18
resizable.
2005-09-17Use gl{Push,Pop}Matrix instead of calculating offsets, cause floating point ↵Björn Steinbrink1-7/+2
maths isn't accurate enough.
2005-09-17Updated dev-cpp project file to last changes, and wrong names fixes.Eugenio Favalli1-6/+6
2005-09-17Only shows the minimap window if there's an minimap to the current map.Yohann Ferreira1-0/+6
2005-09-17Now the values shown by derived stats in status win are got from the server. ↵Yohann Ferreira8-76/+81
Still, when Equipping/unequipping, you have to warp to get these values updated. Does somebody has an idea how to request an update of these values when equipping/unequipping ?
2005-09-16Forgot to remove the stats win.Yohann Ferreira1-2/+0
2005-09-16Forgot that.Yohann Ferreira1-0/+4
2005-09-16This window isn't needed anymore.Yohann Ferreira2-263/+0
2005-09-16Improved General GUI Layout.Yohann Ferreira7-181/+776
2005-09-16Tiny error reporting improvement.Bjørn Lindeijer2-2/+2
2005-09-14Fix missing parentheses in a negated check.Björn Steinbrink1-2/+2
2005-09-14Moved Map manangement code into engine.cpp.Björn Steinbrink3-51/+40
2005-09-14Added stream operator for char, short and long reading and writing.Björn Steinbrink4-0/+44
2005-09-14Header cleanups.Björn Steinbrink12-20/+24
2005-09-14Some header fixes/cleanups.Björn Steinbrink2-2/+2
2005-09-14Add missing cassert header.Björn Steinbrink1-0/+2
2005-09-14Made Being::setDamage accept a short instead of a string.Björn Steinbrink3-20/+16
2005-09-14Converted map_path from char array to std::string.Björn Steinbrink3-16/+11
2005-09-13Merged with SDL_NET_TEST branch.Björn Steinbrink47-1706/+2581
2005-09-13Simplify remove_node.Björn Steinbrink3-13/+5
2005-09-13Merge createBeing and add_node.Björn Steinbrink3-32/+26
2005-09-13Removed some globals.Björn Steinbrink4-13/+9
2005-09-13Unified the loops for the various dialogs that are shown before the actual ↵Björn Steinbrink10-334/+258
game starts.
2005-09-12Enabled OpenGL checkbox and added messagebox informing the user that apply thisBjørn Lindeijer3-39/+58
change requires restarting the client. Also made progress of update downloads start displaying at 0%.
2005-09-12Added SDLImageLoader class to make guichan support physfs.Björn Steinbrink7-29/+132
2005-09-10Committed patch by Nayr for displaying a messagebox when an error occurs onBjørn Lindeijer1-0/+8
MacOS.
2005-09-09Fixes to dropped items network codeEugenio Favalli1-5/+7
2005-09-08Removed inclusion of malloc.h header as it doens't seem necessary and wasBjørn Lindeijer5-18/+36
problematic on FreeBSD.
2005-09-08Clean the floor items when the map changes.Björn Steinbrink1-0/+2