Age | Commit message (Collapse) | Author | Files | Lines | |
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2006-07-24 | Implemented caching of spritesets, including a lot of cleanups to the new | Bjørn Lindeijer | 1 | -2/+2 | |
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions. | |||||
2005-09-29 | Moved tileset management into the map class and made sure the tilesets are | Bjørn Lindeijer | 1 | -0/+57 | |
cleaned up properly on switching maps. |