Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-02-21 | Made tick counter and framerate limiter work during login sequence | Thorbjørn Lindeijer | 1 | -0/+1 | |
Much code was moved from main() to the new Client::exec(). This new event loop now integrates with the Game class, so that the tick counter and framerate limiter apply universally. The Client class is also responsible for some things that used to be global variables. Mantis-issue: ... | |||||
2010-02-22 | Modify copyright headers | Freeyorp | 1 | -1/+2 | |
2010-02-20 | License header update for The Mana Client | Thorbjørn Lindeijer | 1 | -4/+3 | |
2010-02-07 | Updated Copyright year to 2010! | Bertram | 1 | -1/+1 | |
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P ) | |||||
2010-01-12 | Standardize header order | Jared Adams | 1 | -2/+1 | |
Also remove some extra new lines and fix eAthena's PartyTab define guards. | |||||
2010-01-10 | Change code style | Andrei Karas | 1 | -4/+8 | |
2009-03-27 | Clean up chat and chat tabs some more | Jared Adams | 1 | -1/+3 | |
2009-03-26 | Major clean up of ChatTab handling | Jared Adams | 1 | -2/+2 | |
ChatTabs now manage their own adding/removal from the chat window, which lost most of it's chat related messages. Whisper handling is stil done by the ChatWindow, but it no longer manages any other tabs. ChannelTab handling is now the sole responsability of the Channels they are attached to. The general tab is handled by Game. | |||||
2009-03-12 | Fix leaks in status effects | Jared Adams | 1 | -12/+16 | |
2009-02-15 | Removed unnecessary parenthesis at constructors | Bjørn Lindeijer | 1 | -2/+2 | |
When not passing any parameters to constructors, there is no reason for using parenthesis. | |||||
2009-02-10 | Use string::empty() instead of comparing to "" | Bjørn Lindeijer | 1 | -5/+5 | |
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 | |
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections. | |||||
2008-12-09 | Defer re-adding of particles to next call to Being::logic() to avoid crash | Fate | 1 | -3/+3 | |
2008-12-09 | Status particle effects: when looking up block IDs (effect IDs for other | Fate | 1 | -0/+4 | |
players), make sure to initialise if needed Status particle effects: properly delete particles after effect has worn off | |||||
2008-12-07 | Some small updates and reformatting | Bjørn Lindeijer | 1 | -21/+16 | |
2008-12-07 | Added client-side status change handlers (text, icon, particle effect, audio). | Fate | 1 | -0/+171 | |