Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
|
|
|
|
buy/sell/inventory/equip windows.
|
|
and removing possible buffer overflows by replacing some global char[] by std::strings.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
paths.
|
|
|
|
|
|
in the search path. Added a first user of that function. Minor cleanup.
|
|
|
|
resourcemanager to main initialization.
|
|
|
|
|
|
|
|
nicer approach after the release.
|
|
|
|
|
|
|
|
|
|
the custom mouse cursor option, which is now also dynamically changeable
through the setup window.
|
|
|
|
|
|
|
|
|
|
|
|
resources other than images.
|
|
|
|
an alpha layer.
|
|
|
|
|
|
|
|
|
|
functionality can be based upon.
|
|
|
|
|
|
to show current target.
|
|
|
|
* Fixed two non-virtual destructor warnings showing up with GCC 4.
* Fixed OpenGL inventory text drawing that broke in last commit
* Removed glClear cause screen is redrawn completely anyway
* Fixed updating of buttons in inventory window
* Made items.xml be loaded through resource manager.
|
|
|
|
|
|
|
|
visible.
|
|
|