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AgeCommit message (Expand)AuthorFilesLines
2012-02-02Fixed the use of custom particle effects for attacks.Yohann Ferreira1-4/+5
2012-01-31Added missing copyright notices.Yohann Ferreira2-0/+2
2012-01-30Add default offsets in imageset tag for all animations.Andrei Karas3-3/+24
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer46-46/+46
2012-01-26Removed 'inline' keyword where it's not of any valueThorbjørn Lindeijer1-5/+5
2012-01-24Fixed the crash in setupSpriteDisplayThorbjørn Lindeijer6-18/+18
2012-01-24Stream music files directly from the archivesThorbjørn Lindeijer2-50/+17
2012-01-24Removed unused function Image::SDLmergeThorbjørn Lindeijer2-87/+0
2012-01-24Use SDL_RWops directly on top of PhysFSThorbjørn Lindeijer8-52/+31
2012-01-18ColorDB -> HairDB.Yohann Ferreira2-11/+13
2012-01-09Spotted some more hard-coded files and paths definitions.Yohann Ferreira2-5/+5
2011-12-02Mac: Change to local SDL inclues.David Athay2-2/+2
2011-11-25Prevented circular include in sprite definitionsErik Schilling1-4/+15
2011-10-23Fixed a certain class of Doxygen warningsThorbjørn Lindeijer3-9/+6
2011-09-30Remove goto from dye.cppAndrei Karas1-2/+11
2011-06-23Made the being death sequence better handled.Yohann Ferreira2-2/+4
2011-06-17Removed dehardcoded values from the Map and MapLayer classes.Yohann Ferreira1-1/+1
2011-06-07Merged the unknown item definition loadingYohann Ferreira2-11/+19
2011-06-07Added defaults to empty attacks.Yohann Ferreira1-1/+5
2011-06-07Added hit effects on victims from monsters attacks.Yohann Ferreira3-7/+22
2011-06-03Replace SDL_types.h with cstdintJared Adams2-17/+1
2011-06-02Arbitrary code cleanupsThorbjørn Lindeijer4-14/+22
2011-05-26Added effects support in monsters attacks.Yohann Ferreira3-25/+22
2011-05-17Fix sprite buffering size issuesJared Adams1-2/+0
2011-04-30Merge branch '0.5'Yohann Ferreira1-1/+1
2011-04-30Added customizable on-hit effects for characters.Yohann Ferreira2-9/+31
2011-04-29Remove default assignment of an attack action to non-weaponsStefan Dombrowski3-12/+3
2011-04-29Making the check for the node name earlier while reading items.xmlStefan Dombrowski1-3/+6
2011-04-28Fixing endless loop if the xml promises too many imagesStefan Dombrowski1-1/+1
2011-04-26Made the client use a unique kind of movement code.Yohann Ferreira1-1/+3
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer8-55/+4
2011-04-09Renamed Listener to EventListenerThorbjørn Lindeijer1-2/+2
2011-04-09Removed the Mana namespaceThorbjørn Lindeijer2-6/+6
2011-04-09Moved Channels to Mana::Event::ChannelThorbjørn Lindeijer2-4/+4
2011-04-09Moved Events to Mana::Event::TypeThorbjørn Lindeijer1-1/+1
2011-04-07Fix compiler warning about incorrect use of the logger's log memberChuck Miller1-1/+1
2011-03-17Simplified the get/setAttackRange() functions as requested.Yohann Ferreira1-1/+3
2011-03-16Fixed the attack range handling for both servers.Yohann Ferreira1-1/+1
2011-03-04Empty std::string don't need to be constructed from ""Thorbjørn Lindeijer1-3/+3
2011-02-21Merge branch '0.5'Thorbjørn Lindeijer1-2/+4
2011-02-20Add support for CSV map dataJared Adams1-1/+34
2011-02-19Minor code formatting and fixed a comment.Yohann Ferreira1-2/+4
2011-02-10Add support for CSV map dataJared Adams1-1/+34
2011-02-10Merge branch '0.5'Stefan Dombrowski1-2/+2
2011-02-10Add support for zlib map layer compression.Andrei Karas1-2/+2
2011-01-27Fix the wallpapers loading broken logic.Yohann Ferreira1-6/+10
2011-01-24Refactored the item loading in a more extensible and per protocol way.Yohann Ferreira3-285/+577
2011-01-19Fix the wallpapers loading broken logic.Yohann Ferreira1-5/+3
2011-01-13Made the client handle better the lack of items.xml file.Yohann Ferreira2-3/+15
2011-01-13Removed the unused and undefined setWeaponType() function.Yohann Ferreira1-2/+0