Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2009-01-25 | Removed the TMW branding from header guards | Bjørn Lindeijer | 1 | -2/+2 | |
2009-01-23 | Removed unnecessary references to The Mana World in code headers | Bjørn Lindeijer | 1 | -4/+4 | |
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections. | |||||
2009-01-15 | Style cleanups throughout most of the code. Splitting function type from | Ira Rice | 1 | -24/+16 | |
the function names should no longer be around. Signed-off-by: Ira Rice <irarice@gmail.com> | |||||
2008-11-18 | Pedantic fixes to the client, where I alphabetized all of the include | Ira Rice | 1 | -4/+1 | |
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this. | |||||
2008-10-13 | Added mob particle attack effects to mobs. Inspired by the TMW patch in | Ira Rice | 1 | -0/+8 | |
their trunk client. | |||||
2008-08-29 | Committed complex (multi-sprite) monster patch - from TMW Mantis, by Jaxad0127 | Lloyd Bryant | 1 | -4/+4 | |
2007-12-28 | Added the possibility to assign particle effects to monsters in the monster ↵ | Philipp Sehmisch | 1 | -0/+8 | |
database. Added flame particle effect to fire goblin as a proof of concept. | |||||
2007-11-20 | Merged revisions 3692 via svnmerge from | Bjørn Lindeijer | 1 | -1/+1 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........ | |||||
2007-07-11 | Weapon sprites are now (almost) threated like other equipment sprites ↵ | Philipp Sehmisch | 1 | -8/+8 | |
through the equipment sprite database. (use -u to ignore updates) | |||||
2007-05-20 | Added different target cursor sizes for monsters. Graphics for small and ↵ | Philipp Sehmisch | 1 | -1/+10 | |
large cursor are provisional until better versions based on the original SVG of the medium sized one are available. | |||||
2007-03-21 | Avoiding magic numbers where possible (1002) and also display the target when | Bjørn Lindeijer | 1 | -74/+84 | |
other players are targeted. | |||||
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 1 | -1/+1 | |
2006-11-29 | renamed addSFX to addSound | Philipp Sehmisch | 1 | -1/+1 | |
2006-11-29 | Renamed getSFX() to getSound() | Philipp Sehmisch | 1 | -1/+1 | |
2006-11-29 | Implemented MonsterDB namespace | Philipp Sehmisch | 1 | -0/+74 | |