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path: root/src/resources/monsterinfo.h
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2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-15Style cleanups throughout most of the code. Splitting function type fromIra Rice1-24/+16
the function names should no longer be around. Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-4/+1
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-10-13Added mob particle attack effects to mobs. Inspired by the TMW patch in Ira Rice1-0/+8
their trunk client.
2008-08-29Committed complex (multi-sprite) monster patch - from TMW Mantis, by Jaxad0127Lloyd Bryant1-4/+4
2007-12-28Added the possibility to assign particle effects to monsters in the monster ↵Philipp Sehmisch1-0/+8
database. Added flame particle effect to fire goblin as a proof of concept.
2007-11-20Merged revisions 3692 via svnmerge from Bjørn Lindeijer1-1/+1
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line Made it compile with GCC 4.3 ........
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch1-8/+8
through the equipment sprite database. (use -u to ignore updates)
2007-05-20Added different target cursor sizes for monsters. Graphics for small and ↵Philipp Sehmisch1-1/+10
large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
2007-03-21Avoiding magic numbers where possible (1002) and also display the target whenBjørn Lindeijer1-74/+84
other players are targeted.
2006-12-01Monster sound effect patchPhilipp Sehmisch1-1/+1
2006-11-29renamed addSFX to addSoundPhilipp Sehmisch1-1/+1
2006-11-29Renamed getSFX() to getSound()Philipp Sehmisch1-1/+1
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-0/+74