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path: root/src/resources/emotedb.cpp
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2010-07-11Made the different hard-coded paths and files be now taken from theYohann Ferreira1-3/+7
data/paths.xml configuration file. Also added default gui theme path in branding and default wallpaper path and file searched respectively in the branding and paths.xml files. Hard-coded values are still used as fallbacks. Resolves: Manasource Mantis #148. Reviewed-by: jaxad0127.
2010-06-03Unload loaded DBs before loading them againJared Adams1-1/+1
This greatly simplifies handling DBs when changing states. No more need to manage unloading in Client (except when exiting). Reviewed-by: Thorbjørn Lindeijer
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-3/+2
2009-05-04Replaced emote window with a new emote popupBjørn Lindeijer1-5/+6
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.
2009-03-27Fixed include structure in resource/ directoryBjørn Lindeijer1-6/+6
There is also a new rule that trivial constructors and destructors should no longer be trivially "documented", since this just takes up space with no gain.
2009-03-12Move emote sprite loading into EmoteDBJared Adams1-7/+17
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-1/+1
Conflicts: CMakeLists.txt configure.ac data/help/header.txt packaging/windows/setup.nsi po/POTFILES.in src/being.cpp src/being.h src/game.cpp src/gui/color.cpp src/gui/color.h src/gui/equipmentwindow.h src/gui/popupmenu.cpp src/gui/recorder.cpp src/gui/setup_colors.h src/gui/setup_keyboard.cpp src/gui/setup_keyboard.h src/gui/skill.cpp src/gui/speechbubble.cpp src/gui/speechbubble.h src/gui/table.cpp src/keyboardconfig.cpp src/keyboardconfig.h src/localplayer.cpp src/main.cpp src/main.h src/map.cpp src/resources/colordb.cpp src/resources/colordb.h src/resources/emotedb.cpp src/resources/emotedb.h src/text.cpp src/text.h src/tmw.rc src/winver.h
2009-02-11Don't make log statements translatableBjørn Lindeijer1-5/+4
The log is mainly used to aid the developers, hence shouldn't be translated to the user's local language. Also introduces unnecessary work for all translators.
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-4/+4
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-10Fixed copyright headers for emote and color DBsBjørn Lindeijer1-7/+7
2009-02-10Don't make log statements translatableBjørn Lindeijer1-5/+4
The log is mainly used to aid the developers, hence shouldn't be translated to the user's local language. Also introduces unnecessary work for all translators.
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-1/+1
Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(".
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-2/+0
Conflicts: A lot of files...
2009-02-09Mostly whitespace fixesBjørn Lindeijer1-1/+1
Removed tab characters and trailing spaces and added spaces between "if(", "for(", "while(" and "switch(".
2009-02-07Some more include cleanups.Ira Rice1-2/+0
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-16Candidate release for 0.0.27.1 (Windows needs to get colors fixed, andIra Rice1-5/+0
then this build might be official) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-15Added emote database, which is loosely based off of the NPC database.Ira Rice1-0/+148
Also changed all emotes to be animated sprites now, and to load from emotes.xml. This gives us a bit more flexibility to not only add more emotes in the future, but allowing them to be animated as well. NOTE: This commit, unlike the previous emote commits, breaks emotes if you don't have the xml file. This will be available on Aethyra soon, but is not rolled into an update at the moment. Signed-off-by: Ira Rice <irarice@gmail.com>