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path: root/src/playerinfo.cpp
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2024-01-29Removed unused includes in various filesThorbjørn Lindeijer1-2/+0
2024-01-29Apply C++11 fixitsThorbjørn Lindeijer1-5/+4
modernize-loop-convert modernize-deprecated-headers
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-9/+9
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-08-12Fixed special keeping in list after serverside removeErik Schilling1-0/+5
Reviewed-by: Thorbjørn Lindeijer.
2012-01-28Moved mTrading into the TradeHandlerThorbjørn Lindeijer1-19/+0
Really only the trade handler is concerned about whether the player is currently in a trade or not. Reviewed-by: Erik Schilling
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2011-06-02Arbitrary code cleanupsThorbjørn Lindeijer1-13/+11
Just some stuff that piles up while "looking" at the code, which eventually gets annoying to ignore while staging real changes. * Replaced a few NULL occurrences with 0 * Rely on default parameter for std::vector::resize. * Replaced a few "" with std::string() * Prefer .empty() to == "" * Removed a few comparisons with NULL * Don't check pointers before deleting them * Removed a bunch of redundant semicolons * Made some global variables static (local to their compilation unit) * Prefer prefix ++/-- operators to postfix versions when possible * Corrected location of a comment
2011-04-09Renamed Listener to EventListenerThorbjørn Lindeijer1-2/+2
Makes it clear what kind of listener it is, since there are other listener classes as well. Acked-by: Jared Adams
2011-04-09Removed the Mana namespaceThorbjørn Lindeijer1-22/+22
It's just an annoyance when it's only applied to a few classes. Either we place everything in this namespace or nothing, and at the moment I don't see any rationale for placing everything in a Mana namespace. Acked-by: Jared Adams
2011-04-09Moved Channels to Mana::Event::ChannelThorbjørn Lindeijer1-12/+12
Acked-by: Jared Adams
2011-04-09Moved Events to Mana::Event::TypeThorbjørn Lindeijer1-9/+9
Acked-by: Jared Adams
2010-12-06Removed superfluous #includes taken from checkheaders list.Yohann Ferreira1-1/+0
Resolves: Mana-Mantis #265. Trivial fix.
2010-11-11Replace Event names with enums instead of stringsChuck Miller1-9/+9
2010-11-11Have the event system channels use enums instead of stringsChuck Miller1-12/+12
Reviewed-by: Freeyorp
2010-08-26Merged testing branch into master.Yohann Ferreira1-5/+1
2010-08-12Simplify working with the event systemJared Adams1-8/+8
EventManager has been merged into Event, with some new convinience methods added. Reviewed-by: Chuck Miller
2010-08-02Remove non-GUI references to MiniStatusWindowJared Adams1-3/+0
Reviewed-by: Freeyorp
2010-08-01Fix events added in last commit to use ints instead of boolsJared Adams1-6/+6
2010-08-01Remove isActive methods from NPC dialogs and InventoryWindowJared Adams1-2/+66
Uses counts in PlayerInfo instead. Reviewed-by: Chuck Miller
2010-08-01Remove isActive methods from buy/sell windowsJared Adams1-24/+56
Uses a state variable in PlayerInfo instead. Moves isTalking from Being to PlayerInfo. Also some small cleanups. Reviewed-by: Chuck Miller
2010-07-18Add event.h to eventmanager.h and listener.h to reduce total number of includesChuck Miller1-1/+0
You'll have to include it anyways 99% of the time
2010-07-18Add old values to stat and attribute eventsJared Adams1-11/+19
Reviewed-by: Chuck Miller
2010-07-18Move more from LocalPlayer to PlayerInfoJared Adams1-29/+194
Also cleanup PlayerInfo a bit. Reviewed-by: Chuck Miller
2010-07-17Modify how attributes and stats are handledChuck Miller1-0/+140
Handling moved from LocalPlayer to PlayerInfo class Event system used to update windows Reviewed-by: Jared Adams