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AgeCommit message (Collapse)AuthorFilesLines
2006-12-09Use new animation system in character selection/creation. Shows equipment andBjørn Lindeijer1-3/+5
allowed for some cleanup. Had a bit of help from the patch by VictorSan.
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-1/+1
2006-11-19Separated sprite definition from playback.Bjørn Lindeijer1-8/+0
2006-11-04added scythe as a permanent weapon. Philipp Sehmisch1-0/+3
When you want to test it: either spawn an item with the id 623 or uncomment the lines 439-441 in being.cpp to use the sharp knive as scythe.
2006-08-26Applied patch by Bahamut81 which implements resetting of Animation, Action andBjørn Lindeijer1-7/+22
AnimatedSprite. This fixes the animation synchronization issues.
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-2/+11
2006-02-06Use virtual methods instead of getType() checks.Björn Steinbrink1-0/+2
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+44