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path: root/src/openglgraphics.cpp
AgeCommit message (Expand)AuthorFilesLines
2006-05-12Set color back to current color instead of setting it to white. Fixes whiteBjørn Lindeijer1-1/+1
2006-05-03Increased fps limit granularity and cleaned some code, fixed some xml library...Eugenio Favalli1-11/+0
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-2/+2
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-1/+0
2005-10-15Some small cleanups.Björn Steinbrink1-1/+1
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-5/+5
2005-09-24Fix crash on exit after taking screenshot in OpenGL and fix compiler warning.Bjørn Lindeijer1-12/+30
2005-09-24Fix compile error and memory leak as by Nayr's patch. Verified to work on Win...Bjørn Lindeijer1-5/+6
2005-09-23fixed opengl screenshot, made opengl smoother on macosxDuane Bailey1-47/+23
2005-09-20Fixed use of Enter for closing death and weight notices, and changed glColor4fBjørn Lindeijer1-15/+15
2005-09-18Changed Graphics::saveScreenshot to Graphics::getScreenshot. Now using the Im...Björn Steinbrink1-0/+55
2005-09-17Use gl{Push,Pop}Matrix instead of calculating offsets, cause floating point m...Björn Steinbrink1-7/+2
2005-08-31Fix push/pop clip area, also fixes the broken scrollareas.Björn Steinbrink1-8/+8
2005-08-28Prepare our source so that it'll survive a guichan header cleanup, should it ...Björn Steinbrink1-0/+2
2005-08-26Remove useless code.Björn Steinbrink1-5/+0
2005-08-26Use glTranslatef instead of glTranslated. Remove some useless code.Björn Steinbrink1-41/+4
2005-08-25Use OpenGL's translation capabilites. Small cleanups.Björn Steinbrink1-22/+23
2005-08-25Reducing the code duplication a little more.Björn Steinbrink1-96/+63
2005-08-25Reduce code duplication.Björn Steinbrink1-34/+18
2005-08-25Made our drawImage() method respect the clip area from the guichan graphics p...Björn Steinbrink1-0/+3
2005-08-20Added some missing state changes and checks.Björn Steinbrink1-8/+28
2005-08-18Semi-separated OpenGL and SDL graphics classes, improving OpenGL performance.Björn Steinbrink1-0/+389