summaryrefslogtreecommitdiff
path: root/src/net
AgeCommit message (Collapse)AuthorFilesLines
2010-02-06Merged the Engine class into the Game classThorbjørn Lindeijer4-29/+26
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway.
2010-02-05Fixed the low framerate problem by not waiting for network eventsThorbjørn Lindeijer1-6/+2
The enet service loop was waiting up to 10ms for a new network packet to come in. There is no need for this, so just remove it. Raised the framerate from about 60 to over 200 fps for me.
2010-02-03Factorized speed translation from tile per seconds to pixels per ticks.Bertram3-8/+24
2010-02-01Reduced CPU consumption by setting speed per ticks value only once.Bertram2-5/+17
2010-01-31Unify eAthena and manaserv support in to one build.Daniel Bradshaw9-34/+34
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system.
2010-01-29Block guild creation under eAthena for nowJared Adams1-0/+8
2010-01-28Added virtual destructors, some implicit casts, and a couple of type changes.Daniel Bradshaw18-4/+37
Many warnings removed. Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
2010-01-27Merge branch 'master' of gitorious.org:mana/manaBertram1-6/+11
2010-01-27Added mutators/accessors to being.h and smal cleanups.Bertram3-18/+18
2010-01-26Fix trade spam in eA.Andrei Karas1-6/+11
2010-01-26Fix a few more _SUPPORT ifdefs and namespace PartyTabJared Adams3-1/+10
2010-01-25Fix a bug when converting strings to server typesJared Adams1-2/+2
2010-01-24Remove some more _SUPPORT ifdefsJared Adams12-49/+135
2010-01-24Better handle server typesJared Adams1-9/+0
Now they are stored in the config file instead of defaulting to current build type.
2010-01-19Fix problems when dying with an NPC dialog openJared Adams1-0/+3
2010-01-13Supress level up notifications when startingJared Adams2-4/+4
2010-01-13Fix the previous commit (about following)BlueSansDouze1-1/+1
2010-01-13Adds a follow manager for usersBlueSansDouze1-2/+23
Right click contextual menu on player "follow" entry Cancel the following by moving with mouse or keys Adds a special behavior for map changes
2010-01-12Standardize header orderJared Adams46-184/+190
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2010-01-10Remove some support ifdefsJared Adams2-2/+5
2010-01-10Change code styleAndrei Karas19-82/+113
2010-01-08Fix a segfault when exiting before netcode is loadedJared Adams2-3/+14
2010-01-07Chat auto completingAndrei Karas2-0/+7
2010-01-06Prevented a segfault when the client receives a chat message before the GUI ↵Philipp Sehmisch1-1/+3
is initialized.
2009-12-27Item was not shown as equipedStefan Dombrowski1-3/+3
If the first item in the inventory was equiped, then that item was not showen in the equipment window.
2009-12-27Fix double servers list in ServerDialogAndrei Karas1-0/+11
2009-12-22Rename tmw-skills.xml to mana-skills.xmlThorbjørn Lindeijer1-1/+1
Should eventually just be skills.xml, but we can't do that at the moment due to sharing the client data repository between different server types.
2009-12-19Added support for resources.xml from update server... Also added option to ↵Chuck Miller1-1/+1
download music optionally I had to edit the XML wrapper a bit, basicilly its constructor can now take a optional thrid arguement which will tell it to use a resman or open the file directly Also I added fallback support for the old resouce2.txt so servers don't have to upgrade if they do not want to
2009-12-19Fix a race conditionFreeyorp1-2/+6
If the server tells the client to update the mp bar when handling an matk change message before the status window has initialised, a segfault occurs
2009-12-16Stored the cached config value which says if non-crucial particle effects ↵Philipp Sehmisch2-0/+19
are enabled or not in a static member of class Particle instead of an instanced member of Being.
2009-12-08Fix handling of an enum switchJared Adams2-4/+2
Removes warnings on older compilers.
2009-12-07Fix bugs in eAthena's equipment handlingJared Adams2-8/+23
Do a bit of cleanup too.
2009-12-07Simplify Equipment handlingJared Adams8-291/+206
Also merge eAthena's EquipmentHandler and InventoryHander. Fixes http://mantis.themanaworld.org/view.php?id=888 .
2009-12-05Syncronize registration info with ManaServJared Adams2-5/+3
2009-12-05Removed a few superfluous semicolonsThorbjørn Lindeijer2-5/+5
2009-12-05Add a type member to ServerInfo and code for itJared Adams2-8/+71
Some of the code is waiting for ifdef removal.
2009-12-04Fixing multi thread crash.Andrei Karas1-4/+27
2009-12-04Remove password length info for manaservJared Adams4-19/+5
Also fix defaults.
2009-12-04Moved password hashing during registration to the clientPhilipp Sehmisch1-4/+2
2009-12-04Register credentials information serviceJared Adams7-4/+90
2009-12-04Using the updatehost that was given by EAthenaStefan Dombrowski1-0/+1
This is a patch for http://mantis.themanaworld.org/view.php?id=970
2009-12-03Remove some unneeded _SUPPORt ifdefsJared Adams1-4/+1
2009-12-02Centralize netcode handler instances in NetJared Adams27-45/+41
Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them. Also remove an innappropriate ChatHandler reference from eA's AdminHandler.
2009-12-02Simplify PartyMember by moving fields into AvatarJared Adams2-2/+2
2009-11-30Updating codeblocks project and removing unused define - Patch by Stefan ↵Philipp Sehmisch1-4/+0
Dombrowski <stefan@uni-bonn.de>
2009-11-26Fix memory alignment on little endian systemsBernd Wachter2-6/+6
2009-11-24Fix increasing attributes that are at maxJared Adams1-6/+54
2009-11-21Remove another support ifdefJared Adams1-0/+5
2009-11-14Fix display of non-existing items in storage windowStefan Dombrowski1-10/+2
If there are only equipable items in the storage, then the server does not send a SMSG_PLAYER_STORAGE_ITEMS message. In that case the storage did not get cleared.
2009-11-13Copy ints by memcpy to avoid segfaults on sparcBernd Wachter2-4/+10