Age | Commit message (Collapse) | Author | Files | Lines |
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an ID.
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Hair style 0 was added and defined as being bald (so bald is no longer a
hardcoded style).
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Removed unused Packet class. Added stub for handling GPMSG_BEING_ENTER.
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server tokens. It gets you in the game (or what's left of it), but not on any
map yet.
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the server type as a parameter. The MessageOut gained a convenience constructor
(same as was added server side). The game states during login sequence have
been renamed and redone in order to ensure no communication is attempted to
unconnected servers. This allowed the removal of the outgoing message queue.
Connecting to the account server has been moved before the login/register phase
(dialogs will still need to be updated). Quite a few things are expected to be
broken since I'm rather tired at the moment. I've left many TODO entries in the
code.
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handled messages.
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network code.
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communication.
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from the 0.1.0 branch.
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synchronization problem (resetting all animations).
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disconnection/reconnection between registration and login.
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OpenGL support.
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order to get rid of the confusing rpl_realloc error.
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branch).
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character selection dialog.
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protocol from tmwserv.
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equipments.
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Melquiond).
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abilities.
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namespaces.
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