Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 5 | -72/+67 | |
2005-10-16 | The connection should be non-blocking now and fixed the problem with sound ↵ | Eugenio Favalli | 4 | -86/+111 | |
not being played at startup. | |||||
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 3 | -9/+8 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-05 | Fixed some resource cleanup and memory leaks. Also changed the way dangling | Bjørn Lindeijer | 1 | -1/+1 | |
references to resources are reported to be more informative. | |||||
2005-09-27 | Dont crash if there is an unknown error at login. | Cedric Borgese | 3 | -19/+33 | |
Remove a bug that do x86_64 arch fail to connect to server : long is 8 bytes on that arch, use int for 4 bytes integer. | |||||
2005-09-26 | Now error message is displayed properly when the map server is offline. | Eugenio Favalli | 1 | -0/+2 | |
2005-09-26 | Added a nicer handling of when you get disconnected from the server. | Eugenio Favalli | 1 | -8/+5 | |
2005-09-22 | fixed minor bug; changed 16 to 32 (*reminds self to test before committing*) | Duane Bailey | 1 | -1/+1 | |
2005-09-22 | removed win2mac support | Duane Bailey | 5 | -45/+7 | |
2005-09-19 | Mostly code cleanups related to commits in past two days. | Bjørn Lindeijer | 4 | -17/+4 | |
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config. * Removed -lphysfs from Makefile.am which should be added automatically already. * Actually show the overweight message, and only show it once for each time weight goes above half the max weight. * Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual. * Minimal fps limit is now 10 fps. * Reverted change by Bertram that hardcoded the updatehost value. | |||||
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 4 | -17/+5 | |
2005-09-17 | configure.ac: Fix typo. | Björn Steinbrink | 2 | -3/+3 | |
src/Makefile.am: Remove useless (duplicate) -lpng. src/graphics.cpp: Add missing cstdarg header. src/net/messagein.cpp: Fix some funny looking preprocessor statement. src/net/messageout.cpp: Readd SDLnet header, for changed preprocessor stuff. | |||||
2005-09-17 | 2005-09-17 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 3 | -7/+7 | |
* src/netmessagein.cpp, src/net/messageout.cpp, src/net/network.cpp: changed ifdefs to ifs | |||||
2005-09-17 | 2005-09-17 Duane Bailey <nayryeliab@gmail.com> | Duane Bailey | 3 | -7/+7 | |
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp: removed replaced MACOSX defines with big endian defines * src/graphics.cpp, src/graphics.h: added screenshot method * src/game.cpp: added code, so that when one presses 'alt-p' (for picture), it takes a screenshot and saves it to a png * src/Makefile.am, config.ac: added png library stuff | |||||
2005-09-17 | 2005-09-17 Duane Bailey nayryeliab@gmail.com | Duane Bailey | 2 | -2/+3 | |
* game.h: fixed bugs created by matt * messageout.h: fixed bug concering expand arguments * mesageout.cpp: adding include to win2mac.h and commented out SDL_net include; caused bugs on macs | |||||
2005-09-17 | Added PVP | Matthias Hartmann | 1 | -0/+4 | |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 5 | -70/+41 | |
2005-09-16 | Tiny error reporting improvement. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-09-14 | Added stream operator for char, short and long reading and writing. | Björn Steinbrink | 4 | -0/+44 | |
2005-09-14 | Header cleanups. | Björn Steinbrink | 6 | -18/+16 | |
2005-09-14 | Add missing cassert header. | Björn Steinbrink | 1 | -0/+2 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 13 | -401/+937 | |
2005-09-08 | Removed inclusion of malloc.h header as it doens't seem necessary and was | Bjørn Lindeijer | 1 | -3/+0 | |
problematic on FreeBSD. | |||||
2005-08-13 | Updated dev-cpp project file, removed unnecessary header, fixed some include ↵ | Eugenio Favalli | 1 | -3/+1 | |
paths. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 2 | -15/+18 | |
2005-07-28 | Fix an ATTACK still not being declared as being in namespace Being, cvs ↵ | Björn Steinbrink | 1 | -1/+1 | |
didn't notice the changed file... | |||||
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵ | Björn Steinbrink | 1 | -11/+19 | |
being reset after drawing speech. Target marker drawing moved into engine. | |||||
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -2/+2 | |
2005-07-12 | windows compilation fixes | Eugenio Favalli | 1 | -0/+1 | |
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 3 | -3/+3 | |
2005-07-03 | - Fixed blue, red and yellow damage fonts to work in SDL mode | Bjørn Lindeijer | 1 | -3/+3 | |
- Added two international characters to fixed font, fixed autotarget - Fixed mouse autotarget (now default for left click) - Cleaned up showing of empty right click menus | |||||
2005-06-27 | Fixed initialisation of Being*. The problem is that the attack() function is | Bjørn Lindeijer | 1 | -2/+2 | |
since recently being called with up to 8 directions while it is written to only handle 4. | |||||
2005-05-27 | autoTarget is now a Being*, also may have fixed related crash and added label | Bjørn Lindeijer | 2 | -6/+12 | |
to show current target. | |||||
2005-05-22 | Fixed little oopsie. | Bjørn Lindeijer | 2 | -3/+6 | |
2005-05-22 | This way auto attack should work with left ctrl too (also | Eugenio Favalli | 2 | -16/+15 | |
some docs updates) | |||||
2005-05-22 | An attemp on auto attack, not bug free for sure | Eugenio Favalli | 2 | -0/+26 | |
2005-05-21 | restoring backwards compatibility for trade by using an unused packet | Jan-Fabian Humann | 1 | -1/+1 | |
2005-05-21 | first part of trade fix, second part will be serverside | Jan-Fabian Humann | 1 | -1/+2 | |
2005-05-14 | Hide mouse when the application doesn't have mouse focus. | Bjørn Lindeijer | 1 | -10/+11 | |
2005-05-02 | Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix. | Bjørn Lindeijer | 2 | -11/+11 | |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 1 | -0/+3 | |
of packet.list and chatlog.txt and removed name from player chat "balloon". | |||||
2005-04-22 | Now you can attack with right mouse button, useful when using bow, need ↵ | Eugenio Favalli | 1 | -4/+4 | |
improvements though | |||||
2005-04-18 | Fixed tileset loading to clear tilesets vector when finished. | Bjørn Lindeijer | 1 | -4/+8 | |
2005-04-01 | * The client will now only attempt to load .tmx or .tmx.gz files. | Bjørn Lindeijer | 1 | -3/+4 | |
* When unable to connect to char server, report IP to which it can't connect. * Cleaned up logger a bit. | |||||
2005-03-25 | Fix compile issues on Windows. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-03-25 | Fix a few more log and error calls to make sure it compiles... | Bjørn Lindeijer | 2 | -14/+16 | |
2005-03-21 | Some cleanups and button, radiobutton and checkbox now take into account | Bjørn Lindeijer | 1 | -8/+12 | |
disabled status. | |||||
2005-03-13 | * Moved Being public char *speech to private std::string speech | Bjørn Lindeijer | 1 | -1/+1 | |
* Moved Being public PATH_NODE *path to private std::list<PATH_NODE> path * Fixed warping issue which corrupted player (which also applies to respawning) * Got rid of sound error in Setup window | |||||
2005-03-11 | Well, yet again the commit seems to have left some files out. | Bjørn Lindeijer | 1 | -0/+1 | |
2005-03-10 | Fixed showing death bitmap when other players die and fixed the black hair | Bjørn Lindeijer | 1 | -0/+9 | |
problem. |