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This, instead of the protocol specific filenames that are
mana-skills.xml and ea-skills.xml.
This is backward compatible as the old skills.xml file was once
used before the 0.0.29.1 release which is the last alive from
the 0.0.x serie.
The skills.xml will have to added to world data
to make this working, though. (Done in another patch.)
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This resolves http://bugs.manasource.org/view.php?id=330
Reviewed-by: Bertram
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Reviewd-by: Thorbjorn
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The thanks messages got removed, because they are useless and when
selling many items they completely trashed the chat.
The pick-up information for money now respects the configuration.
Reviewed-by: thorbjorn
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Reviewed-by: Jaxad0127
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Only using cmake conditions and an ifdef. This will greatly help
packaging the mana 0.5 version on other distros.
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Could happen sometimes for GMs when the message is received either
before the player instance is created or after it was destroyed.
Also changed to a dynamic_cast, putting a little less trust in the
server.
Reviewed-by: Freeyorp
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It is used only by tmwa handlers.
Trivial fix.
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Reviewed-by: Bertram
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Following Rotonen's advise to "make anything and everything you
can think of recolorable", a theme can now define colors for
PARTY_CHAT_TAB and PARTY_SOCIAL_TAB. This was badly needed, because
the requirements for a color of a chat tab and of a player name
are quite different.
TODO: When guild support gets enabled, then have a look at the
colors for guilds.
Reviewed-by: 4144
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With the preprocessor definition MANASERV_SUPPORT the manaserv
support is avaible as before.
* Removing server type from server dialog GUI.
* Ignoring Manaserv entries in serverlist.xml.
* In order not to lose Manaserv CustomServers from the config.xml,
they get stored in mManaservServers.
* The entries in mManaservServers are saved in config.xml again. But
they are now behind the TMWA-Athena servers.
* For custom server the GUI sets 6901 as default value for port.
* If the server type is unknown, then we use TMW-Athena. This is
relevant, if the client is started with command line options for server.
Reviewed-by: Bertram
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As an upcoming feature the TMW-Athena server sends IP addresses or
IP hashes to game masters. The current client freezes if it receives
such a packet, therefor the game masters need to use a new client before
the server can use it. Normal players are not affected, because they
do not get this packet.
Showing the IP is optional and can be enable with the chat command
"/showip 1". The IP is then shown behind the players name.
Reviewed-by: Bertram
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Removed due to unresolved social issues.
In master it had been already removed by Kage in
commit 89f192b9039f9c000515f0a12f4bb9fb55c4691c.
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Reviewed-by: Jaxad0127
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Reviewed-by: Thorbjorn
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This log message shows up in mana.log: "Unhandled packet: 7c".
Later, the client will have to actually take care of it, though.
Reviewed-by: Bertram, jaxad0127.
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Reviewed-by: Jaxad0127
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The SlotsBar is updated, if InventoryWindow::slotsChanged() is called.
This did not happen when an item disappeared from the inventory, because
of using it. Then the item quantity was just set to 0, but the SlotBar
was not notified.
Reviewed-by: Jaxad0127
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Reviewed-by: Thorbjorn
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Reviewed-by: Thorbjorn
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How to reproduce the bug: Switch the login to an account with
fewer characters. Then those character slots are not empty, but
show characters from the previous account.
Reviewed-by: thorbjorn
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If server and port was given on the command line, then the server type
was unknown. The command line options do work now, but only if standard
ports 6901 and 9601 are used.
This resolves http://bugs.manasource.org/view.php?id=177
TODO: Query the server about itself and choose the server type based on that.
Reviewed-by: Jaxad0127
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Bug description: If a player has equipable items only, then the equipment
backend gets not initialized. As a consequence the equipment window
remains empty. This is particularly a problem for new characters.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Adding error message when trying to create a party with to long name.
Removing non-existing files from C::B project.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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This resolves http://bugs.manasource.org/view.php?id=171
Reviewed-by: Bertram.
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Segmentation fault happens if a player leaves
your party while he is out of sight.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Reviewed-by: Freeyorp
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Also, fixed a compilation warning about passing a NULL value to a boolean
parameter.
The built-ins are kept for now.
Reviewed-by: Jaxad0127.
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Tested-by: BaseBallBoy
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Signed-off-by: Chuck Miller <shadowmil@gmail.com>
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data/paths.xml configuration file.
Also added default gui theme path in branding and default wallpaper path
and file searched respectively in the branding and paths.xml files.
Hard-coded values are still used as fallbacks.
Resolves: Manasource Mantis #148.
Reviewed-by: jaxad0127.
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Pre-approved-by: Freeyorp
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Also fix a small compilation error sometimes reported.
Reviewed-by: Chuck Miller
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Jaxad0127
(A few days ago...)
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Reviewed-by: Freeyorp
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A new stats.xml file is parsed for player stats for ManaServ. The old hardcoded
stats remain as backup.
Reviewed-by: Bertram
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See tmwAthena's skill.c lines 7628 and 7633.
Reviewed-by: Chuck Miller
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accordingly.
This makes room for the actual eAthena protocol future inclusion.
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Reviewed-by: Bertram
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The job/class field is used to select the race. If the given race isn't defined,
it falls back on the first race (so servers can use jobs/classes without races).
Also rename job to subtype for Being and subclasses, and begin support for
changing monster and NPC subtypes on the fly (particle effects still need to be
reset when they change).
Reviewed-by: Bertram
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These are warps.
Reviewed-by: Bertram
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Also do some cleanup that's been needed for a while.
Reviewed-by: Bertram
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Reviewed-by: Freeyorp
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