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path: root/src/net/tmwa/adminhandler.cpp
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2011-01-02Fixed possible crash when receiving player IPThorbjørn Lindeijer1-3/+6
Could happen sometimes for GMs when the message is received either before the player instance is created or after it was destroyed. Also changed to a dynamic_cast, putting a little less trust in the server. Reviewed-by: Freeyorp
2010-10-11Implementing show IP for game mastersStefan Dombrowski1-0/+9
As an upcoming feature the TMW-Athena server sends IP addresses or IP hashes to game masters. The current client freezes if it receives such a packet, therefor the game masters need to use a new client before the server can use it. Normal players are not affected, because they do not get this packet. Showing the IP is optional and can be enable with the chat command "/showip 1". The IP is then shown behind the players name. Reviewed-by: Bertram
2010-04-17Changed eAthena protocol name to TmwAthena and changed the config files ↵Bertram1-0/+131
accordingly. This makes room for the actual eAthena protocol future inclusion.