Age | Commit message (Collapse) | Author | Files | Lines |
|
|
|
|
|
Remove a bug that do x86_64 arch fail to connect to server : long is 8 bytes on that arch, use int for 4 bytes integer.
|
|
|
|
|
|
* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config.
* Removed -lphysfs from Makefile.am which should be added automatically already.
* Actually show the overweight message, and only show it once for each time weight
goes above half the max weight.
* Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual.
* Minimal fps limit is now 10 fps.
* Reverted change by Bertram that hardcoded the updatehost value.
|
|
|
|
src/Makefile.am: Remove useless (duplicate) -lpng.
src/graphics.cpp: Add missing cstdarg header.
src/net/messagein.cpp: Fix some funny looking preprocessor statement.
src/net/messageout.cpp: Readd SDLnet header, for changed preprocessor stuff.
|
|
* src/netmessagein.cpp, src/net/messageout.cpp, src/net/network.cpp:
changed ifdefs to ifs
|
|
* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
removed replaced MACOSX defines with big endian defines
* src/graphics.cpp, src/graphics.h: added screenshot method
* src/game.cpp: added code, so that when one presses 'alt-p' (for
picture), it takes a screenshot and saves it to a png
* src/Makefile.am, config.ac: added png library stuff
|
|
* game.h: fixed bugs created by matt
* messageout.h: fixed bug concering expand arguments
* mesageout.cpp: adding include to win2mac.h and commented out SDL_net
include; caused bugs on macs
|
|
|
|
|
|
|
|
|