Age | Commit message (Collapse) | Author | Files | Lines |
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is less confusing in 64-bit context and less conflicting with the 0.0 client.
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an ID.
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Removed unused Packet class. Added stub for handling GPMSG_BEING_ENTER.
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the server type as a parameter. The MessageOut gained a convenience constructor
(same as was added server side). The game states during login sequence have
been renamed and redone in order to ensure no communication is attempted to
unconnected servers. This allowed the removal of the outgoing message queue.
Connecting to the account server has been moved before the login/register phase
(dialogs will still need to be updated). Quite a few things are expected to be
broken since I'm rather tired at the moment. I've left many TODO entries in the
code.
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network code.
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protocol from tmwserv.
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Remove a bug that do x86_64 arch fail to connect to server : long is 8 bytes on that arch, use int for 4 bytes integer.
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* Replaced custom function FIND_PATH with AC_PATH_PROG, used for finding sdl-config.
* Removed -lphysfs from Makefile.am which should be added automatically already.
* Actually show the overweight message, and only show it once for each time weight
goes above half the max weight.
* Surfaces passed to SDL_BlitSurface shouldn't be locked according to the manual.
* Minimal fps limit is now 10 fps.
* Reverted change by Bertram that hardcoded the updatehost value.
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src/Makefile.am: Remove useless (duplicate) -lpng.
src/graphics.cpp: Add missing cstdarg header.
src/net/messagein.cpp: Fix some funny looking preprocessor statement.
src/net/messageout.cpp: Readd SDLnet header, for changed preprocessor stuff.
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* src/netmessagein.cpp, src/net/messageout.cpp, src/net/network.cpp:
changed ifdefs to ifs
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* src/net/messagin.cpp, src/net/messageout.cpp, src/net/network.cpp:
removed replaced MACOSX defines with big endian defines
* src/graphics.cpp, src/graphics.h: added screenshot method
* src/game.cpp: added code, so that when one presses 'alt-p' (for
picture), it takes a screenshot and saves it to a png
* src/Makefile.am, config.ac: added png library stuff
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* game.h: fixed bugs created by matt
* messageout.h: fixed bug concering expand arguments
* mesageout.cpp: adding include to win2mac.h and commented out SDL_net
include; caused bugs on macs
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