Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-02-20 | License header update for The Mana Client | Thorbjørn Lindeijer | 47 | -188/+141 | |
2010-02-19 | Fixed a crash when trying to switch servers | Thorbjørn Lindeijer | 9 | -216/+192 | |
Ownership of the charInfo global variable wasn't well defined. It was being locked, unlocked and generally modified from a lot of places, and somewhere in this mess it ended up crashing when switching servers. Now the CharHandler instances, for eAthena and manaserv respectively, own this list of characters. A new class, Net::Character wraps up the slot index in combination with the player dummy. The list is passed on to the CharSelectDialog each time it changes. Both related and unrelated cleanups were made as well. Reviewed-by: Jared Adams | |||||
2010-02-13 | Make NPC dialogs instance instead of global | Jared Adams | 4 | -76/+65 | |
This change allows players to talk to multiple NPCs at a time (if the server agrees). Manaserv's netcode allows multiple commerce instances too. eAthena's is limited to one commerce instance, due to protocol limitations. | |||||
2010-02-13 | Allow player to talk after death | Andrei Karas | 1 | -1/+1 | |
Mantis-issue: 938 (TMW Mantis) | |||||
2010-02-09 | Got successfully rid of tile width/height fallback values as asked by Jaxad. | Bertram | 2 | -11/+8 | |
But I added some logs when speed and other actions where refused due to game/map uninitialized. This could help. | |||||
2010-02-09 | Pushed away some 32 hardcoded values. | Bertram | 1 | -1/+21 | |
2010-02-09 | Separated fallback defaults for tile width and height. | Bertram | 2 | -9/+12 | |
2010-02-09 | Made the Beings' logic be able to handle any tile height/width. | Bertram | 4 | -6/+33 | |
This is the First step to get rid of most hardcoded 32 values. | |||||
2010-02-08 | Merge PartyWindow and GuildWindow into SocialWindow | Jared Adams | 5 | -32/+33 | |
2010-02-07 | Updated Copyright year to 2010! | Bertram | 47 | -47/+47 | |
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P ) | |||||
2010-02-06 | Merged the Engine class into the Game class | Thorbjørn Lindeijer | 2 | -7/+7 | |
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway. | |||||
2010-02-05 | Fixed the low framerate problem by not waiting for network events | Thorbjørn Lindeijer | 1 | -6/+2 | |
The enet service loop was waiting up to 10ms for a new network packet to come in. There is no need for this, so just remove it. Raised the framerate from about 60 to over 200 fps for me. | |||||
2010-02-03 | Factorized speed translation from tile per seconds to pixels per ticks. | Bertram | 3 | -8/+24 | |
2010-02-01 | Reduced CPU consumption by setting speed per ticks value only once. | Bertram | 2 | -5/+17 | |
2010-01-31 | Unify eAthena and manaserv support in to one build. | Daniel Bradshaw | 3 | -4/+10 | |
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system. | |||||
2010-01-24 | Remove some more _SUPPORT ifdefs | Jared Adams | 5 | -6/+42 | |
2010-01-13 | Supress level up notifications when starting | Jared Adams | 1 | -2/+2 | |
2010-01-12 | Standardize header order | Jared Adams | 20 | -91/+91 | |
Also remove some extra new lines and fix eAthena's PartyTab define guards. | |||||
2010-01-10 | Remove some support ifdefs | Jared Adams | 2 | -2/+5 | |
2010-01-10 | Change code style | Andrei Karas | 8 | -43/+54 | |
2009-12-22 | Rename tmw-skills.xml to mana-skills.xml | Thorbjørn Lindeijer | 1 | -1/+1 | |
Should eventually just be skills.xml, but we can't do that at the moment due to sharing the client data repository between different server types. | |||||
2009-12-08 | Fix handling of an enum switch | Jared Adams | 1 | -2/+1 | |
Removes warnings on older compilers. | |||||
2009-12-07 | Simplify Equipment handling | Jared Adams | 2 | -2/+44 | |
Also merge eAthena's EquipmentHandler and InventoryHander. Fixes http://mantis.themanaworld.org/view.php?id=888 . | |||||
2009-12-05 | Syncronize registration info with ManaServ | Jared Adams | 2 | -5/+3 | |
2009-12-04 | Remove password length info for manaserv | Jared Adams | 2 | -18/+2 | |
Also fix defaults. | |||||
2009-12-04 | Moved password hashing during registration to the client | Philipp Sehmisch | 1 | -4/+2 | |
2009-12-04 | Register credentials information service | Jared Adams | 3 | -4/+78 | |
2009-12-02 | Centralize netcode handler instances in Net | Jared Adams | 13 | -14/+13 | |
Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them. Also remove an innappropriate ChatHandler reference from eA's AdminHandler. | |||||
2009-11-30 | Updating codeblocks project and removing unused define - Patch by Stefan ↵ | Philipp Sehmisch | 1 | -4/+0 | |
Dombrowski <stefan@uni-bonn.de> | |||||
2009-11-21 | Remove another support ifdef | Jared Adams | 1 | -0/+5 | |
2009-11-07 | More eAthena guild stuff | Jared Adams | 4 | -35/+46 | |
Also some related chenges elsewhere | |||||
2009-11-03 | Move ManaServ guild code into GuildHandler | Jared Adams | 4 | -171/+114 | |
Ad start eAthena's GuildHandler | |||||
2009-11-03 | Remove two unneeded methods of Net::GeneralHandler | Jared Adams | 2 | -15/+0 | |
2009-11-03 | Fix switching characters under ManaServ | Jared Adams | 5 | -8/+31 | |
2009-11-03 | Simplify ManaServ netcode some more | Jared Adams | 34 | -1074/+214 | |
2009-11-03 | Fix potential infinite recursion | Jared Adams | 3 | -4/+4 | |
2009-11-03 | Remove more _SUPPORT ifdefs and do some cleanup | Jared Adams | 65 | -396/+758 | |
2009-11-02 | Got rid of GameHandler::clear | Thorbjørn Lindeijer | 1 | -5/+0 | |
It was just forwarding to disconnect(). | |||||
2009-10-30 | Support switching characters under eAthena | Jared Adams | 2 | -0/+7 | |
2009-10-29 | Second round of fine tuning for keyboard movement. | Bertram | 1 | -5/+11 | |
I just discovered that the X,Y offsets aren't handled the same way between eAthena and Manaserv to draw the player's character. So, this patch hopefully fix the walk on water bug. There are some glitches left: - Like walking diagonally to a blocked corner. - Or Some times the character miss a blocked tile and correct its route. - The character's name is drawn in the wrong place for Manaserv client. - The playerBox draws the player at the wrong location; He's not centered at login and isn't diplayed at all in equipment window... But anyway, it's better than before. I'll go on for some polishing before continuing. Some cleanups are becoming vital for code's understanding. | |||||
2009-10-26 | Fixed loading of skill database on ManaServ (quick hotfix, needs to be ↵ | Philipp Sehmisch | 1 | -1/+1 | |
rebranded) | |||||
2009-10-24 | Basically finish rebranding | Jared Adams | 1 | -1/+1 | |
2009-10-24 | REplace instances of TMW with Mana | Jared Adams | 61 | -0/+6674 | |