summaryrefslogtreecommitdiff
path: root/src/net/manaserv
AgeCommit message (Collapse)AuthorFilesLines
2012-07-30Hacked away the sliders in the character create dialog. Better not try ↵Erik Schilling1-5/+0
connecting to tmwAthena server.
2012-07-25Added handler to display text particles sent by serverErik Schilling3-0/+14
Change is tested. Reviewed-by: bjorn.
2012-05-25Fixed skill display for manaservErik Schilling2-1/+3
- shows manaserv skills at all - shows the progress bar for manaserv skills again - shows the level for this skills (server side patch needed) TODO: URGENT: Fix attributes and skills getting stored in same list. Reviewed-by: Bertram.
2012-05-06Small protocol fix for NPC messagesThorbjørn Lindeijer1-1/+1
They are no longer sent as fixed-length string since this doesn't work when the new protocol debugging mode is used. Reviewed-by: Ben Longbons
2012-05-05Added debugging mode to the protocolThorbjørn Lindeijer5-21/+119
This makes the client able to send and receive messages sent in debugging mode, where the contents of the messages are annotated. For messages sent from the client the debugging mode is currently always enabled. Later on this could be an internal option or controlled from the server side. Reviewed-by: Erik Schilling
2012-05-05Removed the shared base classes of MessageIn and MessageOutThorbjørn Lindeijer38-114/+272
There wasn't a whole lot gained by sharing a common base class, and it makes extending the manaserv Message{In,Out} classes with a debugging mode unnecessarily complicated. Reviewed-by: Yohann Ferreira
2012-04-19Client side fix for manaserv guild systemErik Schilling2-6/+36
- kick code untested because no kick button exists yet Reviewed-by: bjorn.
2012-04-04Synced specials to latest manaserv changesErik Schilling2-4/+13
Reviewed-by: bjorn.
2012-04-01Made changes to compile on Mac OSX 10.6 and laterDavid Athay1-0/+1
Also added Xcode project for others to compile for Mac OSX. Reviewed-by: Thorbjørn Lindeijer
2012-02-10Corrected two spelling mistakesjurkan1-1/+1
Reviewed-by: Erik Schilling
2012-02-05Revert "Checking being positions send by the server"Thorbjørn Lindeijer1-26/+0
This reverts commit 92fd074aa85e2357bfe1ab642209dd5a0d87e4d5. Reverting because these checks should be done server-side and because having them in the client would currently require wrapping them up in checks if there is even a current map due to the reliance on tile size (we need to handle the case where the current map didn't load properly without crashing). Conflicts: src/map.cpp src/net/manaserv/beinghandler.cpp Reviewed-by: Erik Schilling
2012-02-03Simplified and made generic the way the pickup is handled.Yohann Ferreira4-6/+16
I also made the range be taken from the server type as for the pickup and npc talk ranges. Last but no least, I fixed the parameters sent with PGMSG_PICKUP to send the (item) position where to pickup at as described in the manaserv protocol. The pickup is still not 100% functional due certainly to two problems: 1. The client item coordinates might not be the exact same as in the server. 2. The client seems to try to pick up the item a bit too soon, probably for the reason given in 1. I'll investigate this in another patch. Reviewed-by: Thorbjørn Lindeijer, Erik Schilling.
2012-02-02Fix to the hair colors and styles handling.Yohann Ferreira3-3/+13
- I made the charCreatedialog handle a possible max permitted color Id and a minimum hair style id for tA. - Added a foundation to later load the styles and colors from the same file, to handle the Mana-issue #224 for manaserv. - Support for non-contiguous hair color and style ids has also been added. - I also replaced the < and > arrow signs with images. Reviewed-by: Ben Longbons, Thorbjørn Lindeijer
2012-01-28Moved mTrading into the TradeHandlerThorbjørn Lindeijer2-4/+5
Really only the trade handler is concerned about whether the player is currently in a trade or not. Reviewed-by: Erik Schilling
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer50-50/+50
2012-01-22Synced manaserv_protocol file with serverErik Schilling1-12/+19
Reviewed-by: Bertram.
2012-01-21Clientside fix of switching from /announce to @announceErik Schilling3-7/+6
- Added support for senders of announcement Reviewed-by: Bjorn.
2012-01-18ColorDB -> HairDB.Yohann Ferreira2-5/+5
This will ease the reading of the next patch about hair handling at character creation time in tAthena. As requested by bjorn. Reviewed-by: bjorn
2012-01-18Found a better way to fix the movement glitches on both servers.Yohann Ferreira2-10/+0
The patch also takes care of not spamming the different servers, when the servers are setting the being speed correctly. The most problems were coming from the keyboard movement functions handling 1 tile paths. To void the issues seen in #405, #439, and #440, I simply prevented to set a new path before reaching the destination of the former one, when using the keyboard. The mouse path system remains unchanged. I also made some functions private (or here protected) to show they shouldn't be called by something else than the localplayer object. And I removed the nextTile() function, since it was obsolete, unused, and replaced by the nextTile(direction) function. That patch was tested on both servers with mouse/keyboard mixed use. Resolves: Mana-Mantis #405, #439, #440. Reviewed-by: bjorn
2012-01-16Fixed adminhandler being not initializedErik Schilling4-1/+19
This fixes a segfault when trying to do /announce on manaserv servers. Reviewed-by: Bertram, bjorn.
2012-01-16Renamed some file names for consistency with the class namesThorbjørn Lindeijer2-3/+3
This was already done by ManaPlus. It's a good idea anyway and it makes comparing the code a little easier. Reviewed-by: Yohann Ferreira
2012-01-10player_node -> local_playerYohann Ferreira7-25/+25
Reviewed-by: Ablu
2012-01-02Made the client capable of displaying gender of monsters and npcsErik Schilling2-2/+4
Reviewed-by: o11c, bjorn, Bertram.
2011-11-13Added background support to the equipment boxes.Yohann Ferreira2-0/+17
The background images are auto-centered. Also, for Manaserv, a new background parameter has been added in the box node of the equip.xml file to specify the background image. Note that the filename is relative to the gui theme folder. Reviewed-by: Thorbjorn Lindeijer Resolves: TMW-Mantis #769.
2011-11-12Removed some Channel and ChannelTab related sillinessThorbjørn Lindeijer1-5/+2
* Channel always has a ChannelTab, so need to check it for null * Removed duplicate handling of 'topic' command * No need to set Channel::mTab twice Reviewed-by: Yohann Ferreira
2011-11-12Prevent a potential crash when the chat channel is wrong.Yohann Ferreira1-1/+11
Reviewed-by: Erik Schilling
2011-11-01Merge github.com:mana/manaYohann Ferreira2-5/+3
Conflicts: src/localplayer.cpp src/net/manaserv/beinghandler.cpp src/net/manaserv/charhandler.cpp
2011-10-22Officially added the gender in the manaserv protocol.Yohann Ferreira3-4/+14
Reviewed-by: bjorn.
2011-09-30Revert "Made the first XP notification don't show anymore."Yohann Ferreira1-7/+1
This reverts commit 06fff57500242c37890459ceffdfff2bdf19f6d6. At least I tried :) I'd like to have a clear discussion about how we could initialize the skill and attributes values, without spamming the user.
2011-09-29Made the first XP notification don't show anymore.Yohann Ferreira1-1/+7
Resolves: Mana-Mantis #158.
2011-09-28Forgot to update the db version number in the client protocol file.Yohann Ferreira1-1/+1
2011-09-28Officially added the gender in the manaserv protocol - client part.Yohann Ferreira3-4/+16
2011-09-13Made the delay between to keyboard move calls functional.Yohann Ferreira2-0/+10
It has been fixed and be made adapted to the being movement speed. Now, for instance, the client sends 3x times less move calls to the tA server, and roughly 20x times for the Manaserv's one. Resolves: Mana-Mantis #346. Reviewed-by: o11c.
2011-08-30Fixed a memleak in the ManaServ::InventoryHandler()Yohann Ferreira2-0/+7
2011-08-30Added a way to specify where the equipment boxes will display.Yohann Ferreira2-8/+40
A <box> sub tag was added to the <slot> tag with a x and y parameter to do so.
2011-08-30Synced the manaserv protocol file with the server's latest changes.Yohann Ferreira1-1/+4
2011-08-19Merge git://gitorious.org/~bertram/mana/mana-equipment-fix into equipment-fixYohann Ferreira6-129/+275
2011-08-19Fixed visible equipment updates, and made it based on equip.xml.Yohann Ferreira6-46/+87
2011-08-18Made the equipment window not use server specific code again.Yohann Ferreira1-0/+3
I also made the number of slots displayed taken from the equip.xml file for manaserv.
2011-08-18Made the client able to successfully equip/unequip!Yohann Ferreira3-86/+188
2011-08-11Merge branch 'master' of ↵Yohann Ferreira3-61/+108
git://gitorious.org/~bertram/mana/mana-equipment-fix into equipment-fix
2011-08-11Made the delay between to keyboard move calls functional.Yohann Ferreira2-0/+10
It has been fixed and be made adapted to the being movement speed. Now, for instance, the client sends 3x times less move calls to the tA server, and roughly 20x times for the Manaserv's one. Resolves: Mana-Mantis #346.
2011-08-11Adapted the client to the latest server changes.Yohann Ferreira3-45/+91
There are two bugs left I'll take care about in the near future: - Items dealing with more than one slot capacity are only showing on the first equip slot. - The unequip button doesn't get updated when clicking on the equipped item. A client design limitation known: - The client still don't handle correctly items applied on more than one item type at equip time.
2011-08-10Client logs in with salted password now.Stefan Beller3-2/+30
The password is salted by a random number sent by server. Reviewed by Bertram.
2011-07-27Followed server protocol changes.Yohann Ferreira2-22/+23
Also documented a TODO.
2011-06-22Merge branch 'master' of gitorious.org:~bertram/mana/mana-any-square-tile-sizeYohann Ferreira1-3/+2
2011-06-22Applied fixes requested by cody.Yohann Ferreira1-5/+3
- Made the map teleport distance fixed for manaserv. - Small cleanups. The branch is considered reviewed by: Cody. Resolves Mana-Mantis: #74.
2011-06-19Making party invite functionalStefan Dombrowski2-34/+54
Reviewed-by: Bjorn
2011-06-17First pass on removing tile hard coded values.Yohann Ferreira1-5/+6
Every files has been checked against the hard coded 32 values except the map.cpp file. I also added convenience functions in the Game class, centralized the default item icon size, and removed two unused defines in being.cpp.
2011-06-17Made the client officially handle attack ids.Yohann Ferreira2-3/+3
It already was, but now the the api is clear about it. Client part of the mana issue: #363. Reviewed-by: Bjorn.