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path: root/src/net/manaserv/playerhandler.cpp
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2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2010-02-06Merged the Engine class into the Game classThorbjørn Lindeijer1-4/+6
There was little point in keeping the Engine class separate. It wasn't an engine at all, but only kept track of the currently active map, a job more suitable for the Game class anyway.
2010-02-03Factorized speed translation from tile per seconds to pixels per ticks.Bertram1-3/+7
2010-02-01Reduced CPU consumption by setting speed per ticks value only once.Bertram1-1/+5
2010-01-31Unify eAthena and manaserv support in to one build.Daniel Bradshaw1-3/+7
Finish support for server types in the server dialog. Using the new server type function, strip out ifdefs, replacing them with if blocks for later merging in smaller atomic commits. Remove any remaining references to the support defs, including in build system.
2010-01-12Standardize header orderJared Adams1-7/+7
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2010-01-10Remove some support ifdefsJared Adams1-2/+1
2010-01-10Change code styleAndrei Karas1-2/+4
2009-12-02Centralize netcode handler instances in NetJared Adams1-1/+1
Instead of each netcode making the global variables and Net referencing them, Net now makes them and the netcodes reference them. Also remove an innappropriate ChatHandler reference from eA's AdminHandler.
2009-11-03Simplify ManaServ netcode some moreJared Adams1-11/+16
2009-11-03Remove more _SUPPORT ifdefs and do some cleanupJared Adams1-11/+21
2009-10-24REplace instances of TMW with ManaJared Adams1-0/+411