Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-01-26 | Updated copyrights to 2012 | Thorbjørn Lindeijer | 1 | -1/+1 | |
2011-08-19 | Fixed visible equipment updates, and made it based on equip.xml. | Yohann Ferreira | 1 | -0/+10 | |
2011-03-15 | Basically merged the two movement algorithms into one. | Yohann Ferreira | 1 | -8/+0 | |
This was made in favour of the manaserv way of doing things. I also added a way to keep the original server speed value so the pixel value can be recomputed at each map change, as this was necessary since the speed is given before the first map is loaded. The code is much more simpler now about movement handling, and we can already see improvements on other characters movements in The Mana World with this. Everything can't be perfect the first time; here are bugs identified so far: - Monsters direction isn't updated on TmwAthena for obscure reasons. - Remote players walking animation is sometimes reset on each steps. - When changing map, the local player sometimes walks randomly until the player reacts. Stay tuned! | |||||
2010-02-22 | Modify copyright headers | Freeyorp | 1 | -1/+2 | |
2010-02-20 | License header update for The Mana Client | Thorbjørn Lindeijer | 1 | -4/+3 | |
2010-02-09 | Made the Beings' logic be able to handle any tile height/width. | Bertram | 1 | -1/+3 | |
This is the First step to get rid of most hardcoded 32 values. | |||||
2010-02-07 | Updated Copyright year to 2010! | Bertram | 1 | -1/+1 | |
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P ) | |||||
2010-02-03 | Factorized speed translation from tile per seconds to pixels per ticks. | Bertram | 1 | -0/+8 | |
2009-11-03 | Remove more _SUPPORT ifdefs and do some cleanup | Jared Adams | 1 | -10/+10 | |
2009-10-24 | REplace instances of TMW with Mana | Jared Adams | 1 | -0/+49 | |