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path: root/src/net/equipmenthandler.cpp
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2007-12-10Simplified player subsprite handling by treating equipment, hairstyle and ↵Philipp Sehmisch1-2/+2
base sprites alike. Implementing female hairstyles is now a purely content-sided task.
2007-08-22Fixed an arithmetic exception in ItemShortcutContainer::draw.Bjørn Lindeijer1-3/+5
Changed default sitting key back to 's'. Fixed a problem with all equipment being interpreted as weapon sprite.
2007-07-11Weapon sprites are now (almost) threated like other equipment sprites ↵Philipp Sehmisch1-4/+5
through the equipment sprite database. (use -u to ignore updates)
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay1-0/+5
2006-07-24Equipments now use real slot positions.Eugenio Favalli1-6/+6
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-0/+210