Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2008-11-16 | Got rid of CVS/Subversion $Id$ markers | Bjørn Lindeijer | 1 | -2/+0 | |
I don't know why we dealt with these things for so long. Did we ever get anything out of it? | |||||
2008-07-01 | Merged revisions 4044-4067 via svnmerge from | Bjørn Lindeijer | 1 | -37/+73 | |
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk ........ r4044 | b_lindeijer | 2008-04-07 11:02:38 +0200 (Mon, 07 Apr 2008) | 2 lines Added support for basing one sprite definition on another by including it. ........ r4057 | b_lindeijer | 2008-04-08 20:43:44 +0200 (Tue, 08 Apr 2008) | 4 lines Implemented support for an arbitrary number of map layers. The only layer requirement for map layers are now that the fringe layer is called "Fringe" and that the collision layer is called "Collision". ........ r4067 | b_lindeijer | 2008-04-11 00:03:57 +0200 (Fri, 11 Apr 2008) | 3 lines Fixed some compiler warnings and don't try to load particle effects when no file is set. ........ | |||||
2008-02-12 | Made pathfinding not halt on collision destination tile, made moving around ↵ | Eugenio Favalli | 1 | -5/+0 | |
with mouse smoother. Added possibility to pass through players with key controls. | |||||
2007-12-05 | Fix drawing of very high fringe tiles by keeping track of the maximum tile | Bjørn Lindeijer | 1 | -5/+3 | |
height. | |||||
2007-09-20 | Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style | Bjørn Lindeijer | 1 | -8/+8 | |
to native for some files that were still missing this property. This is a feeble attempt to reduce the amount of conflicts for future merges. | |||||
2007-05-04 | Merged particle engine into main eAthena branch. | Philipp Sehmisch | 1 | -2/+23 | |
2006-11-12 | Made pathfinding algorithm cope better with beings blocking the road. This is | Bjørn Lindeijer | 1 | -1/+11 | |
done by allowing walking over other beings, but at an additional cost so that it is preferable to walk around them. | |||||
2006-10-07 | Added support for gzip compressed map layer data. Increased version to 0.0.22. | Bjørn Lindeijer | 1 | -10/+8 | |
Cleaned up overlay initialization a bit. | |||||
2006-10-03 | Turned AmbientOverlay into a class. Cleaned up the associated code. | Björn Steinbrink | 1 | -12/+2 | |
2006-08-24 | added a config option to set the grade of detail of the overlay system. | Philipp Sehmisch | 1 | -1/+1 | |
2006-08-24 | scrolling and overlays are no longer linked to the framerate | Philipp Sehmisch | 1 | -0/+2 | |
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ↵ | Philipp Sehmisch | 1 | -1/+27 | |
to create the makefiles for the unix users) | |||||
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -4/+4 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -2/+4 | |
2006-01-31 | Various small cleanups. | Björn Steinbrink | 1 | -37/+15 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -1/+0 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -16/+15 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-09-29 | Moved tileset management into the map class and made sure the tilesets are | Bjørn Lindeijer | 1 | -15/+45 | |
cleaned up properly on switching maps. | |||||
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -3/+5 | |
2005-07-23 | Restored Being::setDestination, a pointer to the current map is now kept as ↵ | Björn Steinbrink | 1 | -0/+2 | |
a member in Being. | |||||
2005-06-24 | Updating DevCpp project file | Eugenio Favalli | 1 | -4/+0 | |
2005-06-20 | This way BGM should be enabled | Eugenio Favalli | 1 | -0/+4 | |
2005-06-14 | Added support for map properties, which minimap and background music | Bjørn Lindeijer | 1 | -0/+19 | |
functionality can be based upon. | |||||
2005-05-19 | Made item amount window a modal dialog and removed support for old map format. | Bjørn Lindeijer | 1 | -5/+0 | |
2005-04-26 | Changed keyboard control to integrate better with mouse walk, changed location | Bjørn Lindeijer | 1 | -1/+6 | |
of packet.list and chatlog.txt and removed name from player chat "balloon". | |||||
2005-03-13 | * Moved Being public char *speech to private std::string speech | Bjørn Lindeijer | 1 | -1/+3 | |
* Moved Being public PATH_NODE *path to private std::list<PATH_NODE> path * Fixed warping issue which corrupted player (which also applies to respawning) * Got rid of sound error in Setup window | |||||
2005-03-03 | Separated graphic/graphic.cpp into graphics.cpp and engine.cpp. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-03-02 | Moved map drawing loop into the Map class and made it safer (it doesn't try to | Bjørn Lindeijer | 1 | -0/+6 | |
draw tiles outside of the map area). The tmw.ini file was removed, we're using config.xml now. | |||||
2005-02-20 | More progress towards loading XML maps. | Bjørn Lindeijer | 1 | -8/+1 | |
2005-02-20 | Separated Tiles in MetaTiles and Images. | Bjørn Lindeijer | 1 | -20/+20 | |
2005-02-20 | Fixed Cancel button for NPC choice dialog, thanks to Mra. Also some small | Bjørn Lindeijer | 1 | -0/+11 | |
changes to map and map reader. | |||||
2005-02-19 | Fixed searching for zip files in Linux, fixed initialization of PhysFS to be | Bjørn Lindeijer | 1 | -0/+5 | |
before it is used and added a start on the map reader. | |||||
2005-02-13 | Small start on XML map loading. Windows users pay attention to instructions | Bjørn Lindeijer | 1 | -2/+7 | |
in win32.txt. | |||||
2005-02-13 | New shorter and more flexible pathfinding implementation, which is hopefully | Bjørn Lindeijer | 1 | -0/+5 | |
also more stable. | |||||
2005-02-09 | More of a start on pathfinding, but still just a start. | Bjørn Lindeijer | 1 | -0/+32 | |
2005-02-06 | Added setSize function to Map. | Bjørn Lindeijer | 1 | -0/+5 | |
2005-02-06 | Mostly making map tile data dynamically allocated. | Bjørn Lindeijer | 1 | -6/+20 | |
2005-02-06 | Some preparational changes to the map format. | Bjørn Lindeijer | 1 | -31/+16 | |
2005-02-05 | Removed superfluous getPathWalk method in favor of getWalk. | Bjørn Lindeijer | 1 | -8/+0 | |
2005-02-05 | Supposed to make it more readable, but I don't think really worked. | Bjørn Lindeijer | 1 | -3/+13 | |
2005-02-02 | Turned MAP struct into Map class. | Bjørn Lindeijer | 1 | -35/+40 | |
2005-01-03 | Some indent, comment and const parameter changes. | Bjørn Lindeijer | 1 | -0/+15 | |
2004-12-12 | Added Guichan and converted login dialog. Also resolved some naming conflicts. | Bjørn Lindeijer | 1 | -2/+2 | |
2004-12-10 | Use a consistent tab-less header throughout the code. | Bjørn Lindeijer | 1 | -21/+19 | |
2004-09-29 | *** empty log message *** | Alexander Baldeck | 1 | -1/+1 | |
2004-09-26 | *** empty log message *** | Eugenio Favalli | 1 | -0/+89 | |