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2024-01-25Ported to SDL2Thorbjørn Lindeijer1-1/+1
2012-01-31Added missing copyright notices.Yohann Ferreira1-0/+2
Reviewed-by: Erik Schilling
2011-06-03Replace SDL_types.h with cstdintJared Adams1-3/+2
This required moving to C++0x, so it does that too, and fixes a few errors with that. Reviewed-by: Thorbjørn Lindeijer <thorbjorn@lindeijer.nl>
2011-05-20Removing KEY_PATHFIND and moving its function into the debug windowStefan Dombrowski1-1/+0
* The f-key is no longer used. That means new players are less likely to get into trouble by accidentally activating the debug mode. * The debug mode can now be activated in a new tab in the debug window. * The main advantage of using a gui is its extensibility. At the moment the debug mode does show too much information at once. In a follow-up patch the user should get more choices. Reviewed-by: Bjorn
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-3/+2
2010-02-12Add outfits wear and copy keys in settingsAndrei Karas1-0/+2
2010-02-08Merge PartyWindow and GuildWindow into SocialWindowJared Adams1-1/+1
2010-01-12Standardize header orderJared Adams1-0/+1
Also remove some extra new lines and fix eAthena's PartyTab define guards.
2010-01-10Change code styleAndrei Karas1-1/+1
2010-01-08Show first key binding conflictAndrei Karas1-0/+5
2009-05-14Add QOAL's outfit windowJared Adams1-0/+1
2009-05-12Add target + attack key, defaults to x.Dennis Friis1-0/+1
2009-05-07Add a key to toggle visibility of the party windowJared Adams1-0/+1
2009-05-04Replaced emote window with a new emote popupBjørn Lindeijer1-2/+1
The popup is meant to be temporary, showing the emote instantly when you click on it. It adapts nicely to show any number of emotes. I still need to add a better way of assigning emote shortcuts, since currently you can only change which emote is assigned to which shortcut by actually using it.
2009-03-28Allow changing chat tabs with the keyboardJared Adams1-0/+2
Defaults to: [ for previous tab ] for next tab
2009-02-15Merge commit 'aethyra/master'Bjørn Lindeijer1-0/+2
Conflicts: CMakeLists.txt configure.ac data/help/header.txt packaging/windows/setup.nsi po/POTFILES.in src/being.cpp src/being.h src/game.cpp src/gui/color.cpp src/gui/color.h src/gui/equipmentwindow.h src/gui/popupmenu.cpp src/gui/recorder.cpp src/gui/setup_colors.h src/gui/setup_keyboard.cpp src/gui/setup_keyboard.h src/gui/skill.cpp src/gui/speechbubble.cpp src/gui/speechbubble.h src/gui/table.cpp src/keyboardconfig.cpp src/keyboardconfig.h src/localplayer.cpp src/main.cpp src/main.h src/map.cpp src/resources/colordb.cpp src/resources/colordb.h src/resources/emotedb.cpp src/resources/emotedb.h src/text.cpp src/text.h src/tmw.rc src/winver.h
2009-02-13Ignore "window manager + arrow" key combinationsSteve Cotton1-0/+2
Adds two configurable "ignore" keys. Stops the character moving about if the user's window manager uses "ignore+arrow key" to switch virtual desktops.
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
useful since buddy lists are tracked through the player relation interface instead) Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-6/+14
Conflicts: A lot of files...
2009-02-09Fixed copyright notice for keyboard configurationBjørn Lindeijer1-2/+2
Also credited Joshua Langley in the AUTHORS file.
2009-02-07Some more include cleanups.Ira Rice1-6/+5
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-05Three things: Split chat and NPC dialog functionality based on the TMWIra Rice1-0/+9
complaint commit d2876ad85935c5d0b181d050bd4c19a4682123b1 (btw, if you're concerned about that, return is also a bad choice for the chat window in general, which overrides the GuiChan default for use widget. Tab would also be a bad choice, as it cycles through the widgets), next, I made the text displayed by the keyboard configuration setup dialog translatable, and lastly, I exposed the rest of the previously unconfigurable keys to be configurable through the keyboard setup tab. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-12Some rather pedantic changes. Unified all naming for emoticons in theIra Rice1-20/+20
code so that only one term is used everywhere (to simplify maintainability), as well as corrected several variable names and comments where there was copy/pasted code, but it wasn't corrected. Also moved emote shortcuts back to where they were originally, to reduce player confusion when the next build comes around. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-06Added support for unicode charset in textfields and chat.Guillaume Melquiond1-0/+1
Conflicts: src/Makefile.am src/game.cpp src/gui/browserbox.cpp src/gui/gui.cpp src/gui/textfield.cpp src/main.cpp (cherry picked from mainline commit 7b67e852086ad3ccd98a622f890b245ab6a0a321)
2009-01-02Step 1.5 of smiley update: allow usage of same key for smiley andForge1-0/+7
different purpose (as smiley are requiring a special key press, that's not a problem to assign the same key to differents purpose) The function of game.cpp get reindented in the process, but the actual change is minor. The keyboardconfig get a new function, returning directly the emoticon offset from the key pressed. (later, that function will return the index of the smiley shortcut/array that has been selected... later) Signed-off-by: Forge <jgrimbert@free.fr>
2009-01-01Customisable shortkey for smiley (defaulting to keypad 0-9/*)Forge1-0/+14
First step to more smileys... Fully functionnal, very minor modifications Provisions made for second step (windows for choosing smiley) Signed-off-by: Forge <jgrimbert@free.fr>
2008-12-09Make the window shortcuts configurableJared Adams1-0/+9
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-4/+2
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-10-27Made targets draw on the fringe layer, as well as added t for talking to Ira Rice1-0/+2
an NPC, n for targeting an NPC, and changed basic targeting code so that it'll time out after being on a target for longer than a minute.
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-1/+2
2008-07-18Import of client treeLloyd Bryant1-1/+1
2007-12-30Added a key for targeting the nearest player character based on patches by ↵Philipp Sehmisch1-0/+1
Trinexx. Some mapping fixes at snake dungeon map.
2007-08-21mantis id=118 - Added Item Shortcut Bar.Joshua Langley1-0/+10
2007-08-19v0.0 - keyboard config, sit fixed.Joshua Langley1-1/+1
2007-08-19v0.0.23 - src/keyboardconfig.cpp, src/keyboardconfig.h - minor cleanup.Joshua Langley1-17/+4
2007-07-25keyboard config - keyboard setup gui re-designed, fixed errors in keyboard ↵Joshua Langley1-12/+7
config. m_id:16
2007-07-24Fixed initialization order and added setup_keyboard.* and keyboardconfig.* toBjørn Lindeijer1-206/+193
the list of source files. Also set some missing Subversion properties.
2007-07-24keyboard configuration - mainly documentation fixes. Joshua Langley1-29/+27
http://mantis.themanaworld.org/view.php?id=16
2007-07-16(no commit message)Joshua Langley1-0/+208