Age | Commit message (Collapse) | Author | Files | Lines |
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In order to stay consistent with the video setup page.
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Signed-off-by: Ira Rice <irarice@gmail.com>
(cherry picked from Aethyra commit adfa6fa21b1ef5c8169538ca5c4896bf86e59d6a)
Conflicts:
src/gui/setup_audio.cpp
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Signed-off-by: Ira Rice <irarice@gmail.com>
(cherry picked from commit e3f05299f81cd2e567531df6729de0f34970a9e9)
Conflicts:
src/gui/setup_joystick.cpp
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Signed-off-by: Ira Rice <irarice@gmail.com>
(cherry picked from commit 18c00fedebda79d4ebfbe15401c3e5bc8869fda2)
Conflicts:
src/gui/setup_players.cpp
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Signed-off-by: Ira Rice <irarice@gmail.com>
(cherry picked from commit 8f28b18a31fc8415fbf6aedc5106b8b8525f4caf)
Conflicts:
src/gui/setup_keyboard.cpp
src/gui/setup_video.cpp
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use the layout engine.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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model, cause it's a mess.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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again.
Signed-off-by: Ira Rice <irarice@gmail.com>
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uniform GUI style.
Signed-off-by: Ira Rice <irarice@gmail.com>
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NPC String class. The Integer input field was rather horribly broken to
the point where it could send invalid data, the increment and decrement
buttons didn't work, and overall it was tripping over itself. As for the
NPC String, "The Mana World" as a string is not needed to set the field
to that length, but instead fills the text field with that text for
starting. This is completely inappropriate for a text entry field, and a
more sensible default would be to leave it empty, so that people can
type in what they want without having to delete it.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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translation friendly.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Introduced a LayoutHelper class which can be used for any non-Window
container where you want to use a layout to place child widgets.
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Introduced a LayoutHelper class which can be used for any non-Window
container where you want to use a layout to place child widgets.
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The dialog looks nicer now and the layout problems when the dialog is
translated have been fixed.
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
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The dialog looks nicer now and the layout problems when the dialog is
translated have been fixed.
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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where these "translation" strings can be used to tell the client to use
a separate XML file than the English one, so that item descriptions,
monster names, etc. which are obtained from updates can be translated as
well. Ex. instead of pointing to items.xml for Spanish, tell the client
to translate that string to items.es.xml, or for monsters.xml, tell it
to point to monsters.zh.xml for Chinese.
Signed-off-by: Ira Rice <irarice@gmail.com>
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then this build might be official)
Signed-off-by: Ira Rice <irarice@gmail.com>
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consistent UI-wise (continue-like functionality is always in the bottom
right corner, with canceling to the left of it).
Signed-off-by: Ira Rice <irarice@gmail.com>
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friendly, as well as modified the character creation screen to use the
layout code.
Signed-off-by: Ira Rice <irarice@gmail.com>
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trade window in TMW's mainline client.
Signed-off-by: Ira Rice <irarice@gmail.com>
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than 12 emotes.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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being so that the last emote draws (which got broken).
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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TODO: Figure out how the itempopup transparency is broken and fix it
(broken on code import). Best guess would be that the window is attached
to a widget which is then attached to a window, causing a break in
updates to the transparency code.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Signed-off-by: Ira Rice <irarice@gmail.com>
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Also changed all emotes to be animated sprites now, and to load from
emotes.xml. This gives us a bit more flexibility to not only add more
emotes in the future, but allowing them to be animated as well.
NOTE: This commit, unlike the previous emote commits, breaks emotes if
you don't have the xml file. This will be available on Aethyra soon, but
is not rolled into an update at the moment.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Changes mostly done by David Athay.
Currently these widgets are only used in the setup window, where they
replace the previously used TabbedContainer.
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the function names should no longer be around.
Signed-off-by: Ira Rice <irarice@gmail.com>
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Changes mostly done by David Athay.
Currently these widgets are only used in the setup window, where they
replace the previously used TabbedContainer.
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the item in the chat input. Left click the item link to show a popup description, and click the link again to remove the popup.
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Signed-off-by: Ira Rice <irarice@gmail.com>
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more, as well as a few more code style fixes.
Signed-off-by: Ira Rice <irarice@gmail.com>
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