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2009-03-11Moved the Skin class outside of the Window class, in order to allowIra Rice5-179/+252
other widget containers to use skins as well, and to make it easier to extend later. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-11Fix a memory leak in dropdownJared Adams1-0/+3
2009-03-11Don't move stuff from inventory when not visibleJared Adams3-3/+7
2009-03-10Introduced in a Skin holder class, to reduce the amount of needed XMLIra Rice2-41/+91
skin loads. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Delete local player earlier and fix a rare crashJared Adams1-3/+0
Rare crash is in KeyboardConfig, where the active keys array is accessed before it's initialized. Also remove some debug prints that made it into a previous commit.
2009-03-10Set minimum bounds for speech bubbles, based on the skin's minimumIra Rice1-0/+3
dimensions. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Remove some SetupWindow weirdnessJared Adams2-3/+18
2009-03-10Fix some mem leaksJared Adams7-21/+6
2009-03-10Remove some SetupWindow weirdnessJared Adams2-2/+10
2009-03-10Fix some mem leaksJared Adams7-6/+21
2009-03-10Fix some mem leaksJared Adams7-6/+21
2009-03-10Allow for offsets for the enumerated position version ofIra Rice2-17/+17
setLocationRelativeTo as well. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Allow null link handlers for browser boxJared Adams1-0/+1
2009-03-10Extended window layout to take relative positions, as well as offsets toIra Rice20-38/+146
that position. This makes it so that when resolutions are changed, the default locations stay relative to the window's position, and not the 800x600 screen resolution. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Allow null link handlers for browser boxJared Adams1-0/+1
2009-03-10Allow NPCList dialog to use it's old locationJared Adams3-4/+4
2009-03-10Make sure NPC input dialogs get focusJared Adams3-3/+12
2009-03-10Don't center the NPC interraction dialogsJared Adams9-11/+4
Use the last location the user gave instead. Also, do the same for the inventory dialog.
2009-03-10Reverted last commit (since I confused it with something else) as wellIra Rice2-3/+6
as removed a redundant call for sizing in the minimap class. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Fixed setContentSize in the window class to only care about exceedingIra Rice1-6/+2
the maximum width and height. Exceeding the minumum width and height is a desireable case in some situations. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Moved enforcement of minimum widths and heights to the Window class.Ira Rice3-40/+53
This was needed in the Minimap class, but not migrated out to the Window class until now. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Made it so that when windows load previous states, they are neverIra Rice6-20/+60
smaller than the minimum width and height (a check that should have been enforced in the first place), as well as modified the NPC list and text dialogs to remember where they were when they were moved or resized last. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Fix video config cancel button for "show name".Majin Sniper1-0/+2
The cancel button in Video configuration window doesn't switch back the "show name" setting to the original state. This patch fixes that.
2009-03-10Fix typo in item link parsingJared Adams1-13/+18
2009-03-10Expand the scope where item links workKess Vargavind1-31/+31
This patch makes item links work in any chatLog() message, not only chatSend() as before. I enabled it for the "You picked <nr> <item>" message by explicitly adding [] around the item name in the string.
2009-03-10Fixed an indentation error in the last commit.Ira Rice1-8/+8
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-10Remove some tabs and trailing whitespaceJared Adams8-21/+21
2009-03-10Fix video config cancel button for "show name".Majin Sniper1-0/+2
The cancel button in Video configuration window doesn't switch back the "show name" setting to the original state. This patch fixes that.
2009-03-10Fix layout issue of NPC list dialogJared Adams1-0/+1
2009-03-10Fix typo in item link parsingJared Adams1-13/+18
2009-03-10Remove some tabs and trailing whitespaceJared Adams8-21/+21
2009-03-10Expand the scope where item links workKess Vargavind1-31/+31
This patch makes item links work in any chatLog() message, not only chatSend() as before. I enabled it for the "You picked <nr> <item>" message by explicitly adding [] around the item name in the string.
2009-03-09Send the correct packet for the NPC close buttonJared Adams3-2/+12
Both packets do the same, but we should be explicit anyways. Also, seperate out NPC client packets.
2009-03-09Send the correct packet for the NPC close buttonJared Adams2-0/+9
Both packets do the same, but we should be explicit anyways. Also, seperate out NPC client packets.
2009-03-09Got rid of an ugly and unified interface breaking cancel button in favorIra Rice4-9/+11
of adding overridable close functionality to the Window class. Now, if you need a close button, but need to do something different, or in addition to the Window close functionality, you can override it and do that action. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-09Add an interface for eAthena's storage systemJared Adams10-31/+347
2009-03-08Forgot the actual storage windowJared Adams2-0/+320
2009-03-08Add an interface for eAthena's storage systemJared Adams2-0/+21
2009-03-06Cut down on redundant constant int declarations in the windows skinningIra Rice1-68/+6
code. While this shouldn't do too much, if anything, for performance, it makes maintenence easier in the future if only one set of ints needs to be modified rather than 9 when they do the same thing. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-06Fix layout of debug windowJared Adams1-3/+2
2009-03-06Fix layout of debug windowJared Adams1-3/+2
2009-03-06Merge branch 'aethyra/master'Bjørn Lindeijer34-208/+218
Conflicts: src/being.cpp src/being.h src/floor_item.cpp src/floor_item.h src/flooritemmanager.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/popupmenu.cpp src/net/beinghandler.cpp src/npc.cpp
2009-03-05Made some optimizations based on some profiling done by Octalot, as wellIra Rice33-204/+215
as some other optimizations that I could see that cut down on some unneeded redraws, which in turn improved frame rates slightly. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-05Removed a check I added in the previous commit which isn't necessary.Ira Rice1-9/+0
Signed-off-by: Ira Rice <irarice@gmail.com>
2009-03-05Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer4-29/+42
Using unsigned rarely makes sense, especially when the server doesn't use it either. Other uses of unsigned should be reviewed. In all other cases, int is the fastest integer type on any architecture. Using 8 or 16 bits can basically only be a memory optimization.
2009-03-06Microoptimization in compile speedBjørn Lindeijer2-4/+5
No need to include localplayer.h from inventorywindow.h
2009-03-06Got rid of Sint{8,16,32} and Uint32 for being IDBjørn Lindeijer1-3/+1
Using unsigned rarely makes sense, especially when the server doesn't use it either. Other uses of unsigned should be reviewed. In all other cases, int is the fastest integer type on any architecture. Using 8 or 16 bits can basically only be a memory optimization.
2009-02-28Allow chatting while talking to NPCsJared Adams2-2/+10
2009-02-26Don't clear current NPC earlyJared Adams3-5/+0
2009-02-26Merge branch 'aethyra/master'Bjørn Lindeijer23-96/+215
Conflicts: data/graphics/images/login_wallpaper.png src/being.cpp src/beingmanager.cpp src/engine.cpp src/game.cpp src/gui/buysell.cpp src/gui/buysell.h src/gui/gui.h src/gui/npc_text.cpp src/gui/npc_text.h src/gui/npcintegerdialog.cpp src/gui/npclistdialog.cpp src/gui/npclistdialog.h src/gui/npcstringdialog.cpp src/gui/sell.cpp src/gui/shop.cpp src/gui/table.cpp src/net/beinghandler.cpp src/net/npchandler.cpp src/net/playerhandler.cpp src/npc.cpp src/npc.h src/shopitem.cpp src/shopitem.h src/utils/stringutils.cpp src/utils/stringutils.h src/utils/trim.h