Age | Commit message (Collapse) | Author | Files | Lines |
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Also cleanup PlayerInfo a bit.
Reviewed-by: Chuck Miller
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Handling moved from LocalPlayer to PlayerInfo class
Event system used to update windows
Reviewed-by: Jared Adams
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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data/paths.xml configuration file.
Also added default gui theme path in branding and default wallpaper path
and file searched respectively in the branding and paths.xml files.
Hard-coded values are still used as fallbacks.
Resolves: Manasource Mantis #148.
Reviewed-by: jaxad0127.
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files.
Restored functional recharge bars in specials window.
Individual specials are only shown after the server informed the client about their status.
Made level label, use button and progress bars optional. Their use is controlled through specials.xml.
The special window button is again shown even when the player has no specials. This problem needs to be solved differently now for architecture reasons.
Reviewed-by: Jaxad0127
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Fix receiving whisper message if option
whisper in tabs disabled.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Reviewed-by: Bertram
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Made the sell dialog give the idem id, instead of an
internal inventory id when a item is a duplicate.
Reviewed-by: Freeyorp, Strikermdd
Resolves: Manasource-Mantis #101
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Conflicts:
data/graphics/CMakeLists.txt
data/graphics/Makefile.am
src/client.cpp
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Also fix a small compilation error sometimes reported.
Reviewed-by: Chuck Miller
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There is no reason why error.xml shouldn't be in this repository, as it is used
when no sprite data is present and is a very small file anyways. Servers can
still replace these if they want to. error.png is only used in sprites, so
should be in the new sprites folder too.
Reviewed-by: 4144
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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No need for two different classes to manage ActorSprites.
Reviewed-by: Chuck Miller
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Rename mWalkTime to mActionTime in Being and have Being manage death.
Reviewed-by: 4144
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Thorbjørn Lindeijer
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Problem reported by Sokon.
Reviewed-by: Ignoring server entry with unknown type:
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Jaxad0127.
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Reviewed-by: Bertram
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Reviewed-by: Bertram
Resolve: Manasource Mantis #143
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Conflicts:
src/beingmanager.cpp
src/beingmanager.h
src/client.cpp
src/localplayer.cpp
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Instead of having these three subclasses with minor differences, this
commit merges them back into Being. In the future, we can make Beings
that are talkable to some, attackable by others, etc. This also puts
back support for monster equipment.
Also changes remaining references to Being::Type and the constants to
refer to ActorSprite::Type.
Reviewed-by: Freeyorp
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Now draw image only in chat item popup.
Reviewed-by: Bertram
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This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite;
CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common
functionailty into new base classes which will make other Mantis tickets easier to do.
Also allows monsters to use particle effects.
Reviewed-by: Bertram
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Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Reviewed-by: Thorbjørn Lindeijer
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Small code style changes.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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Add option in players setup page.
Add command line option.
Signed-off-by: Jared Adams <jaxad0127@gmail.com>
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The invite and leave buttons are now only enabled when there are tabs. Also,
the code to handle them will do nothing if no tab is selected (backup
logic).
Reviewed-by: Chuck Miller
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A new stats.xml file is parsed for player stats for ManaServ. The old hardcoded
stats remain as backup.
Reviewed-by: Bertram
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Reviewed-by: Bertram
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Reviewed by: Jaxad0127
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Reviewed-by: Bertram
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Add variable cur_time for current time.
Add command /away [text]
Reviewed by: Bertram
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accordingly.
This makes room for the actual eAthena protocol future inclusion.
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Reviewed-by: Bertram
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Reviewed-by: Chuck Miller`
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Reviewed-by: Chuck Miller
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