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path: root/src/gui/viewport.h
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2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-3/+1
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-10-27Merged the Tametomo branch back into trunk. Targeting has been removed Ira Rice1-24/+0
from the viewport, and is now located on the beings themselves. Eventually, this will be changed further so that the targets draw below the being, instead of maintaining the same logic, but baby steps first.
2008-10-09Merged the movement branch into trunkBjørn Lindeijer1-3/+8
I consider this the only way forward. In my tests this code isn't actually doing worse than what was there before. Of course some cases are a bit broken, and I'm open to any kind of feedback so that we can fix those issues.
2008-10-03Made a new Windows binary, as well as fix some files to make the Windows Ira Rice1-0/+1
build work (although there might be a bit too many guichanfwd.h references. But that's ok. I'm too lazy to track down which ones are necessary and which ones aren't at the moment).
2008-09-25Merged the Tametomo branch into trunk.Ira Rice1-17/+8
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-06-04Added switch option drawing nicknames only if mouse hover. Useful in crowded ↵Mateusz Kaduk1-0/+8
places.
2008-05-19Removed the PopupBox class and used gcn::DropDown instead. It has clippingBjørn Lindeijer1-1/+1
issues, but it would be better to fix those instead of using this complicated workaround.
2008-04-17Moved walking calls flooding control when dragging mouse to viewport.Yohann Ferreira1-0/+4
2008-03-23Merged revisions 3828-3829,3831-3838,3841,3843-3844,3847-3872,3874,3876-3900 ↵Bjørn Lindeijer1-6/+12
via svnmerge from https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/branches/0.0 ........ r3828 | crush_tmw | 2007-12-31 17:14:27 +0100 (Mon, 31 Dec 2007) | 1 line Added config options to set the scroll center. Retained scroll offset during map change for smoother map transitions. ........ r3859 | b_lindeijer | 2008-01-26 20:38:43 +0100 (Sat, 26 Jan 2008) | 3 lines Fixed a GCC 4.3 compile error and constified the usage of auto_ptr, since that's the way in which we are using them. ........ r3876 | crush_tmw | 2008-02-11 20:00:43 +0100 (Mon, 11 Feb 2008) | 1 line Added music and overlay to snake dungeon. ........ r3883 | crush_tmw | 2008-02-12 15:00:22 +0100 (Tue, 12 Feb 2008) | 1 line Particle emitters are now activated after the parent particle has moved instead of before (small change which allows a little trick to create polar emitters) ........ r3887 | umperio | 2008-02-12 20:49:37 +0100 (Tue, 12 Feb 2008) | 1 line Made pathfinding not halt on collision destination tile, made moving around with mouse smoother. Added possibility to pass through players with key controls. ........ r3888 | crush_tmw | 2008-02-13 21:49:55 +0100 (Wed, 13 Feb 2008) | 1 line Added new headgears by Black Don (thanks to QOAL for testing and implementation) ........ r3891 | umperio | 2008-02-18 09:52:06 +0100 (Mon, 18 Feb 2008) | 1 line Fixed image name. ........ r3892 | umperio | 2008-02-18 11:00:45 +0100 (Mon, 18 Feb 2008) | 1 line Forgot a %s ........ r3899 | crush_tmw | 2008-02-19 14:23:34 +0100 (Tue, 19 Feb 2008) | 1 line Map fixes at snake dungeon by QOAL ........ r3900 | crush_tmw | 2008-02-19 14:32:24 +0100 (Tue, 19 Feb 2008) | 1 line More map fixes at snake dungeon by QOAL ........
2008-03-23Removed unnecessary forwarding method.Bjørn Lindeijer1-0/+3
2007-12-31Added config options to set the scroll center. Retained scroll offset during ↵Philipp Sehmisch1-6/+11
map change for smoother map transitions.
2007-10-15Added Dutch translation (incomplete) and put drawing of debug path into aBjørn Lindeijer1-7/+10
private method.
2007-09-19Merged 0.0 changes from revision 3362 to 3580 to trunk.Bjørn Lindeijer1-13/+0
2007-08-23Removed two useless popup related methods, used generic close buttonBjørn Lindeijer1-12/+0
functionality for the debug window and renamed Particle::mVector to Particle::mVelocity for clarity.
2007-08-14Fixed popup menu requiring one more click after being used.Eugenio Favalli1-1/+0
2007-06-04Merged 0.0 changes from revision 3234 to 3317 to trunk.Bjørn Lindeijer1-5/+15
2007-05-23Added a missing include and fixed a bug with cleaning up target cursorBjørn Lindeijer1-4/+11
animations.
2007-05-20Added different target cursor sizes for monsters. Graphics for small and ↵Philipp Sehmisch1-9/+12
large cursor are provisional until better versions based on the original SVG of the medium sized one are available.
2007-03-24Merged 0.0 changes from revision 3177 to 3234 to trunk.Bjørn Lindeijer1-0/+24
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-6/+10
2007-03-20Tweaked the target cursor and name drawing.David Athay1-0/+13
2007-03-19Added target cursor. Shows blue when target in range, and red when out of range.David Athay1-0/+7
2007-01-23Merged 0.0 changes from revision 3035 to 3065 to trunk.Bjørn Lindeijer1-1/+1
2007-01-15Fixed issue where the player stops walking.v0.0.22.1Bjørn Lindeijer1-1/+1
2007-01-14Merged 0.0 changes from revision 2988 to 3035 to trunk.Bjørn Lindeijer1-7/+21
2007-01-14Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch).Bjørn Lindeijer1-5/+7
2007-01-13Ok, so we use native newline style.Bjørn Lindeijer1-157/+157
2007-01-13Fixed mouse coordinates display in debug windowEugenio Favalli1-145/+157
2006-12-11Merged 0.0 changes from revision 2825 to 2898 to trunk.Bjørn Lindeijer1-0/+145
2006-12-04Introduced a new class Viewport which combines the drawing code from EngineBjørn Lindeijer1-0/+145
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates.