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2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-109/+0
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.
2009-03-25A host of code style fixesBjørn Lindeijer1-2/+3
Mostly putting & and * in the right place and making some getters const.
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-2/+0
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-30Exposed most gui elements to take alpha values. There are still a fewIra Rice1-0/+1
spots that could also be fixed up as well, but require other methods to fix them (the filled color rectangles on the progress bars, as well as the text on them as well, as an example). Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-18Fixed the NPC Integer input field, as well as cut some bull from theIra Rice1-1/+0
NPC String class. The Integer input field was rather horribly broken to the point where it could send invalid data, the increment and decrement buttons didn't work, and overall it was tripping over itself. As for the NPC String, "The Mana World" as a string is not needed to set the field to that length, but instead fills the text field with that text for starting. This is completely inappropriate for a text entry field, and a more sensible default would be to leave it empty, so that people can type in what they want without having to delete it. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-06Added support for unicode charset in textfields and chat.Guillaume Melquiond1-1/+1
Conflicts: src/Makefile.am src/game.cpp src/gui/browserbox.cpp src/gui/gui.cpp src/gui/textfield.cpp src/main.cpp (cherry picked from mainline commit 7b67e852086ad3ccd98a622f890b245ab6a0a321)
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-10-03Made a new Windows binary, as well as fix some files to make the Windows Ira Rice1-0/+2
build work (although there might be a bit too many guichanfwd.h references. But that's ok. I'm too lazy to track down which ones are necessary and which ones aren't at the moment).
2008-09-04Added code to change text colouringDouglas Boffey1-0/+47
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-04-07Upgraded to Guichan 0.8.0 (merge from guichan-0.8 branch, except forBjørn Lindeijer1-1/+1
gcn::TabbedArea usage)
2006-12-09Use new animation system in character selection/creation. Shows equipment andBjørn Lindeijer1-1/+0
allowed for some cleanup. Had a bit of help from the patch by VictorSan.
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-2/+3
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-0/+1
2005-05-21Only load resources once for player box, scroll area and text field. AlsoBjørn Lindeijer1-1/+7
tweaked the look a little, needs to be checked for opaque problem.
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-1/+1
2005-01-16Removed datafile and configfile and any leftover old GUI drawing code.Bjørn Lindeijer1-1/+4
2004-12-27Skinned background/border of scrollarea, not the scrollbars yet.Bjørn Lindeijer1-2/+2
2004-12-27Added AUTHORS.txt file, $Id$ tags to gui source files and added OkButtonBjørn Lindeijer1-0/+2
modules to file lists.
2004-12-23Password masking is back!Bjørn Lindeijer1-1/+1
2004-12-23Skinned our beautiful text field back!Bjørn Lindeijer1-0/+51