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path: root/src/gui/skill.h
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2009-07-08Have both builds use the same SkillDialogJared Adams1-85/+0
2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-4/+5
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.
2009-03-27Clean up chat and chat tabs some moreJared Adams1-2/+3
2009-02-09Merged with Aethyra master as of 2009-02-09Bjørn Lindeijer1-7/+2
Conflicts: A lot of files...
2009-02-09Merged with Aethyra master as of 2009-01-27Bjørn Lindeijer1-1/+4
Conflicts: Almost everywhere.
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-6/+2
include anything not needed by that specific widget or window. This appears to have cleaned up system performance a bit on my current setup, where it went from idling on 45% in game with opengl down to 30% now. Also moved iptostring to the tostring header, as importing all of network.h is a little overkill to use that function, and it goes along with the basic functions that are in that header file anyways. TODO: find out a way to get rid of warnings when a class doesn't use this function. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-02-03Fixed up table class to allow for different background colors, as wellIra Rice1-1/+0
as defining whether the given table is opaque or not. Signed-off-by: Ira Rice <irarice@gmail.com>
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-25Removed the TMW branding from header guardsBjørn Lindeijer1-2/+2
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
This dates back to the old days of TMW, but the usage instructions of GPLv2 don't mention this being necessary. Since it doesn't add anything, avoid the branding in these sections.
2008-12-13Code style reformattingBjørn Lindeijer1-1/+1
Got rid of "void" in functions that take no arguments and removed the newline after the return type of a method in many places.
2008-12-07Merge commit 'a7c21e6f8add37af7412449742ec55c8daa8571a'Ira Rice1-0/+1
Conflicts: AUTHORS CMakeLists.txt ChangeLog INSTALL README aethyra.cbp configure.ac data/help/changes.txt data/help/commands.txt data/help/header.txt data/help/support.txt src/Makefile.am src/aethyra.rc src/being.cpp src/being.h src/equipment.cpp src/equipment.h src/floor_item.h src/game.cpp src/gui/buddywindow.cpp src/gui/char_select.cpp src/gui/char_server.cpp src/gui/chat.cpp src/gui/chat.h src/gui/equipmentwindow.cpp src/gui/equipmentwindow.h src/gui/gui.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/itemcontainer.h src/gui/minimap.cpp src/gui/ministatus.cpp src/gui/newskill.cpp src/gui/npc_text.cpp src/gui/npclistdialog.h src/gui/ok_dialog.cpp src/gui/setup_video.cpp src/gui/skill.cpp src/gui/skill.h src/gui/status.h src/gui/table_model.h src/gui/updatewindow.cpp src/gui/viewport.cpp src/inventory.cpp src/inventory.h src/keyboardconfig.cpp src/keyboardconfig.h src/localplayer.cpp src/localplayer.h src/logindata.h src/main.cpp src/map.cpp src/monster.cpp src/monster.h src/net/beinghandler.cpp src/net/beinghandler.h src/net/buysellhandler.cpp src/net/equipmenthandler.cpp src/net/loginhandler.cpp src/net/loginhandler.h src/net/network.h src/net/npchandler.cpp src/net/playerhandler.cpp src/net/protocol.h src/net/tradehandler.cpp src/npc.cpp src/npc.h src/particleemitter.cpp src/particleemitterprop.h src/player.cpp src/player.h src/player_relations.cpp src/resources/imageset.cpp src/resources/imageset.h src/resources/itemdb.cpp src/resources/mapreader.cpp src/resources/monsterinfo.h src/text.cpp src/text.h src/textmanager.cpp src/textmanager.h src/tileset.h src/utils/fastsqrt.h src/utils/strprintf.cpp src/winver.h tools/tmxcopy/Makefile tools/tmxcopy/base64.cpp tools/tmxcopy/base64.h tools/tmxcopy/tostring.h Signed-off-by: Ira Rice <irarice@gmail.com>
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
statements, as well as removing the new skill dialog, which we do not, nor will we use (if we do, it'd be a new one that we'd make). WARNING!!! This, and all other previous builds have a linker error for the Gnome libraries version 4.3.2 on my setup. It's assumed that this is also the case for other users of this library as well. I'm currently assuming that there's a bug in the compiler itself, and will look into reporting this, but in the mean time, it doesn't build for these users, unfortunately. Sorry about this.
2008-11-16Got rid of CVS/Subversion $Id$ markersBjørn Lindeijer1-2/+0
I don't know why we dealt with these things for so long. Did we ever get anything out of it?
2008-11-02Ported a patch from TMW by fate which de-hardcodes skills, as well as ↵Ira Rice1-6/+12
removes the server sending out view id's for gloves and boots (which weren't needed.) Here's the full log: * Updated GUI table and model to better handle NULL widgets during initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena)
2008-11-01* Updated GUI table and model to better handle NULL widgets during ↵Fate1-4/+8
initialisation * On SMSG_MOVE et al., ignore boots and glove information-- that information is incorrect and we're guaranteed to already have the correct information anyway. * Properly decode `is dead' information for PCs, so that dead players, when encountered, will be lying on the ground, dead, rather than standing. * Use `skills.xml' file from client data to determine skill names * Report client version number (hereby bumped to 1) in unused charserver slot (ignored by vanilla eAthena)
2008-07-18Import of client treeLloyd Bryant1-1/+1
2007-08-20Added close button functionality, resize cursor cues.Joshua Langley1-1/+0
2007-01-14Upgraded to Guichan 0.6.0 (merge from guichan-0.6.0 branch).Bjørn Lindeijer1-1/+1
2006-08-13Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updatesBjørn Lindeijer1-1/+1
from the 0.1.0 branch.
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-8/+7
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-12/+11
2005-08-21Some updates and cleanupsEugenio Favalli1-0/+1
2005-08-18Updated reference to latest libxml, fixed a bug in updating skills, updated ↵Eugenio Favalli1-0/+1
skill names database.
2005-08-13Small header cleanup.Björn Steinbrink1-4/+4
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-1/+7
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-0/+2
2005-05-14Mainly separating core GUI classes from game interface.Bjørn Lindeijer1-1/+1
2005-04-07Changed version from 0.0.11a to 0.0.11.1. Also made "+" buttons on stats windowBjørn Lindeijer1-0/+1
and "Up" button on skills window disable when appropriate.
2005-02-20Reverted changes to skill dialog, a new one will be developed alongside it soBjørn Lindeijer1-15/+19
that the current one remains working for now. Also XML maps now can load but not the base64 or gzip kind yet.
2005-02-20Compile fix and link fix.Bjørn Lindeijer1-2/+2
2005-02-20skill system started. Skill Dialog down for nowKiyoshi Kyokai1-17/+13
2005-01-15Fixed upping skills.Bjørn Lindeijer1-36/+13
2005-01-15Solved stats window problem with updating variable and sending stat update.Bjørn Lindeijer1-1/+2
2005-01-11Implemented parent relationship for Window class and converted more ok dialogsBjørn Lindeijer1-2/+0
to the OkDialog class.
2005-01-09Updating Dev-Cpp project file and Win32 binaries and fixing a compilation issueEugenio Favalli1-0/+2
2005-01-08Well improved window container and window widgets a bit, and made a startBjørn Lindeijer1-5/+20
on support for modal dialogs. Still some issues to work out. Tell me if you experience something unsettling.
2005-01-04Use custom ListBox and ScrollArea for skill dialog.Bjørn Lindeijer1-8/+21
2005-01-04Converted Skills dialog from old gui to Guichan. Files modified: ↵Aaron Marks1-15/+34
graphics.cpp, graphics.h, game.cpp, main.cpp, skills.h, skills.cpp. Other files are unmodified (timestamp error)
2004-12-27Added AUTHORS.txt file, $Id$ tags to gui source files and added OkButtonBjørn Lindeijer1-1/+1
modules to file lists.
2004-12-10Use a consistent tab-less header throughout the code.Bjørn Lindeijer1-24/+22
2004-10-08*** empty log message ***Eugenio Favalli1-0/+12
2004-10-05You can now increase your stats, when incresing in level.Simon Edwardsson1-1/+1
2004-09-26*** empty log message ***Eugenio Favalli1-0/+40