Age | Commit message (Collapse) | Author | Files | Lines |
|
When not passing any parameters to constructors, there is no reason for
using parenthesis.
|
|
Conflicts:
CMakeLists.txt
configure.ac
data/help/header.txt
packaging/windows/setup.nsi
po/POTFILES.in
src/being.cpp
src/being.h
src/game.cpp
src/gui/color.cpp
src/gui/color.h
src/gui/equipmentwindow.h
src/gui/popupmenu.cpp
src/gui/recorder.cpp
src/gui/setup_colors.h
src/gui/setup_keyboard.cpp
src/gui/setup_keyboard.h
src/gui/skill.cpp
src/gui/speechbubble.cpp
src/gui/speechbubble.h
src/gui/table.cpp
src/keyboardconfig.cpp
src/keyboardconfig.h
src/localplayer.cpp
src/main.cpp
src/main.h
src/map.cpp
src/resources/colordb.cpp
src/resources/colordb.h
src/resources/emotedb.cpp
src/resources/emotedb.h
src/text.cpp
src/text.h
src/tmw.rc
src/winver.h
|
|
|
|
useful since buddy lists are tracked through the player relation
interface instead)
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
all and show speech bubbles without names). Since a checkbox won't work
any more for all of these modes, it's now a slider.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
|
|
|
|
include anything not needed by that specific widget or window. This
appears to have cleaned up system performance a bit on my current setup,
where it went from idling on 45% in game with opengl down to 30% now.
Also moved iptostring to the tostring header, as importing all of
network.h is a little overkill to use that function, and it goes along
with the basic functions that are in that header file anyways. TODO:
find out a way to get rid of warnings when a class doesn't use this
function.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
This dates back to the old days of TMW, but the usage instructions of
GPLv2 don't mention this being necessary. Since it doesn't add anything,
avoid the branding in these sections.
|
|
Changes mostly done by David Athay.
Currently these widgets are only used in the setup window, where they
replace the previously used TabbedContainer.
|
|
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
code so that only one term is used everywhere (to simplify
maintainability), as well as corrected several variable names and
comments where there was copy/pasted code, but it wasn't corrected. Also
moved emote shortcuts back to where they were originally, to reduce
player confusion when the next build comes around.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
the new shortcut windows to the reset shortcut window.
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Merged from the mainline client. Originally implemented by Guillaume
Melquiond, starting with commit 1828eee6a6d91fd385ad1e69d93044516493aa91.
Conflicts:
INSTALL
configure.ac
src/Makefile.am
src/gui/buy.cpp
src/gui/confirm_dialog.cpp
src/gui/inventorywindow.cpp
src/gui/login.cpp
src/gui/menuwindow.cpp
src/gui/minimap.cpp
src/gui/ok_dialog.cpp
src/gui/popupmenu.cpp
src/gui/register.cpp
src/gui/sell.cpp
src/gui/setup.cpp
src/gui/setup_video.cpp
Signed-off-by: Ira Rice <irarice@gmail.com>
|
|
Also fixed overlap between description label and the buttons and added the
SDL_ttf library to the Code::Blocks project file.
|
|
The default window sizes were all too small, since they were specified
in content size. On pressing "Reset Windows", the sizes would be
interpreted as such and apply alright.
The inconsistency is now removed, and the default window sizes are
always the size of the whole widget now, not just the contents.
Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl>
|
|
You shouldn't be able to press "Reset Windows" before the in-game
windows have been created. Previously this would crash.
|
|
statements, as well as removing the new skill dialog, which we do not,
nor will we use (if we do, it'd be a new one that we'd make).
WARNING!!! This, and all other previous builds have a linker error for
the Gnome libraries version 4.3.2 on my setup. It's assumed that this is
also the case for other users of this library as well. I'm currently
assuming that there's a bug in the compiler itself, and will look into
reporting this, but in the mean time, it doesn't build for these users,
unfortunately. Sorry about this.
|
|
|
|
|
|
|
|
|
|
particle effects) to video setup menu.
|
|
configure whether trading is allowed. Based on new popup code, configuration
improvements to store hierarchical data and a table model.
|
|
https://themanaworld.svn.sourceforge.net/svnroot/themanaworld/tmw/trunk
........
r3692 | gmelquio | 2007-10-27 11:03:13 +0200 (Sat, 27 Oct 2007) | 1 line
Made it compile with GCC 4.3
........
|
|
|
|
config.
m_id:16
|
|
|
|
|
|
|
|
and a checkbox to enable or disable the joystick.
|
|
from the 0.1.0 branch.
|
|
based on peoro's patch).
|
|
|
|
window. Fixed some memory leaks along the way. Also fixed two settings not being stored on "apply".
|
|
|
|
|
|
|
|
|
|
events. Removed the RequestTradeWindow class, replaced with a plain ConfirmDialog. Fixed a memory leak along the way.
|
|
|
|
|
|
|
|
window into 3 tabs and added a joystick calibration tool.
|
|
updated in the item amount box when the buttons are used.
|
|
|
|
|
|
found a solution in openGL Mode. Disable the openGL Box when compiled without opengl support.
|
|
|