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This reverts commits e35b3bdd0a74464e4b4d3b931ca416f0c7864ba6
and e35b3bdd0a74464e4b4d3b931ca416f0c7864ba6.
Sometimes the text fields and the list show different server
selected, so you don't see to what server you connect. It is
a big security risk sending your user name and password to
the wrong server.
Reviewed-by: Freeyorp, Bertram
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I have to admit I contributed a large part of these. Sorry for that.
Less empty space, more attention to the code.
Acked-by: Jared Adams
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Reviewed-by: CodyMartin.
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This resolves http://bugs.manasource.org/view.php?id=259
Reviewed-by: Thorbjorn
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With the preprocessor definition MANASERV_SUPPORT the manaserv
support is avaible as before.
* Removing server type from server dialog GUI.
* Ignoring Manaserv entries in serverlist.xml.
* In order not to lose Manaserv CustomServers from the config.xml,
they get stored in mManaservServers.
* The entries in mManaservServers are saved in config.xml again. But
they are now behind the TMWA-Athena servers.
* For custom server the GUI sets 6901 as default value for port.
* If the server type is unknown, then we use TMW-Athena. This is
relevant, if the client is started with command line options for server.
Reviewed-by: Bertram
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Click-count is not double-click, because it does neither check if the
clicks happen on the same object nor if the clicks happen in rapid
succession.
* In the server dialog it can happen that you can get connected by
just selecting a server.
* In the social window it can happen that you open a chat by just
clicking once on a name.
* In the inventory window you better only select useable items if you
want to use them, because they might get used by just selecting them.
* And in case you actually want to use double-click, it often does
not work, because click-count is already larger than 2.
This reverts the commits:
8b4d9f9b5eaf175baf0c4209c312133bb457742c
b1aef06ac85b1ed7db7725e50b2dbfcdfd1a0925
4c27bfbf6ca84546e5b914b7909df14dd2966081
Reviewed-by: Thorbjorn
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Reviewed-by: Chuck Miller
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Use it to hilight entries that we don't meet. Also make the entries in
that list higher, put server name and location on different lines, and
use the description below the list. The dialog is also resizable now.
Reviewed-by: Freeyorp
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The custom server list was only saved when connecting to a server.
Instead, removing a server from the list should be effective regardless
of what is done afterwards.
Reviewed-by: peavey
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Reviewed-by: Bernd Wachter
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Reviewed-by: Thorbjørn Lindeijer
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Reviewed-by: Jared Adams
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Also added the update copyright tool from the Wormux Team.
( And not forgetting credit's due. :P )
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Finish support for server types in the server dialog.
Using the new server type function, strip out ifdefs, replacing them with if
blocks for later merging in smaller atomic commits.
Remove any remaining references to the support defs, including in build system.
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Enter and Escape now move forward and backwards for all dialogs except ServerSelectDialog (Escape quits) and CharSelectDialog (Enter doesn't do anything special).
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And use it to download news, updates, and the server list.
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handling of listentries.
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remotely listed servers.
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It was only updating on click events, due to using ActionListener
instead of SelectionListener.
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WorldSelectDialog now works correctly. Buttons for several dialogs have more explainatory text and consistant locations.
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Also do some cleanup and refactoring of related code.
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And also clean them up again. Fixes some memory leaks and simplifies the
code. Also got rid of the basically unused "opaque" setting of DropDown.
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In an attempt to make the GUI code a little more structured, basic
widgets are now put in gui/widgets. Many includes were also cleaned up.
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Replaced many gcn::Label with Label, gcn::Slider with Slider in
character creation dialog. Also cleaned up includes.
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Mostly removal of branding for tmwserv related files, as was done for
the eAthena client before.
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Also fix several instances where the same net handler was being used for
both servers, and a few other related oddities.
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I don't know why we dealt with these things for so long. Did we ever get
anything out of it?
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Changed error message and marked it as translatable.
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Upgraded also the connection window a bit to handle Cancelling more gracefully.
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