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path: root/src/gui/progressbar.cpp
AgeCommit message (Expand)AuthorFilesLines
2009-02-10Fixed header files, as well as removed the unused buddy list class (notIra Rice1-2/+3
2009-02-04Went through the gui folder and revised the include statements to notIra Rice1-2/+2
2009-02-03Disable alpha values affecting two widgets which would otherwise takeIra Rice1-1/+4
2009-01-30Applied alphas to the progress bar fill and text overlays as well.Ira Rice1-3/+8
2009-01-30Exposed most gui elements to take alpha values. There are still a fewIra Rice1-0/+17
2009-01-25Made the labels on the progress bars more readableBjørn Lindeijer1-2/+22
2009-01-24Code reformattingBjørn Lindeijer1-1/+1
2009-01-23Removed unnecessary references to The Mana World in code headersBjørn Lindeijer1-4/+4
2009-01-15Style cleanups throughout most of the code. Splitting function type fromIra Rice1-6/+3
2008-11-18Pedantic fixes to the client, where I alphabetized all of the include Ira Rice1-2/+0
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-03-27Applied patch by peavey and added his name to the ChangeLog some more.Bjørn Lindeijer1-1/+2
2008-03-25Initialized some uninitialized variables (patch by peavey).Philipp Sehmisch1-2/+1
2007-09-20Merged a bunch of small changes from trunk to 0.0 and set svn:eol-style Bjørn Lindeijer1-3/+2
2006-12-12Merged r2829 from trunk (Merged the definition of ImageRect into graphics.h)Bjørn Lindeijer1-2/+0
2006-03-09Removed coordinate arguments from ProgressBar ctor.Björn Steinbrink1-7/+5
2005-10-09* Made Sprite into an interface implemented by both FloorItem and Being, whichBjørn Lindeijer1-45/+28
2005-08-25Made our drawImage() method respect the clip area from the guichan graphics p...Björn Steinbrink1-4/+1
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-1/+5
2005-08-10Moved knowledge about whether we use OpenGL into the Graphics class. Added he...Björn Steinbrink1-9/+1
2005-07-27Committing merging opengl and sdl part 3 by AndrejBjørn Lindeijer1-0/+2
2005-07-26OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find aBjørn Lindeijer1-2/+9
2005-07-23New login wallpaper by Momotaro and shortened update window a bit to notBjørn Lindeijer1-2/+5
2005-07-14Small optimizations to the progress bars code.Yohann Ferreira1-6/+6
2005-07-14Code duplication reduction by Doener, instance counting by me, and a smallBjørn Lindeijer1-41/+57
2005-07-14Make sure progress bar color fading happens framerate independent.Bjørn Lindeijer1-8/+11
2005-07-13Adding smooth color changing on progress bars.Yohann Ferreira1-4/+16
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-1/+1
2005-05-10Fixed progress bars in OpenGL mode, now uses Guichan's fillRectangle.Bjørn Lindeijer1-27/+13
2005-05-08Updated progressbar.cpp to check for NULL colorBar (causing seg fault).Aaron Marks1-2/+4
2005-05-07Committed radical modifications to desert map by Bertram.Bjørn Lindeijer1-1/+1
2005-05-06Fixed the Progress bar that couldn't change its color anymore.Yohann Ferreira1-1/+1
2005-04-02Less Image::setAlpha calls.Bjørn Lindeijer1-18/+6
2005-03-25Moved datafiles in unified structure.Bjørn Lindeijer1-2/+2
2005-03-01Changed around recent additions to Image class a bit and fixed OpenGL compile.Bjørn Lindeijer1-9/+12
2005-02-28Formatting updates.Bjørn Lindeijer1-27/+27
2005-02-27Little setColor Optimization.Yohann Ferreira1-3/+10
2005-02-27Now only using Image instances. No more SDL_Surface.Yohann Ferreira1-43/+9
2005-02-23Fully working Progress Bars. Now need to get it used Image instance only.Yohann Ferreira1-14/+43
2005-02-22Rewrote Progress Bars. They'll be fully working soon.Yohann Ferreira1-160/+73
2005-02-14Support for drawing using OpenGL. Don't expect it to be fast yet though.Bjørn Lindeijer1-2/+4
2005-02-13Lock the screen surface before modifying pixels directly.Bjørn Lindeijer1-1/+5
2005-01-25*** empty log message ***Yohann Ferreira1-12/+12
2005-01-17*** empty log message ***Yohann Ferreira1-10/+8
2005-01-17*** empty log message ***Yohann Ferreira1-48/+141
2005-01-17Committing Allegro -> SDL switch, hugely breaking the game.Bjørn Lindeijer1-2/+2
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer1-24/+24
2005-01-14*** empty log message ***Yohann Ferreira1-6/+46
2004-12-27Added AUTHORS.txt file, $Id$ tags to gui source files and added OkButtonBjørn Lindeijer1-0/+2
2004-12-23Skinned our beautiful text field back!Bjørn Lindeijer1-2/+0