Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2005-10-23 | Fix a warning and a possible segmentation fault. | Cedric Borgese | 1 | -1/+1 | |
2005-10-20 | Various cleanups and refactorisations. | Björn Steinbrink | 1 | -27/+40 | |
2005-10-18 | Added automatic widget cleanup to the window class. | Björn Steinbrink | 1 | -9/+0 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -4/+5 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for ↵ | Yohann Ferreira | 1 | -0/+5 | |
inventory and equipment. | |||||
2005-09-30 | Fixed paths for windows users | Matthias Hartmann | 1 | -1/+1 | |
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few ↵ | Yohann Ferreira | 1 | -2/+7 | |
the default win position. And moved the setposition from game to each win, to clarify the code. | |||||
2005-09-16 | Improved General GUI Layout. | Yohann Ferreira | 1 | -0/+116 | |