Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2024-02-09 | C++11: Use default member initializers | Thorbjørn Lindeijer | 1 | -2/+1 | |
This patch is not exhaustive. | |||||
2024-01-26 | Apply C++11 fixits | Thorbjørn Lindeijer | 1 | -2/+2 | |
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using | |||||
2012-02-11 | Made items equippable by double click in inventory | Erik Schilling | 1 | -2/+9 | |
+ Fixed disabling of use button when possible Reviewed-by: bjorn. | |||||
2012-01-26 | Updated copyrights to 2012 | Thorbjørn Lindeijer | 1 | -1/+1 | |
2012-01-16 | Renamed some file names for consistency with the class names | Thorbjørn Lindeijer | 1 | -1/+1 | |
This was already done by ManaPlus. It's a good idea anyway and it makes comparing the code a little easier. Reviewed-by: Yohann Ferreira | |||||
2012-01-09 | Gave a bit more space to the equip/unequip button. | Yohann Ferreira | 1 | -2/+6 | |
The correct solution will be to make the buttons aware of each others and it seems the placer can't do that atm. But let's add that after the release. | |||||
2011-09-29 | Fixed item popup still visible after closing inventory window. | Erik Schilling | 1 | -0/+6 | |
Reviewed-by: Bertram. | |||||
2011-05-26 | Fix compilation on gcc 4.6.1. | Yohann Ferreira | 1 | -1/+1 | |
2011-05-25 | Added more double clickable actions | Angelo Castellani | 1 | -2/+10 | |
- double clicking a do_choice item submits it - double clicking the npc chat will hit 'next' - double click to buy/sell a single item - clicking on no item in the inventory now deselects - double click to use/activate items in inventory | |||||
2011-05-20 | Fixed 'InventoyListener' typo | Angelo Castellani | 1 | -2/+2 | |
2011-04-09 | Removed the Mana namespace | Thorbjørn Lindeijer | 1 | -13/+13 | |
It's just an annoyance when it's only applied to a few classes. Either we place everything in this namespace or nothing, and at the moment I don't see any rationale for placing everything in a Mana namespace. Acked-by: Jared Adams | |||||
2011-04-09 | Moved Channels to Mana::Event::Channel | Thorbjørn Lindeijer | 1 | -5/+5 | |
Acked-by: Jared Adams | |||||
2011-04-09 | Moved Events to Mana::Event::Type | Thorbjørn Lindeijer | 1 | -8/+8 | |
Acked-by: Jared Adams | |||||
2011-03-26 | Add search bar to storage and inventory windows | Blue Sans Douze | 1 | -11/+47 | |
Reviewed-by: thorbjorn | |||||
2010-11-11 | Replace Event names with enums instead of strings | Chuck Miller | 1 | -8/+8 | |
2010-11-11 | Have the event system channels use enums instead of strings | Chuck Miller | 1 | -5/+5 | |
Reviewed-by: Freeyorp | |||||
2010-09-25 | Merge branch '1.0' | Thorbjørn Lindeijer | 1 | -1/+8 | |
Conflicts: src/actorspritemanager.h src/beingmanager.cpp src/game.cpp src/gui/beingpopup.cpp src/gui/chat.cpp src/gui/chat.h src/gui/inventorywindow.h src/gui/itempopup.cpp src/gui/socialwindow.cpp src/gui/statuswindow.cpp src/gui/widgets/chattab.cpp src/gui/widgets/chattab.h src/net/tmwa/inventoryhandler.cpp src/net/tmwa/partyhandler.cpp src/party.cpp src/sound.cpp src/utils/stringutils.cpp src/utils/stringutils.h | |||||
2010-09-08 | Adding missing updates for buttons in InventoryWindow | Stefan Dombrowski | 1 | -1/+8 | |
Reviewed-by: Thorbjorn | |||||
2010-08-26 | Merged testing branch into master. | Yohann Ferreira | 1 | -12/+19 | |
2010-08-16 | Move more to the event system | Jared Adams | 1 | -10/+22 | |
Most of Net::InventoryHandler is now done through events. The ActorSpriteManager was also replaced by events. A few odds and ends were taken care of too. Reviewed-by: Bertram | |||||
2010-08-03 | Move Theme and UserPalette to the resources folder | Jared Adams | 1 | -1/+1 | |
Reviewed-by: Yohann Ferreira | |||||
2010-08-01 | Remove isActive methods from NPC dialogs and InventoryWindow | Jared Adams | 1 | -1/+7 | |
Uses counts in PlayerInfo instead. Reviewed-by: Chuck Miller | |||||
2010-07-18 | Add event.h to eventmanager.h and listener.h to reduce total number of includes | Chuck Miller | 1 | -1/+0 | |
You'll have to include it anyways 99% of the time | |||||
2010-07-18 | Fix crash when withdrawing something from storage | Chuck Miller | 1 | -0/+3 | |
Reviewed-by: Jared Adams | |||||
2010-07-17 | Modify how attributes and stats are handled | Chuck Miller | 1 | -3/+22 | |
Handling moved from LocalPlayer to PlayerInfo class Event system used to update windows Reviewed-by: Jared Adams | |||||
2010-04-25 | Fix some storage bugs | Jared Adams | 1 | -15/+15 | |
Reviewed-by: Bertram | |||||
2010-03-25 | Fix the close button on the inventory window | Chuck Miller | 1 | -5/+8 | |
Reviewed-by: Jared Adams | |||||
2010-03-25 | Fix crash in inventory window, adds quick retrieve to the window | Chuck Miller | 1 | -4/+11 | |
Reviewed-by: Jared Adams | |||||
2010-03-25 | Remove the type boolean from InventoryWindow | Jared Adams | 1 | -8/+8 | |
This moves inventory/storage type into the Inventory class, having size default to a call to the netcode to get the sive for the given type. Reviewed-by: Chuck Miller | |||||
2010-03-25 | Fix save/load storage window position. | Andrei Karas | 1 | -1/+1 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2010-03-25 | Remove InventoryWindows from their instances list when deleted | Jared Adams | 1 | -0/+1 | |
2010-03-25 | Merge StorageWindow into InventoryWindow | Jared Adams | 1 | -42/+104 | |
Reviewed-by: Chuck Miller | |||||
2010-03-25 | Eliminate the logic methods from InventoryWindow and StorageWindow | Jared Adams | 1 | -60/+44 | |
2010-03-12 | Split Palette into Theme and UserPalette | Jared Adams | 1 | -10/+3 | |
Themes can now control the colors they use. Colors in the Viewport (being names, particles, etc) can still be changed by the user. Also make ProgressBars more easily colored. DyePalette was made more flexible in the process. Also fixes comparing strings of different lengths insensitively. Reviewed-by: Thorbjørn Lindeijer | |||||
2010-02-24 | Move StorageWindow to instancing intead of global | Jared Adams | 1 | -3/+4 | |
Also make storage under eAthena more flexible. Reviewed-by: Dennis Friis | |||||
2010-02-22 | Modify copyright headers | Freeyorp | 1 | -1/+2 | |
2010-02-20 | License header update for The Mana Client | Thorbjørn Lindeijer | 1 | -4/+3 | |
2010-02-07 | Updated Copyright year to 2010! | Bertram | 1 | -1/+1 | |
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P ) | |||||
2010-01-14 | Auto-store feature | Blue Sans Douze | 1 | -0/+14 | |
Autostore is a feature that allow you a fast store-retreive by pressing emote key and clicking on the object you want to move. All the stack will be moved that way. | |||||
2010-01-11 | Cleanup GUI classes | Jared Adams | 1 | -6/+6 | |
Moved remaining widgets into widgets folder, standardized include order, moved TextRenderer out. | |||||
2010-01-10 | Change code style | Andrei Karas | 1 | -4/+1 | |
2009-09-13 | Add ellipsis (...) to some options requiring further input | Kess Vargavind | 1 | -1/+6 | |
2009-07-23 | Clear some more support ifdefs | Jared Adams | 1 | -0/+2 | |
2009-05-23 | Merge branch '0.0.29' | Bjørn Lindeijer | 1 | -2/+3 | |
Conflicts: src/gui/widgets/chattab.cpp | |||||
2009-05-23 | Fixes a segmentfault and disables shift split for eA | Chuck Miller | 1 | -2/+3 | |
2009-05-14 | Fixes to outfit window | Dennis Friis | 1 | -3/+15 | |
- Moved the outfit button onto the Inventory window - Fixed 'unequip first' saving bug Patch by QOAL | |||||
2009-05-12 | Remove methods from LocalPlayer that just call Net | Jared Adams | 1 | -3/+3 | |
And make a few others like that, and remove them too. | |||||
2009-05-11 | Start out all progress bars at 0, so that they progress upwards. | Tametomo | 1 | -2/+2 | |
Signed-off-by: Tametomo <irarice@gmail.com> Signed-off-by: Bjørn Lindeijer <bjorn@lindeijer.nl> | |||||
2009-05-10 | Fixed the problem with items disappearing beneath the road | Bjørn Lindeijer | 1 | -1/+1 | |
Increased their pixel y coordinate by half a tile, to make them draw between the fringe and the beings. | |||||
2009-05-08 | Fixed one pixel missing from progress bars | Bjørn Lindeijer | 1 | -2/+2 | |
Also fixed the progress bar during connecting to reset again when full, by disabling the smooth updating there. The ProgressBar now uses gcn::Color instead of three separate color attributes. |