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path: root/src/gui/char_server.cpp
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2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-156/+4
2006-01-04Reverted r0nny changes, enabled 3 slots to create players, smoothed player ↵Eugenio Favalli1-34/+33
deletion.
2006-01-02Smoothed also character creation, buttons are now disabled during ↵Eugenio Favalli1-0/+2
connection/data phase.
2005-12-30Added a new item, improved smooth login sequence, added a registration ↵Eugenio Favalli1-0/+2
window (a lot of duplicated code to be removed).
2005-12-29Restored Dev-Cpp default execution options, updated walkmap in snow map, ↵Eugenio Favalli1-17/+30
smoothed login sequence.
2005-12-05Avoid crashing on trying to log the name of a non-existing character.Bjørn Lindeijer1-2/+6
2005-10-20Added garbage collection to the ScrollArea class. Fixed slider not being ↵Björn Steinbrink1-1/+0
updated in the item amount box when the buttons are used.
2005-10-18Added automatic widget cleanup to the window class.Björn Steinbrink1-3/+0
2005-10-16Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}.Björn Steinbrink1-39/+39
2005-10-16The connection should be non-blocking now and fixed the problem with sound ↵Eugenio Favalli1-20/+29
not being played at startup.
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli1-4/+4
2005-09-23Merged most of the changes in biggeruniverse's second memory cleanup patch.Bjørn Lindeijer1-0/+3
2005-09-19Got rid of writeSet() calls.Eugenio Favalli1-1/+0
2005-09-17Completed transition to use MessageOut.Eugenio Favalli1-6/+8
2005-09-17Now the values shown by derived stats in status win are got from the server. ↵Yohann Ferreira1-9/+9
Still, when Equipping/unequipping, you have to warp to get these values updated. Does somebody has an idea how to request an update of these values when equipping/unequipping ?
2005-09-14Header cleanups.Björn Steinbrink1-0/+1
2005-09-13Merged with SDL_NET_TEST branch.Björn Steinbrink1-50/+73
2005-09-13Unified the loops for the various dialogs that are shown before the actual ↵Björn Steinbrink1-42/+6
game starts.
2005-09-08Removed inclusion of malloc.h header as it doens't seem necessary and wasBjørn Lindeijer1-9/+20
problematic on FreeBSD.
2005-08-14Removed guiGraphics global pointer and removed dependencies on gui.h in some ↵Björn Steinbrink1-2/+3
places.
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-2/+9
2005-07-16Made Image/SubImage being drawn by Graphics. Removed some redundant code.Björn Steinbrink1-1/+1
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-2/+6
2005-05-22Picking up now possible with Z, and fixed width of a few scroll area contents.Bjørn Lindeijer1-0/+1
2005-05-02Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix.Bjørn Lindeijer1-1/+1
2005-04-07Updates for 0.0.11a release this evening and removed action listening fromBjørn Lindeijer1-2/+2
server list to prevent crash.
2005-04-01* The client will now only attempt to load .tmx or .tmx.gz files.Bjørn Lindeijer1-3/+5
* When unable to connect to char server, report IP to which it can't connect. * Cleaned up logger a bit.
2005-03-24Logger Implemented. (3/3)Yohann Ferreira1-1/+1
2005-03-21A few small fixes.Bjørn Lindeijer1-0/+1
2005-03-20TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore!Bjørn Lindeijer1-1/+1
Also fixed a crash on clicking wallpaper in login phase.
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-1/+1
2005-02-15Updated layout and contents of FAQ a bit, fixed debug path and mouse renderingBjørn Lindeijer1-3/+1
in OpenGL mode, and some general cleanups.
2005-02-14Support for drawing using OpenGL. Don't expect it to be fast yet though.Bjørn Lindeijer1-1/+11
2005-02-14Simplified logging for the sake of simplicity.Bjørn Lindeijer1-1/+1
2005-02-13No need to keep track of mouse position ourselves. Also put default startupBjørn Lindeijer1-6/+0
mode to windowed.
2005-02-13Allow preservation of alpha channel when loading image resources, which is usedBjørn Lindeijer1-0/+6
to load alpha blended mouse cursor, which is now drawn instead of using the system cursor.
2005-01-23Uninitialized variable and free/delete/delete[] mismatch fixes.Bjørn Lindeijer1-2/+2
2005-01-18Fixed pattern drawing and focus on Ok/Select buttons for first dialogs.Bjørn Lindeijer1-0/+1
2005-01-17Committing Allegro -> SDL switch, hugely breaking the game.Bjørn Lindeijer1-3/+16
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer1-1/+2
used throughout application, cleaned up shop functions.
2005-01-13Added heavily modified resource manager by zenogais that is currently usingBjørn Lindeijer1-1/+1
Allegro to load/draw images. Only the login wallpaper is currently loaded using the resource manager and the resource manager still waits with searching for available files until they are asked for instead of indexing what is available.
2005-01-08Some improvements to character creation and selection dialogs.Bjørn Lindeijer1-23/+24
2005-01-08Well improved window container and window widgets a bit, and made a startBjørn Lindeijer1-21/+21
on support for modal dialogs. Still some issues to work out. Tell me if you experience something unsettling.
2005-01-06Moved some GUI code into a class.Bjørn Lindeijer1-1/+1
2005-01-04Removed large parts of old GUI code and improved layout of a few dialogs.Bjørn Lindeijer1-3/+11
2005-01-02Removed Allegro datafile graphic.datBjørn Lindeijer1-1/+1
2005-01-01Some changes that should be quite meaningless.Bjørn Lindeijer1-1/+2
2004-12-27Skinned background/border of scrollarea, not the scrollbars yet.Bjørn Lindeijer1-1/+2
2004-12-27Added AUTHORS.txt file, $Id$ tags to gui source files and added OkButtonBjørn Lindeijer1-0/+2
modules to file lists.
2004-12-21Committing ported character select and new character dialogs by nym.Bjørn Lindeijer1-3/+0