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path: root/src/gui/char_select.cpp
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2005-10-05Fixed some resource cleanup and memory leaks. Also changed the way danglingBjørn Lindeijer1-0/+2
references to resources are reported to be more informative.
2005-09-26Updated Debian Files. And corrected a bug let by Elven.Yohann Ferreira1-1/+1
2005-09-26Now error message is displayed properly when the map server is offline.Eugenio Favalli1-8/+10
2005-09-26Added a nicer handling of when you get disconnected from the server.Eugenio Favalli1-4/+4
2005-09-23Merged most of the changes in biggeruniverse's second memory cleanup patch.Bjørn Lindeijer1-1/+0
2005-09-19Got rid of writeSet() calls.Eugenio Favalli1-3/+0
2005-09-17Completed transition to use MessageOut.Eugenio Favalli1-15/+23
2005-09-17Now the values shown by derived stats in status win are got from the server. ↵Yohann Ferreira1-13/+13
Still, when Equipping/unequipping, you have to warp to get these values updated. Does somebody has an idea how to request an update of these values when equipping/unequipping ?
2005-09-14Header cleanups.Björn Steinbrink1-0/+2
2005-09-14Converted map_path from char array to std::string.Björn Steinbrink1-3/+4
2005-09-13Merged with SDL_NET_TEST branch.Björn Steinbrink1-93/+120
2005-09-13Removed some globals.Björn Steinbrink1-2/+7
2005-09-13Unified the loops for the various dialogs that are shown before the actual ↵Björn Steinbrink1-44/+11
game starts.
2005-08-25Adding min and max length check for password, more code cleanups in login ↵Yohann Ferreira1-1/+1
and removing possible buffer overflows by replacing some global char[] by std::strings.
2005-08-14Removed guiGraphics global pointer and removed dependencies on gui.h in some ↵Björn Steinbrink1-2/+4
places.
2005-08-13Small header cleanup.Björn Steinbrink1-0/+2
2005-08-13Huge header cleanup to reduce dependencies and compile time.Björn Steinbrink1-3/+16
2005-07-16Made Image/SubImage being drawn by Graphics. Removed some redundant code.Björn Steinbrink1-1/+1
2005-07-11Committed header dependencies reducing patch by DoenerBjørn Lindeijer1-4/+3
2005-06-23Maps are now loaded through the resource manager.Bjørn Lindeijer1-1/+1
2005-05-08Fixed being.h include.Bjørn Lindeijer1-1/+1
2005-05-08Added new hair style by Frode Lindeijer.Bjørn Lindeijer1-3/+1
2005-05-02Made config.xml, tmw.log and chatlog.txt always appear in ~/.tmw on *nix.Bjørn Lindeijer1-4/+4
2005-05-01- Added installation of game data, install required on *nix systemsRodney Dawes1-1/+1
- Updated desktop file to work better - Install the desktop file to the standard location - Install the icon as tmw.png in the standard pixmaps data dir
2005-04-19the game doesn't crash anymore when the map server is downEugenio Favalli1-0/+6
2005-04-07* Fixed crash on exit when trying to delete listbox that wasn't created.Bjørn Lindeijer1-1/+2
* Disabled Ok button in Buy and Sell dialog when amount is 0 * Corrected the three known map bugs
2005-04-07Use new Guichan widget disableing feature to disable buttons as appropriate inBjørn Lindeijer1-0/+7
character select dialog.
2005-04-01* The client will now only attempt to load .tmx or .tmx.gz files.Bjørn Lindeijer1-1/+0
* When unable to connect to char server, report IP to which it can't connect. * Cleaned up logger a bit.
2005-03-28Graphics updatesEugenio Favalli1-0/+1
2005-03-25Moved datafiles in unified structure.Bjørn Lindeijer1-4/+0
2005-03-25Put map in new place and unified loading location.Bjørn Lindeijer1-1/+1
2005-03-24Logger Implemented. (3/3)Yohann Ferreira1-5/+6
2005-03-24Should fix the last commitEugenio Favalli1-1/+6
2005-03-24Hey some graphics updates people =)Eugenio Favalli1-1/+1
2005-03-21A few small fixes.Bjørn Lindeijer1-0/+7
2005-03-20TMW now uses latest Guichan CVS, and doesn't work with Guichan 0.2.0 anymore!Bjørn Lindeijer1-2/+2
Also fixed a crash on clicking wallpaper in login phase.
2005-03-11Well, yet again the commit seems to have left some files out.Bjørn Lindeijer1-0/+1
2005-03-03Separated graphic/graphic.cpp into graphics.cpp and engine.cpp.Bjørn Lindeijer1-1/+1
2005-02-21Don't allow character names shorter than 4 (they fail) and handle characterBjørn Lindeijer1-21/+12
creation and deletion errors properly (character selection errors were handled instead).
2005-02-15Updated layout and contents of FAQ a bit, fixed debug path and mouse renderingBjørn Lindeijer1-2/+0
in OpenGL mode, and some general cleanups.
2005-02-14Support for drawing using OpenGL. Don't expect it to be fast yet though.Bjørn Lindeijer1-5/+4
2005-02-14Simplified logging for the sake of simplicity.Bjørn Lindeijer1-4/+4
2005-02-13No need to keep track of mouse position ourselves. Also put default startupBjørn Lindeijer1-6/+0
mode to windowed.
2005-02-13Allow preservation of alpha channel when loading image resources, which is usedBjørn Lindeijer1-0/+6
to load alpha blended mouse cursor, which is now drawn instead of using the system cursor.
2005-01-18Fixed pattern drawing and focus on Ok/Select buttons for first dialogs.Bjørn Lindeijer1-0/+1
2005-01-17Committing Allegro -> SDL switch, hugely breaking the game.Bjørn Lindeijer1-4/+17
2005-01-15Cleaned up includes, separated engine from graphics and single buffer nowBjørn Lindeijer1-1/+2
used throughout application, cleaned up shop functions.
2005-01-13Added heavily modified resource manager by zenogais that is currently usingBjørn Lindeijer1-1/+1
Allegro to load/draw images. Only the login wallpaper is currently loaded using the resource manager and the resource manager still waits with searching for available files until they are asked for instead of indexing what is available.
2005-01-13Got rid of last Allegro dialog: converted yes_no dialog to ConfirmDialog classBjørn Lindeijer1-29/+41
2005-01-13Got rid of Allegro ok dialog completely. Now just the yes_no dialog remaining.Bjørn Lindeijer1-1/+2