summaryrefslogtreecommitdiff
path: root/src/gui/beingpopup.cpp
AgeCommit message (Collapse)AuthorFilesLines
2024-02-22General code cleanupsThorbjørn Lindeijer1-4/+2
* Use default member initializers * Use range-based loops * Don't use 'else' after 'return' * Removed some unused includes * Construct empty strings with std::string() instead of "" * Clear strings with .clear() instead of assigning "" * Check whether strings are empty with .empty() instead of comparing to "" * Removed redundant initializations
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2010-09-25Merge branch '1.0'Thorbjørn Lindeijer1-11/+14
Conflicts: src/actorspritemanager.h src/beingmanager.cpp src/game.cpp src/gui/beingpopup.cpp src/gui/chat.cpp src/gui/chat.h src/gui/inventorywindow.h src/gui/itempopup.cpp src/gui/socialwindow.cpp src/gui/statuswindow.cpp src/gui/widgets/chattab.cpp src/gui/widgets/chattab.h src/net/tmwa/inventoryhandler.cpp src/net/tmwa/partyhandler.cpp src/party.cpp src/sound.cpp src/utils/stringutils.cpp src/utils/stringutils.h
2010-08-20Show info popups for all playersStefan Dombrowski1-11/+14
Until now popups were only shown for players who are member of a party. This resolves http://bugs.manasource.org/view.php?id=197 Signed-off-by: Jared Adams <jaxad0127@gmail.com>
2010-05-17Remove Monster, Player, and NPC classesJared Adams1-6/+6
Instead of having these three subclasses with minor differences, this commit merges them back into Being. In the future, we can make Beings that are talkable to some, attackable by others, etc. This also puts back support for monster equipment. Also changes remaining references to Being::Type and the constants to refer to ActorSprite::Type. Reviewed-by: Freeyorp
2010-03-31Removed the ability to assign custom skins to windows/popupsThorbjørn Lindeijer1-2/+0
Old settings are causing it to fall back on the wrong combination of files if old data is in the search path. Reviewed-by: Jared Adams
2010-03-12Split Palette into Theme and UserPaletteJared Adams1-5/+0
Themes can now control the colors they use. Colors in the Viewport (being names, particles, etc) can still be changed by the user. Also make ProgressBars more easily colored. DyePalette was made more flexible in the process. Also fixes comparing strings of different lengths insensitively. Reviewed-by: Thorbjørn Lindeijer
2010-03-01Simplify BeignPopup and therefore ViewportJared Adams1-9/+12
2010-02-25Fix some comments in beingpopupChuck Miller1-2/+2
Reviewed-By: Jared Adams
2010-02-22Cleanup some popup-related code and make sure BeingPopup is includedJared Adams1-33/+12
2010-02-21Handle packet 0x0195, and shows player's party name in a popupChuck Miller1-0/+114