Age | Commit message (Expand) | Author | Files | Lines |
2006-08-24 | Added support for sticky windows as discussed with doener. Patch by AHarrison | Eugenio Favalli | 1 | -1/+28 |
2006-08-13 | Merged Guichan 0.5.0 support from guichan-0.5.0 branch, plus several updates | Bjørn Lindeijer | 1 | -2/+2 |
2006-08-07 | A bunch of cleanups. | Björn Steinbrink | 1 | -2/+1 |
2006-08-05 | Some cleanups, mostly lowering indentation levels. | Björn Steinbrink | 1 | -20/+7 |
2006-07-19 | Merged new_animation branch until r2415 into trunk. | Eugenio Favalli | 1 | -1/+1 |
2006-05-03 | FPS limit can now be set in setup dialog. Default value for FPS is 50. (Code ... | Eugenio Favalli | 1 | -5/+11 |
2006-05-03 | Increased fps limit granularity and cleaned some code, fixed some xml library... | Eugenio Favalli | 1 | -3/+18 |
2006-03-19 | Removed some useless null pointer checks. | Björn Steinbrink | 1 | -5/+2 |
2006-03-09 | Made all local action listeners structs and moved them into anonymous namespa... | Björn Steinbrink | 1 | -7/+9 |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -15/+15 |
2006-03-09 | Use std::auto_ptr in some places. | Björn Steinbrink | 1 | -34/+22 |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -101/+53 |
2006-02-06 | Added a Joystick class. | Björn Steinbrink | 1 | -93/+28 |
2006-02-06 | Added a FloorItemManager class. | Björn Steinbrink | 1 | -4/+12 |
2006-02-01 | Created a Game class. | Björn Steinbrink | 1 | -62/+71 |
2006-02-01 | Made the OkDialog and ConfirmDialog classes proxies for their buttons' events... | Björn Steinbrink | 1 | -2/+2 |
2006-01-26 | Moved some setup code out of the game loop into the setup functions. Setup fu... | Björn Steinbrink | 1 | -30/+48 |
2006-01-22 | Make dispatchMessages actually handle more than one message per call. | Björn Steinbrink | 1 | -3/+1 |
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -1307/+137 |
2006-01-09 | Fixed canceled/cancelled inconsistency. | Eugenio Favalli | 1 | -3/+3 |
2006-01-07 | Removed --skipupdate option from Dev.Cpp project file, splitted the setup win... | Eugenio Favalli | 1 | -9/+10 |
2006-01-05 | Remove some useless code. | Björn Steinbrink | 1 | -8/+3 |
2006-01-04 | FreeBSD Fixes from Icy. | Yohann Ferreira | 1 | -1/+1 |
2006-01-03 | Enabled some /commands. | Eugenio Favalli | 1 | -1/+10 |
2006-01-03 | Really disabled /commands and added proper message when logging in and banned. | Eugenio Favalli | 1 | -24/+24 |
2005-12-29 | Removed duplicate pick up code | Björn Steinbrink | 1 | -13/+4 |
2005-12-29 | Added popup support to the Gui class. Moved all mouse input handling into the... | Björn Steinbrink | 1 | -135/+0 |
2005-12-15 | Fixed setup window behaviour. | Eugenio Favalli | 1 | -8/+1 |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -238/+238 |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -1/+2 |
2005-10-16 | The connection should be non-blocking now and fixed the problem with sound no... | Eugenio Favalli | 1 | -1/+1 |
2005-10-13 | Make sure Alt shortcuts don't appear in chatbox. | Bjørn Lindeijer | 1 | -0/+3 |
2005-10-10 | Introduced new window shortcuts and corrected position of job xp bar. Also | Bjørn Lindeijer | 1 | -78/+49 |
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -17/+6 |
2005-10-09 | Corrected the white browser font bug and the black hp/mp bug which were linke... | Yohann Ferreira | 1 | -3/+24 |
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -4/+3 |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -3/+2 |
2005-10-09 | Fixed map switch to crash the client. | Bjørn Lindeijer | 1 | -18/+5 |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -47/+43 |
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -1/+1 |
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ... | Björn Steinbrink | 1 | -234/+234 |
2005-10-04 | Move to top the requested windows. Also corrected the default win pos for inv... | Yohann Ferreira | 1 | -0/+9 |
2005-10-02 | Allow to select a monster as target with RSHIFT+CRTL | Matthias Hartmann | 1 | -1/+1 |
2005-09-30 | Change an hardcoded type to a templated type to avoid architecture problems. | Cedric Borgese | 1 | -1/+1 |
2005-09-30 | Avoid a warning on x86_64 arch because std::string:npos is a long and it diff... | Cedric Borgese | 1 | -1/+1 |
2005-09-29 | Improved a lot windows reset to default size and pos. Also corrected a few th... | Yohann Ferreira | 1 | -19/+0 |
2005-09-28 | Save and load X, Y, Height, and Width to useful wins. | Yohann Ferreira | 1 | -2/+12 |
2005-09-26 | Added a nicer handling of when you get disconnected from the server. | Eugenio Favalli | 1 | -4/+4 |
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+3 |
2005-09-20 | Fixed use of Enter for closing death and weight notices, and changed glColor4f | Bjørn Lindeijer | 1 | -16/+9 |