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path: root/src/game.cpp
AgeCommit message (Expand)AuthorFilesLines
2010-08-10Remove NpcDialog references from netcodeJared Adams1-0/+2
2010-08-01Remove isActive methods from NPC dialogs and InventoryWindowJared Adams1-1/+1
2010-08-01Remove isActive methods from buy/sell windowsJared Adams1-1/+1
2010-08-01Reduce localChatTab presence replacing it with the event systemChuck Miller1-8/+4
2010-07-19Merge branch '1.0'Yohann Ferreira1-1/+2
2010-07-18Add event.h to eventmanager.h and listener.h to reduce total number of includesChuck Miller1-1/+0
2010-07-18Replace some state-related netcode methods with eventsJared Adams1-9/+16
2010-07-18Move more from LocalPlayer to PlayerInfoJared Adams1-2/+10
2010-07-11Made the different hard-coded paths and files be now taken from theYohann Ferreira1-1/+2
2010-06-10Merge BeingManager and FloorItemManager as ActorSpriteManagerJared Adams1-22/+16
2010-05-17Remove Monster, Player, and NPC classesJared Adams1-11/+10
2010-05-09Move target cursor management into ActorSpriteJared Adams1-0/+2
2010-05-06Add support for floor item spritesJared Adams1-0/+1
2010-04-19Add afk mode for player.Andrei Karas1-0/+2
2010-04-12Add support for map-server switching under eAthenaJared Adams1-17/+12
2010-03-26Replace most dynamic_casts with static_castsJared Adams1-1/+1
2010-03-25Remove the type boolean from InventoryWindowJared Adams1-1/+1
2010-03-25Merge StorageWindow into InventoryWindowJared Adams1-2/+1
2010-03-02Fix crash after viewport has been deletedJared Adams1-14/+9
2010-03-02Revert "Merge WindowContainer into Viewport and remove extra members"Jared Adams1-1/+12
2010-03-01Merge WindowContainer into Viewport and remove extra membersJared Adams1-12/+1
2010-02-28Fix item pickupJared Adams1-2/+6
2010-03-01Check and create screenshot directory only when a screenshot is madeBernd Wachter1-1/+11
2010-02-27Use appShort in screenshot nameJared Adams1-1/+2
2010-02-27No point in calling Viewport::setMap(0) before deleting itThorbjørn Lindeijer1-3/+0
2010-02-26Fix calling setMap on deleted viewportAndrei Karas1-1/+1
2010-02-24Fix talk request flood.Andrei Karas1-1/+2
2010-02-24Move StorageWindow to instancing intead of globalJared Adams1-3/+0
2010-02-23Fixed compile on WindowsThorbjørn Lindeijer1-2/+0
2010-02-21Made tick counter and framerate limiter work during login sequenceThorbjørn Lindeijer1-141/+22
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-14Fixed windows appearing below the viewport when opened before getting inTametomo1-0/+1
2010-02-14Don't create the viewport until it's really needed.Tametomo1-0/+10
2010-02-13Make NPC dialogs instance instead of globalJared Adams1-46/+17
2010-02-13Moved keyboard input polling outside of the clock time loop. This isn'tTametomo1-1/+2
2010-02-12Add outfits wear and copy keys in settingsAndrei Karas1-65/+52
2010-02-08Merge PartyWindow and GuildWindow into SocialWindowJared Adams1-36/+32
2010-02-07Use SDL_gfx to limit the framerateThorbjørn Lindeijer1-28/+12
2010-02-06Merged the Engine class into the Game classThorbjørn Lindeijer1-14/+90
2010-01-31Unify eAthena and manaserv support in to one build.Daniel Bradshaw1-2/+2
2010-01-27Added mutators/accessors to being.h and smal cleanups.Bertram1-1/+1
2010-01-26Fix a few more _SUPPORT ifdefs and namespace PartyTabJared Adams1-5/+1
2010-01-18Unified BeingManager::findNearestLivingBeing for eAthena and manaservThorbjørn Lindeijer1-7/+2
2010-01-13Adds a follow manager for usersBlueSansDouze1-0/+4
2010-01-12Standardize header orderJared Adams1-5/+7
2010-01-11Cleanup GUI classesJared Adams1-2/+2
2010-01-10Make sure TextDialogs get input precedenceJared Adams1-1/+3
2010-01-10Change code styleAndrei Karas1-1/+5
2010-01-09Allow change player direction by emote key+arrow keysAndrei Karas1-1/+14