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path: root/src/engine.cpp
AgeCommit message (Collapse)AuthorFilesLines
2008-07-18Import of client treeLloyd Bryant1-1/+1
2008-03-23Removed unnecessary forwarding method.Bjørn Lindeijer1-5/+0
2008-01-13Fixed non-default location music loadingDavid Athay1-2/+1
2007-12-31Added config options to set the scroll center. Retained scroll offset during ↵Philipp Sehmisch1-0/+5
map change for smoother map transitions.
2007-10-23Merged changesets 3653, 3655-3657, 3659-3560, 3671-3672 from trunk to Bjørn Lindeijer1-0/+5
0.0. Mostly memory leak fixes by Guillaume.
2007-08-28Made buy dialog resizable and added a WindowListener class for listening forBjørn Lindeijer1-7/+3
window resize and move events.
2007-08-27Made client search for both compressed and non-compressed map files.Bjørn Lindeijer1-2/+10
2007-05-04Merged particle engine into main eAthena branch.Philipp Sehmisch1-0/+7
2007-03-21Renamed Spriteset to ImageSet.Bjørn Lindeijer1-2/+2
2007-02-02Made Engine class even more useless by moving emoticon loading into Being.Bjørn Lindeijer1-11/+0
2006-12-14Removed the rather useless remaining draw function from the engine class andBjørn Lindeijer1-5/+0
fixed an issue with fading out damage texts (they were sometimes fully opaque at the end of fading out).
2006-12-12Cleaned up some unused stuff.Bjørn Lindeijer1-25/+2
2006-12-04Introduced a new class Viewport which combines the drawing code from EngineBjørn Lindeijer1-145/+2
with the (rather misplaced) input handling from the Gui class. Also, it's a Container itself which should allow for extending it to show Guichan widgets on map coordinates.
2006-12-03Made NPC names visible. Windows are now invisible by default.Bjørn Lindeijer1-13/+13
2006-11-29Implemented MonsterDB namespacePhilipp Sehmisch1-3/+12
2006-11-26Equipment database namespace and support for gender specific equipment spritesPhilipp Sehmisch1-0/+1
2006-11-23Refectored the Itemmanager class to an ItemDB namespace.Philipp Sehmisch1-8/+0
2006-08-29Updated NEWS file and made getAll return a reference instead of a pointer.Bjørn Lindeijer1-2/+2
2006-08-24added a config option to set the grade of detail of the overlay system.Philipp Sehmisch1-1/+5
2006-08-24scrolling and overlays are no longer linked to the frameratePhilipp Sehmisch1-15/+28
2006-08-21added overlays and smooth scrolling. (someone who knows what he is doing has ↵Philipp Sehmisch1-22/+59
to create the makefiles for the unix users)
2006-08-17the item icons are now stored in different files with more descriptive namesPhilipp Sehmisch1-4/+0
2006-08-05Some cleanups, mostly lowering indentation levels.Björn Steinbrink1-6/+3
2006-07-28Removed an unused var.Björn Steinbrink1-5/+0
2006-07-24Implemented caching of spritesets, including a lot of cleanups to the newBjørn Lindeijer1-11/+14
animation system. Action now refers to the Spriteset directly and AnimatedSprite refers to the current Action directly instead of using the std::map with a std::string constantly. Some methods and parameters are marked as const. The READ_PROP macro was replaced by static methods. Warnings are logged when unnamed actions are defined or when actions refer to undefined imagesets. Code is more tolerant towards missing actions.
2006-07-19Fixed radar dot size of local player and the color of the [TARGET] string.Bjørn Lindeijer1-0/+1
2006-07-19Merged new_animation branch until r2415 into trunk. Eugenio Favalli1-5/+4
2006-03-20Fixed a crash on map change.Björn Steinbrink1-16/+21
2006-03-19Unreverted latest change by Doener due to my lack of proper communication ↵Eugenio Favalli1-11/+6
abilities.
2006-03-19Reverted changeset r2269 (toString) as requested by ElvenProgrammer.Björn Steinbrink1-6/+11
2006-03-18Added a toString conversion function.Björn Steinbrink1-11/+6
2006-03-16A bunch of cosmetic changes.Björn Steinbrink1-27/+17
2006-03-09Made all class members named like mClassMember.Björn Steinbrink1-3/+3
2006-03-08Added a 'dtor' helper functor to delete objects in arrays and containers ↵Björn Steinbrink1-10/+4
using STL algorithms.
2006-03-08Moved a variable definition into the right place and made getCurrentMap inline.Björn Steinbrink1-8/+3
2006-03-05Merged new_playerset branch into trunk.Eugenio Favalli1-5/+22
2006-03-05Re-add main.h header, Windows build needs it.Björn Steinbrink1-0/+1
2006-02-25Added a logic method to the being manager.Björn Steinbrink1-21/+2
2006-02-24Another bunch of cosmetic cleanups, ie mostly typedefs...Björn Steinbrink1-9/+6
2006-02-23A bunch of mostly cosmetic cleanups.Björn Steinbrink1-2/+7
2006-02-06Added a FloorItemManager class.Björn Steinbrink1-2/+2
2006-02-05*** empty log message ***Yohann Ferreira1-2/+2
2006-02-05Made the nickname and emotions displayed above every layers. Made the delete ↵Yohann Ferreira1-1/+3
and ok buttons be disabled once the character is selected at login.
2006-01-22Merged NETWORK branch (includes BEING_OVERHAUL).Björn Steinbrink1-28/+40
2006-01-05Remove some useless code.Björn Steinbrink1-1/+4
2005-10-16Use the ResourceManager to get spritesets.Björn Steinbrink1-33/+11
2005-10-16Moved some variables into the block where they are used.Björn Steinbrink1-6/+7
2005-10-15Removed some legacy debug code.Björn Steinbrink1-18/+0
2005-10-13Use gcn::Font instead of gcn::ImageFont as pointer type.Björn Steinbrink1-2/+8
2005-10-09Corrected the white browser font bug and the black hp/mp bug which were ↵Yohann Ferreira1-15/+0
linked. Added a debug window.