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cuoco/mana
0.5
0.6
lpc2012
manaserv-char-attr
master
png_dyecmd
removed-config-file-checks
some-cleanups
Original The Mana World client, now known as simply the Mana client.
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src
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being.h
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2010-02-09
Made the Beings' logic be able to handle any tile height/width.
Bertram
1
-4
/
+4
2010-02-07
Nicer way of indicating that we're waiting on the server
Thorbjørn Lindeijer
1
-2
/
+2
2010-02-07
Updated Copyright year to 2010!
Bertram
1
-1
/
+1
2010-02-07
Renamed TakedDamage to DamageTaken
Thorbjørn Lindeijer
1
-3
/
+3
2010-02-01
Small cleanups.
Bertram
1
-2
/
+2
2010-02-01
Reduced CPU consumption by setting speed per ticks value only once.
Bertram
1
-1
/
+2
2010-01-31
Unify eAthena and manaserv support in to one build.
Daniel Bradshaw
1
-12
/
+11
2010-01-28
Added virtual destructors, some implicit casts, and a couple of type changes.
Daniel Bradshaw
1
-2
/
+2
2010-01-27
Added mutators/accessors to being.h and smal cleanups.
Bertram
1
-39
/
+93
2010-01-25
Simplify Being position a bit
Jared Adams
1
-5
/
+7
2010-01-24
Remove some more _SUPPORT ifdefs
Jared Adams
1
-1
/
+1
2010-01-21
No point in differentiating between int and Uint16
Thorbjørn Lindeijer
1
-1
/
+1
2010-01-15
Fixes drawing sprite in the playerbox widget.
Chuck Miller
1
-0
/
+8
2010-01-12
Standardize header order
Jared Adams
1
-8
/
+8
2010-01-10
Show monster inflicted damage.
Andrei Karas
1
-0
/
+7
2009-12-16
Stored the cached config value which says if non-crucial particle effects are...
Philipp Sehmisch
1
-1
/
+0
2009-10-24
REplace instances of TMW with Mana
Jared Adams
1
-3
/
+3
2009-10-15
Speed code unification part 3: Made the client handle the speed in tiles per ...
Bertram
1
-4
/
+16
2009-10-04
Do some refactoring of Being code
Jared Adams
1
-15
/
+1
2009-09-17
Partially (but mainly) resolved Mantis #753 by making monsters, NPC, and Floo...
Bertram
1
-4
/
+41
2009-08-13
Clean up Being and it's derivatives
Jared Adams
1
-78
/
+26
2009-08-01
Remove some unused movement methods
Chuck Miller
1
-15
/
+0
2009-07-27
Makes mX and mY in the being class private
Chuck Miller
1
-1
/
+16
2009-07-01
Remove complex path finding for players. Add a simple path finding algorithm ...
Roderic Morris
1
-2
/
+6
2009-06-23
Made so monster particle effects show up on eA
Chuck Miller
1
-4
/
+0
2009-06-08
Merge being direction handling code
Jared Adams
1
-6
/
+0
2009-06-08
Remove some unused variables
Jared Adams
1
-2
/
+0
2009-06-08
Remove duplicate code from Being
Jared Adams
1
-4
/
+0
2009-05-29
Some movement fixes for TMWServ build.
Chuck Miller
1
-5
/
+8
2009-05-11
Unduplicated the mapping to string representation
Bjørn Lindeijer
1
-2
/
+1
2009-05-10
Color player names more appropriately
Jared Adams
1
-1
/
+1
2009-05-05
Moved code for hiding / showing player names from Player::logic() to a the co...
Chuck Miller
1
-1
/
+4
2009-05-03
Moved mIsGM from Being to Player and made isGM() const
Bjørn Lindeijer
1
-6
/
+0
2009-03-27
Fixed some positioning issues
Bjørn Lindeijer
1
-31
/
+16
2009-03-27
Fixed position of dots on minimap
Bjørn Lindeijer
1
-14
/
+5
2009-03-27
Fixed include structure in resource/ directory
Bjørn Lindeijer
1
-1
/
+1
2009-03-26
Remove redundancy, fix variable names and other code cleanups
Bjørn Lindeijer
1
-5
/
+0
2009-03-25
Merge branch 'eathena/master'
Bjørn Lindeijer
1
-36
/
+40
2009-03-23
Merge branch 'aethyra/master'
Bjørn Lindeijer
1
-4
/
+2
2009-03-22
Merged the tmwserv client with the eAthena client
Bjørn Lindeijer
1
-13
/
+129
2009-03-12
Make use of the new available colors
Majin Sniper
1
-1
/
+1
2009-03-12
Make use of the new available colors
Majin Sniper
1
-1
/
+1
2009-03-12
Removed some unneeded stub code.
Ira Rice
1
-22
/
+3
2009-03-12
Made hair load again (commit e2d60401eaf55abe9e2251854f3174ffe0f4ad9e
Ira Rice
1
-2
/
+2
2009-03-12
Move emote sprite loading into EmoteDB
Jared Adams
1
-10
/
+0
2009-03-12
Move emote sprite loading into EmoteDB
Jared Adams
1
-9
/
+1
2009-03-11
Fix segfault when being count reaches 0 too often
Jared Adams
1
-1
/
+4
2009-03-11
Remove some duplication in hair loading code
Jared Adams
1
-2
/
+6
2009-03-11
Fix segfault when being count reaches 0 too often
Jared Adams
1
-1
/
+4
2009-03-10
Extended hit type handling
sniper
1
-10
/
+17
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