Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-03-19 | Reverted changeset r2269 (toString) as requested by ElvenProgrammer. | Björn Steinbrink | 1 | -3/+9 | |
2006-03-18 | Added a toString conversion function. | Björn Steinbrink | 1 | -9/+3 | |
2006-03-09 | Made all class members named like mClassMember. | Björn Steinbrink | 1 | -64/+64 | |
2006-03-09 | Added Spriteset::get() and Spriteset::size() to hide the member vector and ↵ | Björn Steinbrink | 1 | -2/+2 | |
remove the weird mySpriteset->spriteset stuff. | |||||
2006-03-05 | Merged new_playerset branch into trunk. | Eugenio Favalli | 1 | -1/+1 | |
2006-02-24 | Another bunch of cosmetic cleanups, ie mostly typedefs... | Björn Steinbrink | 1 | -1/+1 | |
2006-02-23 | A bunch of mostly cosmetic cleanups. | Björn Steinbrink | 1 | -30/+5 | |
2006-02-07 | Made the being directions being stored in a bitfield. | Björn Steinbrink | 1 | -20/+16 | |
2006-02-06 | Unify some of the drawing code for beings. | Björn Steinbrink | 1 | -4/+13 | |
2006-02-06 | Use virtual methods instead of getType() checks. | Björn Steinbrink | 1 | -13/+0 | |
2006-02-05 | Made the nickname and emotions displayed above every layers. Made the delete ↵ | Yohann Ferreira | 1 | -13/+26 | |
and ok buttons be disabled once the character is selected at login. | |||||
2006-01-22 | Merged NETWORK branch (includes BEING_OVERHAUL). | Björn Steinbrink | 1 | -264/+14 | |
2005-12-25 | Fixed glitches caused by fading out the damage display. | Bjørn Lindeijer | 1 | -0/+3 | |
2005-12-13 | Enabled monster emotions. | Eugenio Favalli | 1 | -8/+13 | |
2005-10-16 | Rename {read,write}{Byte,Short,Long} to {read,write}Int{8,16,32}. | Björn Steinbrink | 1 | -2/+2 | |
2005-10-16 | Use the ResourceManager to get spritesets. | Björn Steinbrink | 1 | -8/+5 | |
2005-10-16 | Reduce code duplication in the findNode functions and use a functor to do ↵ | Björn Steinbrink | 1 | -26/+23 | |
the search. | |||||
2005-10-15 | A few changes to make the code look nicer. :) | Björn Steinbrink | 1 | -73/+50 | |
2005-10-13 | Changed char to signed char for GNU/Linux PPC. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-10-10 | Always compile with debug window and hide it on startup. Also added fading out | Bjørn Lindeijer | 1 | -16/+15 | |
effect on damage font (only works in OpenGL). | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -47/+36 | |
2005-10-09 | Fixed display of [TARGET] and Alt keys for toggling windows. | Bjørn Lindeijer | 1 | -0/+10 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -75/+270 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-10-07 | Modified finding NPC as by timonator's suggestion in order to allow NPCs to be | Bjørn Lindeijer | 1 | -3/+10 | |
clicked on their heads too. Also made start to tile engine improvement by adding the Sprite class that is now used by the floor items for being displayed on the map. Finally added documentation to Item class and splitted out Properties class from Map. | |||||
2005-10-06 | Transition to SDL integer types. Some int vs. long issues fixed. Return NULL ↵ | Björn Steinbrink | 1 | -73/+72 | |
when requesting an invalid inventory item. | |||||
2005-09-23 | Merged most of the changes in biggeruniverse's second memory cleanup patch. | Bjørn Lindeijer | 1 | -0/+2 | |
2005-09-19 | Got rid of writeSet() calls. | Eugenio Favalli | 1 | -2/+0 | |
2005-09-17 | Completed transition to use MessageOut. | Eugenio Favalli | 1 | -2/+4 | |
2005-09-14 | Made Being::setDamage accept a short instead of a string. | Björn Steinbrink | 1 | -2/+8 | |
2005-09-13 | Merged with SDL_NET_TEST branch. | Björn Steinbrink | 1 | -11/+6 | |
2005-09-13 | Simplify remove_node. | Björn Steinbrink | 1 | -11/+3 | |
2005-09-13 | Merge createBeing and add_node. | Björn Steinbrink | 1 | -7/+18 | |
2005-08-14 | Make the wrapper functions in the Graphics class conditional on OpenGL support. | Björn Steinbrink | 1 | -1/+2 | |
2005-08-13 | Huge header cleanup to reduce dependencies and compile time. | Björn Steinbrink | 1 | -8/+14 | |
2005-08-01 | Small cleanups in the drawing code, the autoTarget checks and some headers. | Björn Steinbrink | 1 | -1/+2 | |
2005-07-28 | Added an action enumeration to th Being class and removed the old #define's. | Björn Steinbrink | 1 | -2/+2 | |
2005-07-26 | Added Being::Type enumeration and type-aware findNode(). Fixed font not ↵ | Björn Steinbrink | 1 | -67/+32 | |
being reset after drawing speech. Target marker drawing moved into engine. | |||||
2005-07-26 | - New smilies by Modanung | Eugenio Favalli | 1 | -1/+1 | |
- New skill names - New title song | |||||
2005-07-23 | Restored Being::setDestination, a pointer to the current map is now kept as ↵ | Björn Steinbrink | 1 | -0/+14 | |
a member in Being. | |||||
2005-07-23 | Removed knowledge about the engine and maps from the being class.. | Björn Steinbrink | 1 | -14/+1 | |
2005-07-22 | Merge between moi1392's branch and head | Cedric Borgese | 1 | -8/+50 | |
2005-07-13 | - Adding the wonderful new font by Bjorn to speech and player names | Eugenio Favalli | 1 | -0/+1 | |
- Way to system cursor (now you can choose the original sdl cursor in config) | |||||
2005-07-11 | Committed header dependencies reducing patch by Doener | Bjørn Lindeijer | 1 | -0/+5 | |
2005-07-03 | Don't start walking dead beings. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-07-03 | - Fixed blue, red and yellow damage fonts to work in SDL mode | Bjørn Lindeijer | 1 | -2/+0 | |
- Added two international characters to fixed font, fixed autotarget - Fixed mouse autotarget (now default for left click) - Cleaned up showing of empty right click menus | |||||
2005-07-03 | Minor fixes and cleanups | Eugenio Favalli | 1 | -2/+2 | |
2005-07-03 | - Commenting out buddy and new skills windows | Eugenio Favalli | 1 | -1/+3 | |
- Some code cleaning - Workaround for colored text not being displayed in SDL mode (disabled) | |||||
2005-07-03 | Trying to place damage text in a better position | Eugenio Favalli | 1 | -3/+14 | |
2005-07-03 | Correcting a little mistake | José Ávila | 1 | -4/+0 | |
2005-07-03 | Adding colors to hit points | José Ávila | 1 | -1/+24 | |