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cuoco/mana
0.5
0.6
lpc2012
manaserv-char-attr
master
png_dyecmd
removed-config-file-checks
some-cleanups
Original The Mana World client, now known as simply the Mana client.
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src
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animatedsprite.h
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2024-02-22
General code cleanups
Thorbjørn Lindeijer
1
-13
/
+9
2024-01-26
Apply C++11 fixits
Thorbjørn Lindeijer
1
-12
/
+12
2012-01-29
Removed Sprite::getCurrentFrame and Sprite::getFrameCount
Thorbjørn Lindeijer
1
-4
/
+0
2012-01-26
Updated copyrights to 2012
Thorbjørn Lindeijer
1
-1
/
+1
2011-09-02
The draw order of particles is now Y - 16 pixels.
unknown
1
-0
/
+3
2011-06-23
Made the being death sequence better handled.
Yohann Ferreira
1
-0
/
+2
2011-05-17
Fix sprite buffering size issues
Jared Adams
1
-0
/
+4
2010-07-29
Changed the items loading to handle a new 'attack-action' parameter.
Yohann Ferreira
1
-1
/
+1
2010-06-09
Remove hard-coded frame counts from Being class
Jared Adams
1
-0
/
+4
2010-05-20
Buffer layered sprites under SDL
Jared Adams
1
-5
/
+5
2010-05-06
Add support for floor item sprites
Jared Adams
1
-41
/
+6
2010-02-22
Modify copyright headers
Freeyorp
1
-1
/
+2
2010-02-20
License header update for The Mana Client
Thorbjørn Lindeijer
1
-4
/
+3
2010-02-07
Updated Copyright year to 2010!
Bertram
1
-1
/
+1
2010-01-28
Added virtual destructors, some implicit casts, and a couple of type changes.
Daniel Bradshaw
1
-1
/
+1
2009-09-17
Partially (but mainly) resolved Mantis #753 by making monsters, NPC, and Floo...
Bertram
1
-0
/
+13
2009-05-03
Fixed compile warnings and other tweaks
Bjørn Lindeijer
1
-2
/
+2
2009-01-25
Removed the TMW branding from header guards
Bjørn Lindeijer
1
-2
/
+2
2009-01-23
Removed unnecessary references to The Mana World in code headers
Bjørn Lindeijer
1
-4
/
+4
2009-01-04
Code reformatting
Bjørn Lindeijer
1
-17
/
+10
2008-11-16
Got rid of CVS/Subversion $Id$ markers
Bjørn Lindeijer
1
-2
/
+0
2007-11-20
Merged revisions 3629-3630 via svnmerge from
Bjørn Lindeijer
1
-2
/
+2
2007-05-07
Fixed positioning of monster names and target circles.
Philipp Sehmisch
1
-0
/
+12
2006-12-12
Moved Action, Animation and Frame (renamed from AnimationPhase) classes into
Bjørn Lindeijer
1
-4
/
+5
2006-11-26
Made Being::mDirection protected, forcing the use of setDirection. Defaulted
Bjørn Lindeijer
1
-1
/
+1
2006-11-19
Separated sprite definition from playback.
Bjørn Lindeijer
1
-88
/
+27
2006-11-15
Separated getProperty method to an XML utility namespace.
Bjørn Lindeijer
1
-18
/
+0
2006-11-14
Resolve Image* of animation phase at load time instead of storing just the
Bjørn Lindeijer
1
-3
/
+11
2006-09-20
tweaks at the animation system (mostly about fixing the looping attack animat...
Philipp Sehmisch
1
-3
/
+2
2006-09-16
Fixed the crash when attacking without a weapon, some additional stability im...
Philipp Sehmisch
1
-2
/
+4
2006-09-16
Fixed line-endings and set missing properties.
Björn Steinbrink
1
-2
/
+2
2006-09-13
some improvements at the animation system
Philipp Sehmisch
1
-1
/
+2
2006-08-02
Some cleanups, fixes and a small start on a solution for the animated sprite
Bjørn Lindeijer
1
-23
/
+31
2006-08-01
animations and directions are now passed and stored as enums and no longer as...
Philipp Sehmisch
1
-6
/
+45
2006-07-30
Unified the play methods.
Björn Steinbrink
1
-8
/
+3
2006-07-29
A bunch of cleanups.
Björn Steinbrink
1
-0
/
+1
2006-07-28
Moved AnimatedSprite into its own files, removed useless includes.
Björn Steinbrink
1
-0
/
+135